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AvalancheTurret-MainPic
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CLASS UPGRADE BUILDING PRODUCTION METHOD
Turret Defense Lab Dozer
SPLASH DAMAGE INFANTRY VEHICLE AIR
NO GOOD BEST BEST
UNLOCK REQUIREMENTS
Level 10 Defense Lab

Upgrade Progression

LEVEL UPGRADE COST UPGRADE
TIME
DEFENSE
LAB
EQUIPPING COST SETTING
TIME
ROF RANGE DAMAGE
(DPS)
POWER
USED
Metal Oil Metal Oil Thorium
1 10,000,000 10,000,000 3h 10 25,000,000 25,000,000 2,000,000 5s 71 400 26,666 1,100
2 20,000,000 20,000,000 10 25,000,000 25,000,000 2,000,000 5s 71 425 1,200
3 30,000,000 30,000,000 10 25,000,000 25,000,000 2,000,000 5s 71 450 1,300
4 40,000,000 40,000,000 10 25,000,000 25,000,000 2,000,000 5s 71 475 1,400
5 50,000,000 50,000,000 10 25,000,000 25,000,000 2,000,000 5s 71 500 33,066 1,500
6 60,000,000 60,000,000 10 25,000,000 25,000,000 2,000,000 5s 71 525 1,600
7 70,000,000 70,000,000 11 25,000,000 25,000,000 2,000,000 5s 71 550 37,333 1,700
8 80,000,000 80,000,000 11 25,000,000 25,000,000 2,000,000 5s 71 575 40,000 1,800
9 90,000,000 90,000,000 12 25,000,000 25,000,000 2,000,000 5s 71 600 42,666 1,900
10 100,000,000 100,000,000 5d 25,000,000 25,000,000 2,000,000 5s 71 625 46,666 2,000
TOTAL 550,000,000 550,000,000 20d

Appearance Progression

APPEARANCE PROGRESSION
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5
Avalanche-Lv1 Avalanche-Lv2 Avalanche-Lv3 Avalanche-Lv4 Avalanche-Lv5
LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
Avalanche-Lv6 Avalanche-Lv7 Avalanche-Lv8 Avalanche-Lv9 100px

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Additional Updates

Additional Facts

  • The Avalanche has a initial Charge-Up Time before it can fire of .25 seconds. ( Ref ).
  • The Avalanche increases its Damage output as it Charges up to maximum. ( Ref ).
    • Damage scales up 10% per seconds of continuous fire.
    • A maximum bonus of + 200% is reached at 20 seconds.
      • It will maintain maximum Charge & Damage as long as it continuously firing.
      • If all targets are cleared it will power down and loose its charge.
  • Non-Unique Vehicles only receive 50% Damage from Avalanche Shots. ( Ref ).
  • The Avalanche will NOT Target or Fire upon :

Trivia

  • The Avalanche is strong against Light Vehicles and Drones
  • The Avalanche is weak against Tanks and Armored Infantry
  • Pixel Sheet Code : Tower 45

Quotes


A powerful turret that powers up as it fires. Deals out large damage when fully charged. If there are no targets the turret powers down and the damage bonus is removed.
  — In-Game Description 

Related Pages

External Links

Gallery

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Gallery - Historical

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Navigation

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RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )    Repair Shop ( Unreleased )    War Room ( Retired )