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CLASS UPGRADE BUILDING PRODUCTION METHOD
Turret Defense Lab Dozer
SPLASH DAMAGE INFANTRY VEHICLE AIR
NO CAN'T HIT CAN'T HIT BEST
UNLOCK REQUIREMENTS
Level 7 Defense Lab

Upgrade Progression

LEVEL UPGRADE COST UPGRADE
TIME
DEFENSE
LAB
EQUIPPING COST SETTING
TIME
ROF RANGE DAMAGE
( DPS )
POWER
USED
Metal Oil Thorium Metal Oil Thorium
1 5,000,000 5,000,000 0 3d 0h 7 250 250 0 5s 25 400 7,317 1,100
2 10,000,000 10,000,000 0 4d 0h 8 5,000 5,000 0 5s 25 425 8,292 1,200
3 15,000,000 15,000,000 0 5d 0h 9 58,600 51,400 0 5s 25 450 9,268 1,300
4 20,000,000 20,000,000 0 6d 0h 10 366,200 347,550 0 5s 25 475 10,243 1,400
5 25,000,000 20,000,000 0 7d 0h 10 2,288,800 2,349,300 0 5s 25 500 11,707 1,500
6 40,000,000 40,000,000 1,500,000 5s 10 3,375,000 3,375,000 120,000 5s 25 525 12,878 1,600
7 40,000,000 40,000,000 2,000,000 5s 10 3,656,250 3,656,250 150,000 5s 25 550 14,048 1,700
8 80,000,000 80,000,000 4,000,000 5s 10 7,312,500 7,312,500 300,000 5s 25 600 15,219 1,800
9 90,000,000 90,000,000 0 5d 12 10,968,750 10,968,750 450,000 5s 25 600 19,902 1,900
10 90,000,000 90,000,000 0 5d 12 14,625,000 14,625,000 600,000 5s 25 600 21,892 2,000
TOTAL 415,000,000 410,000,000 7,500,000 30d 0h

Appearance Progression

APPEARANCE PROGRESSION
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5
AA-Plasma-Lv1 AA-Plasma-Lv2 AA-Plasma-Lv3 AA-Plasma-Lv4 AA-Plasma-Lv5
LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
AA-Plasma-Lv6 AA-Plasma-Lv7 AA-Plasma-Lv8 AA-Plasma-Lv9 AA-Plasma-Lv10

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Additional Updates

Additional Facts

Trivia

Pixel Sheet Code : Tower 12 & 23

Quotes


Specialized to target Aircraft, fires a slow charging, high energy plasma shot. Devastating damage.
  — In-Game Description 

Related Pages

External Links

FAQ

Hit Expand to View This Section


  • Why did you (Kixeye) introduce the AA plasma turret?
    • Options for anti-air base defense were simply too limited. Of the 11 standard turrets (excluding Blitz turret and Rocket Silo), only 2 targeted air, and neither offered significant threat to modern air units. That means all players are forced to use anti-air bunkers. Making better anti-air turrets gives more choice when configuring base defense.  - AMA with WC Design Team

Gallery

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Gallery - Historical

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Navigation

GENERAL  C )  •  ( T )
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RESOURCE  C )
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MILITARY  C )
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DEFENSE  C )
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DEFENSE TURRETS  C )
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RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )    Repair Shop ( Unreleased )    War Room ( Retired )