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Hellstorm   Elite Hellstorm   Hellstorm Commander   Hellstorm Schematic

 ( T ) HELLSTORM SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING HellstormSchematic(MainPic-Animated)
Schematic Aircraft Schematic Workshop
UNLOCK REQUIREMENTS
Hellstorm or Elite Hellstorm    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
2,000 for All Levels of Equipped Unit
RESTRICTED AVAILABILITY
For Info On How To Obtain This Item See History of Availability
SCHEMATIC QUICK NAVIGATION
<< PREV CATEGORY PAGE T UNIT CUSTOMIZATION NEXT >>
    

Basic Info

The Hellstorm Schematic has a few differences depending on if it is applied to the Hellstorm  or the Elite Hellstorm.

  • When Applied To The Hellstorm:
    • The Hellstorm Schematic has a Maximum Component Capacity of 1,600 ( 100 Space per Level of Hellstorm )
    • The Hellstorm Schematic has  4 Component Slots, each containing 3 to 4 Upgradable Items.
  • When Applied To The Elite Hellstorm:
    • The Hellstorm Schematic has a Maximum Component Capacity of 2,400 ( 150 Space per Level of Elite Hellstorm )
    • The Hellstorm Schematic has  5 Component Slots, each containing 3 to 4 Upgradable Items.
    • The Hellstorm Schematic gains 1 additional Component Slot : HELLSTORM BALLISTICS.
    • The Hellstorm Schematic can be equipped with theMissile Barrage ( Epic Tech ).

Schematic Summary

HELLSTORM SCHEMATIC SUMMARY ( ELITE )   ( T )
Hellstorm Rotors   Hellstorm Pilot&nbsp;
EliteHellstorm-Schematic-MainPic
Hellstorm Armor Hellstorm Missiles Hellstorm Ballistics
Press Down Arrow Button to View the Components of each Slot    Hover over individual Components to view each.

Component Slots

Hellstorm Missiles


236 NAPALM MISSILES : Adds Fire Effect on Damage ( Edit )
Napalm-ICON  Status Effect Weapon : Napalm  Napalm-ICON
Techicon-Napalm Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
NAPALM MISSILES : Level Description
1 + 10% Damage to Infantry    Shots Create a Fire AoE
2 + 20% Damage to Infantry    Shots Create a Fire AoE
3 + 30% Damage to Infantry    Shots Create a Fire AoE
4 + 40% Damage to Infantry    Shots Create a Fire AoE
5 + 50% Damage to Infantry    Shots Create a Fire AoE
6 + 60% Damage to Infantry    Shots Create a Fire AoE
237 CORROSION MISSILES : Adds Corrosion Effect on Damage ( Edit )
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosion Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 Adds Tiny Corrosion Effect
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 Adds Small Corrosion Effect
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 Adds Med Corrosion Effect
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 Adds Large Corrosion Effect
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 Adds Giant Corrosion Effect
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
CORROSION MISSILES : Level Description
6 + 10% Damage to Infantry    Adds Giant Corrosion Effect
238 SHOCK MISSILES : Adds Shock Effect on Damage ( Edit )
Shock-ICON  Status Effect Weapon : Shock  Shock-ICON
Techicon-Shock Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
SHOCK MISSILES : Level Description
1 + 10% Damage to Buildings    Adds Tiny Shock Effect
2 + 20% Damage to Buildings    Adds Small Shock Effect
3 + 30% Damage to Buildings    Adds Medium Shock Effect
4 + 40% Damage to Buildings    Adds Large Shock Effect
5 + 50% Damage to Buildings    Adds Giant hock Effect
6 + 60% Damage to Buildings    Adds Giant Shock Effect
239 PEACEKEEPER MISSILES : Enables the Firing of Peacekeeper Missiles ( Edit )
Techicon-Peacekeeper Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
PEACEKEEPER MISSILES : Level Description
1 + 5% Damage to All    Replace Missile with a Tactical Nuke
2 + 10% Damage to All    Replace Missile with a Tactical Nuke
3 + 15% Damage to All    Replace Missile with a Tactical Nuke
4 + 20% Damage to All    Replace Missile with a Tactical Nuke
5 + 25% Damage to All    Replace Missile with a Tactical Nuke
6 + 30% Damage to All    Replace Missile with a Tactical Nuke

Hellstorm Pilot


233 TOP GUN : Increased Movement Speed ( Edit )
Techicon-Top Gun
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 8 30,000 15,000 500 + 5% Movement Speed
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 10% Movement Speed
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 + 15% Movement Speed
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 + 20% Movement Speed
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 + 25% Movement Speed
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 + 30% Movement Speed
234 CHOSEN ONE : Increased Turn Speed ( Edit )
Techicon-Chosen One
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 10% Turn Speed
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 15% Turn Speed
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 + 20% Turn Speed
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 + 25% Turn Speed
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 + 30% Turn Speed
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
CHOSEN ONE : Level Description
6 + 30% Turn Speed    + 15% Movement Speed
235 WARRIOR : Reduced Damage From Stinger Missiles & Flak ( Edit )
Techicon-Warrior
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
WARRIOR : Level Description
1 - 10% Damage from Flak    - 50% Damage from Missiles
2 - 20% Damage from Flak    - 55% Damage from Missiles
3 - 25% Damage from Flak    - 60% Damage from Missiles
4 - 30% Damage from Flak    - 65% Damage from Missiles
5 - 35% Damage from Flak    - 75% Damage from Missiles
6 - 35% Damage from Flak    - 75% Damage from Missiles    + 5% Movement Speed

Hellstorm Rotors


199 AIRSTREAM ROTORS : Increased Movement Speed ( Edit )
Techicon-Airstream Rotors Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 5% Movement Speed
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 10% Movement Speed
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 + 15% Movement Speed
4 4,500,000 4,500,000 1,000,000 5s 8 75,000 37,500 500 + 20% Movement Speed
5 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 + 25% Movement Speed
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 + 30% Movement Speed
200 REINFORCED ROTORS : Reduced Damage from Flak ( Edit )
Techicon-Reinforced Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
REINFORCED ROTORS : Level Description
1 - 10% Damage from Flak 
2 - 20% Damage from Flak
3 - 25% Damage from Flak
4 - 30% Damage from Flak
5 - 35% Damage from Flak
6 - 35% Damage from Flak    + 5% Damage to All
201 DAMAGE CONTROL : Reduced Damage from Stinger Missiles ( Edit )
Techicon-Damage Control
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
DAMAGE CONTROL : Level Description
1 - 4% Damage from Stinger Missiles
2 - 8% Damage from Stinger Missiles
3 - 12% Damage from Stinger Missiles
4 - 16% Damage from Stinger Missiles
5 - 20% Damage from Stinger Missiles
6 - 24% Damage from Stinger Missiles

Hellstorm Armor


196 FLAK SHELL : Reduce Damage from Flak ( Edit )
Techicon-Flak Shell Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 - 4% Damage From Flak
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 - 8% Damage From Flak
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 - 12% Damage From Flak
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 - 16% Damage From Flak
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 - 20% Damage From Flak
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 - 25% Damage From Flak
197 AERIAL RESILIENCE : Reduced Damage from Aircraft ( Edit )
Techicon-Aerial Resilience Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 - 5% Damage From Aircraft
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 - 10% Damage from Aircraft
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 - 15% Damage from Aircraft
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 - 20% Damage from Aircraft
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 - 25% Damage from Aircraft
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 - 30% Damage from Aircraft
198 LIGHT ARMOR : Increased Speed / Slightly Increased Damage from All ( Edit )
Techicon-Light Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
LIGHT ARMOR : Level Description
1 + 5% Movement Speed    + 10% Acceleration    + 10% Damage Taken from All
2 + 10% Movement Speed    + 10% Acceleration    + 10% Damage Taken from All
3 + 15% Movement Speed    + 10% Acceleration    + 10% Damage Taken from All
4 + 20% Movement Speed    + 10% Acceleration    + 10% Damage Taken from All
5 + 30% Movement Speed    + 10% Acceleration    + 10% Damage Taken from All
6 + 35% Movement Speed    + 20% Acceleration

Hellstorm Ballistics ( Only Available on Elite Hellstorm )


ELITE HELLSTORM EXCLUSIVE COMPONENT CATEGORY SLOT
240 RAPID FIRE : Increased Fire Rate ( Edit )
Techicon-Rapid Fire Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 10% Fire Rate
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 20% Fire Rate
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 + 30% Fire Rate
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 + 40% Fire Rate
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 + 50% Fire Rate
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
RAPID FIRE : Level Description
6 + 60% Fire Rate    - 60% Reload Time
241 BRIMSTONE MISSILES : Enables Firing of Brimstone Missile ( Edit )
Techicon-Brimstone Missile
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 SEE BELOW
BRIMSTONE MISSILES : Level Description
1 + 10% Damage to Buildings    Faster, Low Flying Hellfire Missiles
2 + 20% Damage to Buildings    Faster, Low Flying Hellfire Missiles
3 + 30% Damage to Buildings    Faster, Low Flying Hellfire Missiles
4 + 40% Damage to Buildings    Faster, Low Flying Hellfire Missiles
5 + 50% Damage to Buildings    Faster, Low Flying Hellfire Missiles
6 + 60% Damage to Buildings    Faster, Low Flying Hellfire Missiles
242 WRECKING BALL : Increased Damage vs All ( Edit )
Techicon-Wrecking Ball Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 5% Damage to All
2 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 10% Damage to All
3 3,600,000 3,600,000 800,000 5s 60,000 30,000 500 + 15% Damage to All
4 4,500,000 4,500,000 1,000,000 5s 75,000 37,500 500 + 20% Damage to All
5 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 + 25% Damage to All
6 6,300,000 6,300,000 1,400,000 5s 105,000 52,500 500 + 30% Damage to All
243 MISSILE BARRAGE ( Epic Tech ) : Enables The Firing Of Multiple Missiles At Once  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Missile Barrage (Epic Tech) Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 210,000 105,000 500 SEE BELOW
MISSILE BARRAGE : Level Description
1 + 5 % Damage to All    Fires 2 Missiles at Once
2 + 10 % Damage to All    Fires 2 Missiles at Once
3 + 15% Damage to All    Fires 2 Missiles at Once
4 + 20% Damage to All    Fires 2 Missiles at Once
5 + 25% Damage to All    Fires 3 Missiles at Once
6 + 30% Damage to All    Fires 3 Missiles at Once

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability

Hellstorm Schematic Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION Hellstorm-EventInfo-Animated 35,000 xp Operation: Hellstorm 2
Prize Hold Hellstorm-Schematic-EventShopInfo-(Floodgate) Unavailable Operation: Floodgate & Operation: Floodgate 2
RETURNED to Event Shop Hellstorm-Schematic-EventShopInfo-(Cerberus) 35,000 xp Operation: Cerberus
Wave Check Point Sale Hellstorm-Schematic-EventShopInfo-(IronMarch) Wave 21 Operation: Iron March
eXP Restructure Hellstorm-Schematic-DragonsOath 220,000 xp Operation: Dragon's Oath
eXP Decrease HellstormSchemaic-Inferno 100,000 xp Operation: Inferno
eXP Decrease Hellstorm-Schematic-ScorchedEarth 6,838 xp Operation: Scorched Earth
Last Chance    REMOVED Hellstorm-Schematic-Descent 6,838 xp Operation: Descent
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information

Trivia

  • The Hellstorm Schematic is shared with the Hellstorm Commander ( minus the Hellstorm Ballistics Slot ).
  • The Customized Hellfire Missiles: Napalm, Corrosion, Shock and Peacekeeper travel approximately twice as fast as the Standard Hellfire Missiles fired by the Hellstorm tanking only about 3.5 sec to reach the target.
  • The Missile Barrage component is represented by 2 different Icons on the Workshop
    • One for levels 1 - 4 and another for Level 5 & 6

Quotes


The Hellstorm Schematic allows you to customize the Hellstorm in your Workshop. Win the Elite Hellstorm to unlock an extra Component slot.
  — Event Shop Description 

Related Pages

External Links

Gallery - Animated

Gallery

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Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop
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