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Banshee   Elite Banshee   Banshee Schematic

 ( T ) BANSHEE SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING Banshee-Schematic-HeaderPic
Schematic Aircraft Schematic Workshop
UNLOCK REQUIREMENTS
Elite Banshee    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
2,500 for All Levels of Equipped Unit
RESTRICTED AVAILABILITY
For Info On How To Obtain This Item See History of Availability
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Banshee Schematic has 5 Component Categories each containing 3 to 6 Upgradable Items.

Schematic Summary

BANSHEE SCHEMATIC SUMMARY   ( T )
Banshee Frame   Banshee Pilot  Banshee Guns 
Banshee-Schematic-HeaderPic
Banshee Missiles  Banshee Rotors 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Banshee Guns


305 DEMOLITION ROUNDS : Increased Damage to Buildings ( Edit )
Techicon-Demolition Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 10% Damage to Buildings
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 20% Damage to Buildings
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 30% Damage to Buildings
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40% Damage to Buildings
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 50% Damage to Buildings
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Buildings
306 ARMOR PIERCING ROUNDS : Increased Damage to Vehicles ( Edit )
Techicon-Armor Piercing Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 10% Damage to Vehicles
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 20% Damage to Vehicles
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 30% Damage to Vehicles
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40% Damage to Vehicles
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 50% Damage to Vehicles
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Vehicles
307 RAPID FIRE ROUNDS : Increased Fire Rate and Reduced Reload Time ( Edit )
Techicon-Rapid Fire Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
RAPID FIRE ROUNDS : Level Description
1 + 10% Fire Rate    - 10% Reload Time
2 + 20% Fire Rate    - 20% Reload Time
3 + 30% Fire Rate    - 30% Reload Time
4 + 40% Fire Rate    - 40% Reload Time
5 + 50% Fire Rate    - 50% Reload Time
6 + 60% Fire Rate    - 60% Reload Time

Banshee Missiles


310 CRYO MISSILES : Adds Cryo Missile Volley ( Edit )
Cryo-ICON  Status Effect Weapon : Cryo  Cryo-ICON
Techicon-Cryo Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CRYO MISSILES : Level Description
1 + 10% Damage to Vehicles    Adds a Volley of Cryo Missiles
2 + 20% Damage to Vehicles    Adds a Volley of Cryo Missiles
3 + 30% Damage to Vehicles    Adds a Volley of Cryo Missiles
4 + 40% Damage to Vehicles    Adds a Volley of Cryo Missiles
5 + 50% Damage to Vehicles    Adds a Volley of Cryo Missiles
6 + 60% Damage to Vehicles    Adds a Volley of Cryo Missiles
311 NAPALM MISSILES : Adds Napalm Missile Volley ( Edit )
Napalm-ICON  Status Effect Weapon : Napalm  Napalm-ICON
Techicon-Napalm Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
NAPALM MISSILES : Level Description
1 + 10% Damage to Infantry    Adds a Volley of Napalm Missiles
2 + 20% Damage to Infantry    Adds a Volley of Napalm Missiles
3 + 30% Damage to Infantry    Adds a Volley of Napalm Missiles
4 + 40% Damage to Infantry    Adds a Volley of Napalm Missiles
5 + 50% Damage to Infantry    Adds a Volley of Napalm Missiles
6 + 60% Damage to Infantry    Adds a Volley of Napalm Missiles
312 CORROSIVE MISSILES : Adds Corrosion Missile Volley ( Edit )
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosive Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CORROSIVE MISSILES : Level Description
1 + 10% Damage to Buildings    Adds a Volley of Corrosion Missiles
2 + 20% Damage to Buildings    Adds a Volley of Corrosion Missiles
3 + 30% Damage to Buildings    Adds a Volley of Corrosion Missiles
4 + 40% Damage to Buildings    Adds a Volley of Corrosion Missiles
5 + 50% Damage to Buildings    Adds a Volley of Corrosion Missiles
6 + 60% Damage to Buildings    Adds a Volley of Corrosion Missiles
385 PEACEKEEPER WARHEAD ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Peacekeeper Warheads Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
PEACEKEEPER WARHEAD : Level Descriptions
1 + 5% Damage to All    Adds a Volley of Peacekeepers
2 + 10% Damage to All    Adds a Volley of Peacekeepers
3 + 15% Damage to All    Adds a Volley of Peacekeepers
4 + 20% Damage to All    Adds a Volley of Peacekeepers
5 + 25% Damage to All    Adds a Volley of Peacekeepers
6 + 30% Damage to All    Adds a Volley of Peacekeepers
385 TACTICAL PEACEKEEPER ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Peacekeeper Warheads Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
TACTICAL PEACEKEEPER : Level Descriptions
1 + 10% Damage to All    Adds a Volley of Peacekeepers
2 + 15% Damage to All    Adds a Volley of Peacekeepers
3 + 20% Damage to All    Adds a Volley of Peacekeepers
4 + 25% Damage to All    Adds a Volley of Peacekeepers
5 + 30% Damage to All    Adds a Volley of Peacekeepers
6 + 35% Damage to All    Adds a Volley of Peacekeepers

Banshee Pilot


303 FLYING ACE : Increased Damage to All ( Edit )
Techicon-Flying Ace
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 2% Damage to All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 4% Damage to All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 6% Damage to All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 6% Damage to All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 10% Damage to All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 +12% Damage to All
304 DOG FIGHTER : Reduced Damage from All ( Edit )
Techicon-Dog Fighter
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 2% Damage from All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 4% Damage from All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 6% Damage from All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 6% Damage from All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 10% Damage from All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 12% Damage from All
419 NEURAL IMPLANTS ( Limited Tech ) : Increases Speed & Damage / Reduces Damage from All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Neural Implants
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 500 SEE BELOW
2 27,000,000 27,000,000 0 1d 0h 500 SEE BELOW
3 36,000,000 36,000,000 0 2d 0h 500 SEE BELOW
4 45,000,000 45,000,000 0 3d 0h 500 SEE BELOW
5 54,000,000 54,000,000 2,400,000 5s 500 SEE BELOW
6 63,000,000 63,000,000 2,800,000 5s 500 SEE BELOW
NEURAL IMPLANTS : Level Description
1 - 2% Damage Taken From All    +5% Movement Speed    +2% Damage to All
2 - 4% Damage Taken From All    +10% Movement Speed    +4% Damage to All
3 - 6% Damage Taken From All    +15% Movement Speed    +6% Damage to All
4 - 8% Damage Taken From All    +20% Movement Speed    +8% Damage to All
5 - 10% Damage Taken From All    +25% Movement Speed    +10% Damage to All
6 - 12% Damage Taken From All    +30% Movement Speed    +12% Damage to All

Banshee Rotors


300 REINFORCED ROTORS : Reduced Damage from Flak, Increased Movement Speed  ( Edit )
Techicon-Reinforced Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
REINFORCED ROTORS : Level Description
1 - 10% Damage from Flak    + 5% Movement Speed
2 - 20% Damage from Flak    + 10% Movement Speed
3 - 25% Damage from Flak    + 15% Movement Speed
4 - 30% Damage from Flak    + 20% Movement Speed
5 - 35% Damage from Flak    + 25% Movement Speed
6 - 40% Damage from Flak    + 30% Movement Speed
301 HARDENED ROTORS : Reduced Damage from Air, Increased Movement Speed  ( Edit )
Techicon-Hardened Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
HARDENED ROTORS : Level Description
1 - 5% Damage from Aircraft    + 5% Movement Speed
2 - 10% Damage from Aircraft    + 10% Movement Speed
3 - 15% Damage from Aircraft    + 15% Movement Speed
4 - 20% Damage from Aircraft    + 20% Movement Speed
5 - 25% Damage from Aircraft    + 25% Movement Speed
6 - 30% Damage from Aircraft    + 30% Movement Speed
302 TITANIUM LINED ROTORS : Reduced Damage from Stingers, Increased Movement Speed ( Edit )
Techicon-Titanium Lined Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
TITANIUM LINED ROTORS : Level Description
1 - 4% Damage Taken from Missiles    + 5% Movement Speed
2 - 8% Damage Taken from Missiles    + 10% Movement Speed
3 - 12% Damage Taken from Missiles    + 15% Movement Speed
4 - 16% Damage Taken from Missiles    + 20% Movement Speed
5 - 20% Damage Taken from Missiles    + 25% Movement Speed
6 - 24% Damage Taken from Missiles    + 30% Movement Speed
371 BANSHEE ABLATIVE ARMOR ( Limited Tech ) : Adds Flame Dam. Resistance & Fire Status Immunity ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Ablative Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
BANSHEE ABLATIVE ARMOR : Level Description
1 - 15% Damage Taken from Ion  •  + 5% Movement Speed  •  - 4% Damage Taken from Missiles
2 - 20% Damage Taken from Ion  •  + 10% Movement Speed  •  - 8% Damage Taken from Missiles
3 - 25% Damage Taken from Ion  •  + 15% Movement Speed  •  - 12% Damage Taken from Missiles
4 - 30% Damage Taken from Ion  •  + 20% Movement Speed  •  - 16% Damage Taken from Missiles
5 - 35% Damage Taken from Ion  •  + 25% Movement Speed  •  - 20% Damage Taken from Missiles
6 - 40% Damage Taken from Ion  •  + 30% Movement Speed  •  - 24% Damage Taken from Missiles
385 STEEL ROTORS ( Epic Tech ) : Reduced Damage Taken From Fire & Ion ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adv-SteelRotors Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 9 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 9 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 10 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 10 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 10 500 SEE BELOW
STEEL ROTORS : Level Descriptions
1 - 2% Damage Taken From Fire
2 - 4% Damage Taken From Fire
3 - 6% Damage Taken From Fire    - 5% Damage Taken From Ion
4 - 8% Damage Taken From Fire    - 5% Damage Taken From Ion
5 - 10% Damage Taken From Fire    - 10% Damage Taken From Ion
6 - 15% Damage Taken From Fire    - 15% Damage Taken From Ion
385 Adv. STEEL ROTORS ( Limited Tech ) : Reduced Damage Taken From Fire ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adv-SteelRotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
Adv. STEEL ROTORS : Level Description
1 - 2% Damage Taken From Fire
2 - 4% Damage Taken From Fire
3 - 8% Damage Taken From Fire
4 - 12% Damage Taken From Fire    - 5% Damage taken from Ion
5 - 16% Damage Taken From Fire    - 10% Damage taken from Ion
6 - 20% Damage Taken From Fire    - 20% Damage taken from Ion

Banshee Frame


297 IMPROVED AERIAL ARMOR : Reduced Damage from Aircraft  ( Edit )
Techicon-Improved Aerial Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 - 5% Damage from Aircraft
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 - 10% Damage from Aircraft
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 - 15% Damage from Aircraft
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 - 20% Damage from Aircraft
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 - 25% Damage from Aircraft
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 - 30% Damage from Aircraft
298 ANTI-FLAK REINFORCEMENT : Reduced Damage from Flak  ( Edit )
Techicon-Anti-Flak Reinforcement
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 - 10% Damage from Flak
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 - 20% Damage from Flak
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 - 25% Damage from Flak
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 - 30% Damage from Flak
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 - 35% Damage from Flak
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 - 40% Damage from Flak
299 BANSHEE WINGMAN ( Epic Tech ) : Adds Two Drones, Increased Damage To All  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Wingmen Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 97,200,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
BANSHEE WINGMAN : Level Descriptions
1 + 5 % Damage to All    Wingman Join Unit In Battle
2 + 10 % Damage to All    Wingman Join Unit In Battle
3 + 15 % Damage to All    Wingman Join Unit In Battle
4 + 20 % Damage to All    Wingman Join Unit In Battle
5 + 25 % Damage to All    Wingman Join Unit In Battle
6 + 30 % Damage to All    Wingman Join Unit In Battle
375 HEAT SHIELDING ( Limited Tech ) : Adds Flame Damage Resistance & Fire Status Immunity ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Heat Shielding
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
HEAT SHIELDING : Level Description
1 - 10% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
2 - 20% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
3 - 25% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
4 - 30% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
5 - 35% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
6 - 40% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
405 BANSHEE WINGMAN X ( Limited Tech ) : Adds Two Drones, Increased Damage, Reduced Damage ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Wingmen
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 0 1d 0h 810,000 450,000 500 SEE BELOW
3 64,800,000 64,800,000 0 2d 0h 1,080,000 600,000 500 SEE BELOW
4 81,000,000 81,000,000 0 3d 0h 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 05s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 05s 500 SEE BELOW
BANSHEE WINGMAN X : Level Description
1 Improved Wingman Join Unit in Battle    + 10% Damage to All    - 2% Damage Taken from All'
2 Improved Wingman Join Unit in Battle    + 15% Damage to All    - 4% Damage Taken from All'
3 Improved Wingman Join Unit in Battle    + 20% Damage to All    - 6% Damage Taken from All'
4 Improved Wingman Join Unit in Battle    + 25% Damage to All    - 8% Damage Taken from All'
5 Improved Wingman Join Unit in Battle    + 30% Damage to All    - 10% Damage Taken from All'
6 Improved Wingman Join Unit in Battle    + 35% Damage to All    - 12% Damage Taken from All

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability

Banshee Schematic Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION Banshee-Schematic-EventShopInfo Wave 71 Operation: Cerberus
Prize Hold EventShopInfo-Unavailable-Blank Unavailable Operation: Cerberus 2
RETURNED to Event Shop BansheeSchematic-IronMarch 40,000 xp Operation: Iron March
eXP Increase BansheeSchematic-DragonsOath 200,000 xp Operation: Dragon's Oath
eXP Decrease BansheeSchematic-Inferno 44,000 xp Operation: Inferno
eXP Decrease BansheeSchematic-ScorchedEarth 6,838 xp Operation: Scorched Earth
REMOVED ( Unannounced ) BansheeSchematic-Remnants 6,838 xp Operation: Remnants
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize
Medals-ICON-Small  Banshee Schematic Gear Store History  Medals-ICON-Small
GEAR STORE STATUS MEDAL COST GAME UPDATE
ADDED to Gear Store BansheeSchematic-GearStoreInfo Medals-ICON-Small 6,000 Game Update ofApril 30, 2015
REMOVED from Gear Store GearStoreInfo-Removed N / A Game Update of Feb 02, 2016
Offered in Gear Store Continuously

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates.

Additional Information

Quotes


Customization of the Banshee unlocks its full potential. Add increased defenses and firepower including a devastating missile payload.
  — Event Shop Description 

Related Pages

External Links

Gallery - Animated

Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

Video

War Commander Operation Cerberus02:14

War Commander Operation Cerberus

Released on May 21, 2014 - Kixeye Official Video

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