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Blackout   Elite Blackout   Omega Blackout   Blackout Schematic

Blackout-MainPic
<< PREV BLACKOUT NEXT >>
CLASS FACTION UPGRADE PRODUCTION
Aircraft Airborne-Category-ICON Corpus Corpus-Mini-ICON Tech Center UpgradeMethod-Time-ICON Airfield
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AreaDamageType-ICON 80 ( 2.0 sec ) 4 ?,??? 20 ( 2.0/sec ) Land-Target-ICON Airborne-Target-ICON NoHigh Altitude-Target-ICON NoMissile-Target-ICON YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
8 Blackout Scrap Parts 750 Maximum 1 Unlock
( T ) • ( C ) Unique-ICON-Small    UNIQUE UNIT    Unique-ICON-Small
A powerful unit with a Production Limit of 1    For more information see Unique Unit
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Aircraft
Hangar
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil
1 N / A N / A N / A N / A 70,000,000 70,000,000 3.0 5,250,000 550 5,000
2 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 5,500,000 550 6,000
3 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 5,750,000 550 7,000
4 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 6,000,000 550 8,000
5 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 6,250,000 550 9,000
6 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 6,500,000 550 10,000
7 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 6,750,000 550 11,000
8 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 7,000,000 550 12,000
9 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 7,250,000 550 13,000
10 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 7,500,000 550 14,000
11 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 7,750,000 550 15,000
12 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 8,000,000 550 16,000
13 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 8,250,000 550 17,000
14 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 8,500,000 550 18,000
15 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 8,750,000 550 19,000
16 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 9,000,000 550 20,000
17 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 9,250,000 550 21,000
18 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 9,500,000 550 22,000
19 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 9,750,000 550 23,000
20 100,000,000 100,000,000 0 2d 70,000,000 70,000,000 3.0 10,000,000 550 24,000
Total 1,900,000,000 1,900,000,000 0 38d Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.

Build & Repair Times

Level 10 Airfield Build & Repair Times For Blackout  ( T )
LEVEL BUILD TIME REPAIR TIME REPAIR METAL COST REPAIR OIL COST
1 - 20 5d 23h 59m ??h ??m ?,???,??? ?,???,???
Times For Lower Airfield Levels may be calculated by adding 5% for each level of Airfield below Level 10.

Effective Unit Levels vs Turrets

Turret Level Blackout Level Required to Out Range
AA Ion AA Plasma Avalanche Blitz Flak Flame Heavy Flak Hunter Machine Microwave Storm
1 400 400 400 361 320 400 500 500 305 700 361
2 425 425 425 411 330 425 525 525 315 700 411
3 450 450 450 461 340 450 550 550 325 700 461
4 475 475 475 511 350 475 575 575 335 700 511
5 500 500 500 548 360 500 600 600 345 700 548
6 525 525 525 600 400 525 625 625 380 700 611
7 550 550 550 600 400 550 650 650 380 700 661
8 600 600 600 660 460 600 700 700 440 700 700
9 N / A 600 600 660 600 N / A 700 700 N / A N / A 700
10 N / A N / A N / A 660 N / A N / A 700 700 N / A N / A 700
11 N / A N / A N / A 660 N / A N / A N / A N / A N / A N / A 700
12 N / A N / A N / A 660 N / A N / A N / A N / A N / A N / A 700
Image AA Ion turret lvl8 AA-Plasma-Lv8 Avalanche-Lv8 Blitz-Lv8 FlackTurret-Lv (8) FlameCannon-Lv8 HeavyFlak-Lv10 HunterMissile-Lv8 MachingGunTurret-Lv8(80px) MicrowaveTurret-Lv8 38px
Note : Showing Data from Non-Customized Unit

Schematic Summary

BLACKOUT SCHEMATIC SUMMARY   ( T )
.
BlackoutSchematic-MainPic
Drones  Coil  Engines 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

ShadowOps-worldmap icon  Blackout Shadow Ops History  ShadowOps-worldmap icon
AVAILABILITY STATUS CAMPAIGN CAMPAIGN DATES
INTRODUCTION Blackout-ShadowOpsDescription Campaign # 13 : Lightning Strike Jul 28, 2017 Thru Oct 19, 2017
Only Offered As Shadow Ops Prize For Dates Listed

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Facts

Trivia

  • Blackout at Level 20 requires 1 minute of Repairs for approximately every ??,??? Damage it sustains.( Calculated-ICON ).
  • Pixel Sheet Code : 288 & 289 ( Blackout Drones )

Firsts & Records

  • War Commander First :
    • First .... - Blackout

Quotes


Accompanied by its fleet of permanently stealthed drones that attack targets with impunity, the Blackout stays true to its namesake by firing an EMP projectile capable of causing large portions of enemy structures to enter Low Power.
  — In-Game Description 

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Navigation

        ( T )      ( C ) .........................................................INFANTRY ( EDIT )        
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FACTION
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Roland None Ardra    Sunder
GEN II Technical Cyclops Caretaker
Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
GEN III None None Bishop
UNIQUE War Rig Darkstorm    Nova Judge    Juggernaut    Prophet
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Zombie Catapult ( S )
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Legendary Hellstorm    Legendary Raptor
FACTION
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GEN I Bonesaw Apollo    Fury Valiant
None Nyx    Oren None
GEN II None None None
GEN III Gunship Sphinx Envoy
None Neil    Neil ( S ) Martin    Martin ( S )
UNIQUE Siege Squadron Blackout Herald
( C ) MERCENARY MECHS ( EDIT )
Elite Marauder    Elite Striker    Elite Wrecker
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( C )      ( C ) RETIRED      UNRELEASED UNITS ( EDIT )
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UH-60 Chopper ( Unreleased )