Basic Info
The Cobra Schematic has 4 Component Slots each containing 3 Upgradable Items.
Component Slots shared with other Unit Schematics:
Component Categories
Rotors
STREAMLINED ROTORS : Increased Movement Speed
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
1
|
900,000
|
900,000
|
0
|
10m
|
|
15,000
|
15,000
|
80
|
+5% Movement Speed
|
2
|
1,350,000
|
1,350,000
|
0
|
40m
|
|
22,500
|
22,500
|
140
|
+10% Movement Speed
|
3
|
1,800,000
|
1,800,000
|
0
|
1h 20m
|
|
30,000
|
30,000
|
200
|
+15% Movement Speed
|
4
|
2,250,000
|
2,250,000
|
0
|
2h 40m
|
|
37,500
|
37,500
|
260
|
+20% Movement Speed
|
5
|
2,700,000
|
2,700,000
|
0
|
5h 20m
|
5
|
45,000
|
45,000
|
320
|
+25% Movement Speed
|
COMPACK ROTORS : Reduced Damage From Flak
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
5
|
30,000
|
30,000
|
15,000
|
100
|
-10% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
6
|
45,000
|
45,000
|
22,500
|
175
|
-20% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
7
|
60,000
|
60,000
|
30,000
|
250
|
-25% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
8
|
75,000
|
75,000
|
37,500
|
325
|
-30% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
90,000
|
45,000
|
400
|
-35% Damage from Flak
|
EVASIVE MANEUVERS : Reduced Damage From All
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
6
|
30,000
|
30,000
|
15,000
|
100
|
-2% Damage from All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
7
|
45,000
|
45,000
|
22,500
|
175
|
-4% Damage from All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
8
|
60,000
|
60,000
|
30,000
|
250
|
-6% Damage from All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
9
|
75,000
|
75,000
|
37,500
|
325
|
-8% Damage from All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
90,000
|
45,000
|
400
|
-10% Damage from All
|
Ballistics
MISSILE LAUNCHER : Adds Missile Launcher To Unit
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
90,000
|
45,000
|
400
|
See Below
|
MISSILE LAUNCHER - Level Descriptions
|
1
|
Adds Missile Launcher to Unit / +10% Damage to Buildings
|
2
|
Adds Missile Launcher to Unit / +20% Damage to Buildings
|
3
|
Adds Missile Launcher to Unit / +30% Damage to Buildings
|
4
|
Adds Missile Launcher to Unit / +40% Damage to Buildings
|
5
|
Adds Missile Launcher to Unit / +50% Damage to Buildings
|
CORROSION LAUNCHER : Adds Corrosion Launcher To Unit
|
Status Effect Weapon : Corrosion
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
75,000
|
75,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
90,000
|
45,000
|
400
|
See Below
|
CORROSION LAUNCHER - Level Descriptions
|
1
|
-10% Fire Rate / Adds Tiny Corrosive Effect
|
2
|
-20% Fire Rate / Adds Small Corrosive Effect
|
3
|
-30% Fire Rate / Adds Medium Corrosive Effect
|
4
|
-40% Fire Rate / Adds Large Corrosive Effect
|
5
|
-50% Fire Rate / Adds Giant Corrosive Effect
|
MULTI-TARGET : Allows Unit To Target Two Enemies At Once
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
90,000
|
45,000
|
400
|
See Below
|
MULTI-TARGET - Level Descriptions
|
1
|
+5% Damage to All / 2 Simultaneous Targets
|
2
|
+10% Damage to All / 2 Simultaneous Targets
|
3
|
+15% Damage to All / 2 Simultaneous Targets
|
4
|
+20% Damage to All / 2 Simultaneous Targets
|
5
|
+25% Damage to All / 2 Simultaneous Targets
|
Chopper Pilot
PHOENIX TEAM : Crew Survives Being Shot Down & Will Continue To Fight
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
Spawn 2 Elite Riflemen
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
45,000
|
22,500
|
175
|
Spawn 3 Elite Riflemen
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
60,000
|
30,000
|
250
|
Spawn 4 Elite Riflemen
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
75,000
|
37,500
|
325
|
Spawn 5 Elite Riflemen
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
90,000
|
45,000
|
400
|
Spawn 6 Elite Riflemen
|
STRUCTURAL TARGETING : Increasd Damage vs Buildings & Walls
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
+10% Damage To Buidings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
45,000
|
22,500
|
175
|
+20% Damage To Buidings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
60,000
|
30,000
|
250
|
+30% Damage To Buidings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
5
|
75,000
|
75,000
|
37,500
|
325
|
+40% Damage To Buidings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
6
|
90,000
|
90,000
|
45,000
|
400
|
+50% Damage To Buidings
|
PRECISION TARGETING : Increased Damage vs Infantry
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
+10% Damage to Infantry
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
45,000
|
22,500
|
175
|
+20% Damage to Infantry
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
60,000
|
30,000
|
250
|
+30% Damage to Infantry
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
|
75,000
|
75,000
|
37,500
|
325
|
+40% Damage to Infantry
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
5
|
90,000
|
90,000
|
45,000
|
400
|
+50% Damage to Infantry
|
Chopper Armor
LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap Used
|
Description
|
Metal
|
Oil
|
Thor
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
5
|
60,000
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
6
|
75,000
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
7
|
90,000
|
90,000
|
45,000
|
400
|
See Below
|
LIGHTWEIGHT ARMOR - Level Descriptions
|
1
|
+5% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
2
|
+10% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
3
|
|
4
|
|
5
|
|
HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
1
|
900,000
|
900,000
|
0
|
10m
|
|
15,000
|
15,000
|
80
|
See Below
|
2
|
1,350,000
|
1,350,000
|
0
|
40m
|
|
22,500
|
22,500
|
140
|
See Below
|
3
|
1,800,000
|
1,800,000
|
0
|
1h 20m
|
|
30,000
|
30,000
|
200
|
See Below
|
4
|
2,250,000
|
2,250,000
|
0
|
2h 40m
|
5
|
37,500
|
37,500
|
260
|
See Below
|
5
|
2,700,000
|
2,700,000
|
0
|
5h 20m
|
6
|
45,000
|
45,000
|
320
|
See Below
|
HEAVYWEIGHT ARMOR - Level Descriptions
|
1
|
-10% Movement Speed / -2% Damage Taken From All
|
2
|
-10% Movement Speed / -4% Damage Taken From All
|
3
|
-10% Movement Speed / -6% Damage Taken From All
|
4
|
-10% Movement Speed / -8% Damage Taken From All
|
5
|
-10% Movement Speed / -10% Damage Taken From All
|
FLAK ARMOR : Reduced Damage From Flak
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Cap Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
30,000
|
15,000
|
100
|
-10% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
45,000
|
22,500
|
175
|
-20% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
60,000
|
30,000
|
250
|
-25% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
75,000
|
37,500
|
325
|
-30% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
90,000
|
45,000
|
400
|
-35% Damage from Flak
|
Additional Information
Gallery
Game Update: Dec 4th 2013 - Schematic Inroduced.
Test Server - Informaiton
Video
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