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|ATTENTION : ADDITIONAL WORK REQUIRED !|
Damage Filters provide an indication to the level of adjustment made to the posted Statistical Damage a Unit inflicts upon targets in each of the four Major Classes: Infantry, Vehicles, Aircraft and Buildings.
A Damage Filter has six possible color coded levels: Can't Hit , Poor, Not Great , OK, Good and Best.
|Icon||Level||% of Listed Statistical Damage|
|BEST||100% of Listed Damage|
|GOOD||80% of Listed Damage|
|OK||60% of Listed Damage|
|NOT GREAT||40% of Listed Damage|
|POOR||20% of Listed Damage|
|CAN'T HIT||0% of Listed Damage|
Please consider the fact that the armor type of the target might also influence the amount of damage that the target receives.