FANDOM


Tech-Icon-Sm-60x53
T • C
   ATTENTION : ADDITIONAL WORK REQUIRED !   

This Article may not meet WCWikia's Standards and may contain Incomplete or Missing Information.
You can help by Expanding this Article.


AIRFIELD
BUILDING DESCRIPTION The Airfield is where all Aircraft are Produced and Scraped. Airfield pic
EFFECTS OF UPGRADE The level of the Airfield determines both Aircraft's Build and Repair Rates and the Airfield's Total Capacity.
REQUIREMENTS Tech Center  •  Level 3 Command Center
<< Prev C ) Military Building T ) Next >>

Upgrade Progression

Level Upgrade Cost Upgrade
Time
Command
Center
Aircraft Time Reductions Air Alpha
Capacity
Token Crafting
TEX Discount
Metal Oil Production Repair
1 3,024 1,210 5m 3 - - 1,500 -
2 8,352 3,341 10m 3 - 5% - 5% 1,550 -
3 23,040 9,216 30m 4 - 10% - 10% 1,600 -
4 63,360 25,344 1h 4 - 15% - 15% 1,650 -
5 174,240 69,696 2h 4 - 20% 20% 1,700 -
6 480,960 192,384 3h 5 - 25% - 25% 1,750 -
7 1,324,800 529,920 4h 5 - 30% - 30% 1,800 -
8 3,600,000 1,440,000 5h 5 - 35% - 35% 1,850 -
9 10,080,000 4,032,000 6h 5 - 40% - 40% 1,900 -
10 18,360,000 10,944,000 7h 5 - 40% - 45% 1,950 -
11 70,000,000 70,000,000 8h 9 - 45% - 45% 2,000 -
12 120,000,000 120,000,000 9h 9 - 45% - 45% 2,050 -
13 120,000,000 120,000,000 10h 9 - 45% - 45% 2,100 -
14 120,000,000 120,000,000 11h 9 - 45% - 45% 2,150 -
15 120,000,000 120,000,000 12h 9 - 45% - 45% 2,200 -
16 130,000,000 130,000,000 1d - 45% - 45% 2,250
17 140,000,000 140,000,000 1d - 45% - 45% 2,300
18 150,000,000 150,000,000 1d - 45% - 45% 2,350
19 160,000,000 160,000,000 1d - 45% - 45% 2,400
20 170,000,000 170,000,000 1d - 45% - 45% 2,450
21 180,000,000 180,000,000 1d - 45% - 45% 2,500
22 190,000,000 190,000,000 1d - 45% - 45% 2,600
23 200,000,000 200,000,000 1d - 45% - 45% 2,700
24 210,000,000 210,000,000 1d - 45% - 45% 2,800
25 220,000,000 220,000,000 1d - 45% - 45% 2,900
26 230,000,000 230,000,000 1d - 45% - 45% 3,000
27 250,000,000 250,000,000 2d 13 - 46% - 46% 3,000 - 28
28 300,000,000 300,000,000 3d 13 - 47% - 47% 3,000 - 32
29 400,000,000 400,000,000 4d 13 - 48% - 48% 3,000
30 500,000,000 500,000,000 5d 13 - 50% - 50% 3,000
Total 4,014,117,776 3,997,247,111 28d 6h 45m All above Time Reductions & Discounts apply to Aircraft Only.

Upgrade Experience (XP)

Experience Points Awarded per Upgrade Level  ( T )
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
1,479 2,043 ? ? 33,266 91,729 252,809 701,175 1,933,392 4,371,180
Level 11 Level 12 Level 13 Level 14 Level 15 Level 16 Level 17 Level 18 Level 19 Level 20
16,995,200 28,108,000 48,108,000 48,108,000 48,108,000 ? 52,108,000 56,108,000 60,108,000 64,108,000
Level 21 Level 22 Level 23 Level 24 Level 25 Level 26 Level 27 Level 28 Level 29 Level 30
68,108,000 72,108,000 76,108,000 80,108,000 84,108,000 88,108,000
Total Experience Points = 897,894,273 xp
For More information on this see Experience Points.

States of Repair

NORMAL DAMAGED DESTROYED
100% to 50% Health 49% to 1% Health 0% Health
Airfield1 Airfield1.damaged Airfield1.destroyed
TOTAL REPAIR TIME : 30 sec

Building Function

Aircraft Building / Scrapping

All Units must be produced before they can be used by the Commander.  Each seperate category of Units ( AircraftVehiclesInfantry & Merc Mechs ) has its own Production Building specifically for that unit type.

  • The Airfield serves as the facility for the Production and Scrapping of all unlocked and available Aircraft Units.


AirfieldBuildPanel


  1. Unit Availability - Displays the Aircraft available for production and the current number currently and previously produced .
  2. Unit Statistics - Shows vital info about each Aircraft : Production Cost & Time, Stats, Capacity Cost & Damage Filters.
  3. Aircraft Capacity - Show the total Used & Available space for the production of all Aircraft.
  4. Production Queue - Displays the Aircraft waiting to be produced and the time remaining on the Aircraft in production.
  5. Airfield Level - Displays the current level of the Airfield. Also displays current and upcoming Build & Repair Boosts.

Building Relationships

Relationship to the Aircraft Hangar

AircraftHangar10


Relationship to the Helipad

Helipad-Lv5-Animated
  • The Airfield is required for the construction and function of the Helipad.
  • Once produced in the Airfield all compatible Helicopters may then be transferred from storage to the Helipad.
  • The Helipad's Capacity is added to the capacities of the Airfield and Aircraft Hangar to give the overall Aircraft Capacity.


Relationship to The Drone Silo

  • The Airfield is required for the construction and function of a Drone Silo.
  • Once produced in the Airfield all Compatible Aircraft may then be transferred into a Drone Silo.
  • The Capacity Cost of Aircraft housed in a Drone Silo is deducted from the overall Aircraft Capacity
    • This allows space for the Production of additional Aircraft in the Airfield.
    • However, in order for the Aircraft to be removed from the Drone Silo there must be adequate Aircraft Capacity remaining to reintegrate them.
    • Existing Aircraft being stored in the Aircraft Hangar or Airfield may be Scrapped in order to create adequate space to remove Drone Aircraft from the Drone Silo.
DroneSilo10
AircraftCapacityFull
==Aircraft Capacity Contribution==

The Level of Airfield determines the amount of additional space that is added to the total Aircraft Capacity.

  • A greater Aircraft Capacity allows for additional Aircraft production.
  • This additional Aircraft Capacity my be used for the production of any Aircraft Type.

The total Aircraft Capacity or Production Space is derived from three Military Buildings :

  • The Airfield, Aircraft Hangar & Helipad
  • Each building contributes its capacity to the overall total Aircraft Capacity.
  • A Commander's current total Aircraft Capacity is displayed in the Airfield.
AIRCRAFT CAPACITY CONTRIBUTIONS BY BUILDING  ( EDIT )
BUILDING MAX LEVEL MAX CONTRIBUTION
AIRFIELD Airfield-Icon-40px Level 26 3,000
AIRCRAFT HANGAR AircraftHangar-Icon-40px Level 15 15,000
HELIPAD Helipad-Lv10 Level 26 3,000
TOTAL AIRCRAFT CAPACITY  :  21,000

Related Missions

STANDARD MISSION  ( T )
MISSION ICON MISSION DESCRIPTION COMPLETION AWARDS IMAGES
METAL OIL Pre Post
Take Flight MissionIcon-Take Flight Build an Airfield 6,000 6,000 X X
Some Missions May Not Be Available Until The Completion Of Others.

Update History

  • No Further Updates.

Additional Facts

  • The Airfield requires that the Tech Center to be built prior to its construction.
  • The Airfield pauses its production of Aircraft when Damaged or being Upgraded. 
  • The Airfield only comsumes Power from the Power Plants when it is actively producing Aircraft.

Trivia

Firsts & Records

  • War Commander Record's :
    • Largest Structure Footprint of any Building on a Player's Base - The Airfield with 60 Total Area ( 10 x 6 )

Quotes

Click Expand to View Additional Quotes


The Airfield allows you to build Aircraft for use in battle. Construct an Airfield to rule the skies!
  — In-Game Description [src]



BIRDS OF PREY - Commander, you can now produce air units. Together, we will own the skies.
  — Level 1 Message 

Insert text here, without quotes.
  — Level 5 Message 

Insert text here, without quotes.
  — Level 10 Message 

Related Pages

External Links


Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

Gallery - Historical

Images may have been resized to fit in the page. Click on an image to enlarge.

Navigation

GENERAL  C )  •  ( T )
Command Center
RESOURCE  C )
Metal Factory    Metal Storage    Oil Pump    Oil Storage    Power Plant    Thorium Mine    Thorium Vault
MILITARY  C )
Academy    Aircraft Hangar    Airfield    Armory    Barracks    Helipad    Mercenary Camp    Radio Tower    Storage    Tech Center    War Factory    Weapons Lab    Workshop
Missile Defense Bastion    Orbital Hammer    Tesla Tower
DEFENSE  C )
Barricade    Bunker    Defense Lab    Defense Platform    Drone Silo    Go-Go Bar    Heavy Platform    Mine Factory    Missile Silo    Rocket Silo
Standard Bunker    Stronghold    Watchtower
Airborne Platform    Armored Platform    Insulated Platform    Reinforced Platform
Heavy Platform    Floating Heavy Platform    Insulated Heavy Platform
DEFENSE TURRETS  C )
AA Ion    AA Plasma    Avalanche    Cryo Cannon    Fire Bomb Artillery    Flak Gun    Flame Cannon    Hellfire    Ion    Laser    Machine Gun    Microwave    Mortar    Napalm    Plasma    Rocket Barrage    Shock
Blitz    Flood    Storm
Heavy Flak    Hunter Missile Turret    Overwatch Launcher    Rail Launcher
Absorption Support    Fusion Support    Viral Support
WAR TROPHIES  C )
Cerberus Trophy    Cerberus 2 Trophy    Iron March Trophy    Iron Reign Trophy    Iron Lord Trophy    Undead Swarm Trophy    Dragon's Oath Trophy    Operation: Inferno War Trophy    Operation: Afterburn Trophy    Scorched Earth Trophy    Genesis War Trophy    Covenant War Trophy    Revelation War Trophy    Rapture Trophy    Nighthawk Down    Targe Practice    No Stone Unturned    Night's End War Trophy    Golden Spoils War Trophy    X-Missed Miracle    Aftermath War Trophy    Inferno Totem    Volatiles Container    Broken Dreams War Trophy    The Big Five O    Golden God    Drone Mobile    Titan's Fall    Death From Above    Death From Below    Nightmare From Below    Unholy Alliance    The Righteous    Brother's Wrath    The New Age    Roadkill    Smoke and Mirrors    The Greater Good    Into Chaos    Nightmare Into Chaos    True Believers Trophy    Blind Faith
Monument of War    Onslaught Trophy    Winter Onslaught Trophy    Burning Desire    Silver Skull Trophy    Gold Skull Trophy    Death's Monument    Monumental Death    Hound Roast    Thorium Inspector    Tribute To The Undead    Invasion Gold    Invasion Silver    Invasion Bronze
Diamond Trophy    Gold Trophy    Top of the World
Hidden Egg    Welcome to Earth
RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )    Repair Shop ( Unreleased )    War Room ( Retired )