( T )
HELLSTORM SCHEMATIC
Basic Info
The Hellstorm Schematic has a few differences depending on if it is applied to the Hellstorm or the Elite Hellstorm .
When Applied To The Hellstorm :
The Hellstorm Schematic has a Maximum Component Capacity of 1,600 ( 100 Space per Level of Hellstorm )
The Hellstorm Schematic has 4 Component Slots, each containing 3 to 4 Upgradable Items.
When Applied To The Elite Hellstorm :
The Hellstorm Schematic has a Maximum Component Capacity of 2,400 ( 150 Space per Level of Elite Hellstorm )
The Hellstorm Schematic has 5 Component Slots, each containing 3 to 4 Upgradable Items.
The Hellstorm Schematic gains 1 additional Component Slot : HELLSTORM BALLISTICS .
The Hellstorm Schematic can be equipped with theMissile Barrage ( Epic Tech ).
Schematic Summary
HELLSTORM SCHEMATIC SUMMARY ( ELITE ) ( T )
Hellstorm Rotors
Hellstorm Pilot& nbsp;
Hellstorm Armor
Hellstorm Missiles
Hellstorm Ballistics
Press Down Arrow Button to View the Components of each Slot • Hover over individual Components to view each.
Component Slots
Hellstorm Missiles
236
NAPALM MISSILES : Adds Fire Effect on Damage ( Edit )
Status Effect Weapon : Napalm
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
NAPALM MISSILES : Level Description
1
+ 10% Damage to Infantry • Shots Create a Fire AoE
2
+ 20% Damage to Infantry • Shots Create a Fire AoE
3
+ 30% Damage to Infantry • Shots Create a Fire AoE
4
+ 40% Damage to Infantry • Shots Create a Fire AoE
5
+ 50% Damage to Infantry • Shots Create a Fire AoE
6
+ 60% Damage to Infantry • Shots Create a Fire AoE
237
CORROSION MISSILES : Adds Corrosion Effect on Damage ( Edit )
Status Effect Weapon : Corrosion
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
Adds Tiny Corrosion Effect
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
Adds Small Corrosion Effect
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
Adds Med Corrosion Effect
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
Adds Large Corrosion Effect
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
Adds Giant Corrosion Effect
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
CORROSION MISSILES : Level Description
6
+ 10% Damage to Infantry • Adds Giant Corrosion Effect
238
SHOCK MISSILES : Adds Shock Effect on Damage ( Edit )
Status Effect Weapon : Shock
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
SHOCK MISSILES : Level Description
1
+ 10% Damage to Buildings • Adds Tiny Shock Effect
2
+ 20% Damage to Buildings • Adds Small Shock Effect
3
+ 30% Damage to Buildings • Adds Medium Shock Effect
4
+ 40% Damage to Buildings • Adds Large Shock Effect
5
+ 50% Damage to Buildings • Adds Giant hock Effect
6
+ 60% Damage to Buildings • Adds Giant Shock Effect
239
PEACEKEEPER MISSILES : Enables the Firing of Peacekeeper Missiles ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
PEACEKEEPER MISSILES : Level Description
1
+ 5% Damage to All • Replace Missile with a Tactical Nuke
2
+ 10% Damage to All • Replace Missile with a Tactical Nuke
3
+ 15% Damage to All • Replace Missile with a Tactical Nuke
4
+ 20% Damage to All • Replace Missile with a Tactical Nuke
5
+ 25% Damage to All • Replace Missile with a Tactical Nuke
6
+ 30% Damage to All • Replace Missile with a Tactical Nuke
Hellstorm Pilot
233
TOP GUN : Increased Movement Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
8
30,000
15,000
500
+ 5% Movement Speed
2
2,700,000
2,700,000
600,000
5s
9
45,000
22,500
500
+ 10% Movement Speed
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
+ 15% Movement Speed
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
+ 20% Movement Speed
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
+ 25% Movement Speed
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
+ 30% Movement Speed
234
CHOSEN ONE : Increased Turn Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
+ 10% Turn Speed
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
+ 15% Turn Speed
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
+ 20% Turn Speed
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
+ 25% Turn Speed
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
+ 30% Turn Speed
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
CHOSEN ONE : Level Description
6
+ 30% Turn Speed • + 15% Movement Speed
235
WARRIOR : Reduced Damage From Stinger Missiles & Flak ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
WARRIOR : Level Description
1
- 10% Damage from Flak • - 50% Damage from Missiles
2
- 20% Damage from Flak • - 55% Damage from Missiles
3
- 25% Damage from Flak • - 60% Damage from Missiles
4
- 30% Damage from Flak • - 65% Damage from Missiles
5
- 35% Damage from Flak • - 75% Damage from Missiles
6
- 35% Damage from Flak • - 75% Damage from Missiles • + 5% Movement Speed
Hellstorm Rotors
199
AIRSTREAM ROTORS : Increased Movement Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
+ 5% Movement Speed
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
+ 10% Movement Speed
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
+ 15% Movement Speed
4
4,500,000
4,500,000
1,000,000
5s
8
75,000
37,500
500
+ 20% Movement Speed
5
5,400,000
5,400,000
1,200,000
5s
9
90,000
45,000
500
+ 25% Movement Speed
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
+ 30% Movement Speed
200
REINFORCED ROTORS : Reduced Damage from Flak ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
REINFORCED ROTORS : Level Description
1
- 10% Damage from Flak
2
- 20% Damage from Flak
3
- 25% Damage from Flak
4
- 30% Damage from Flak
5
- 35% Damage from Flak
6
- 35% Damage from Flak • + 5% Damage to All
201
DAMAGE CONTROL : Reduced Damage from Stinger Missiles ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
DAMAGE CONTROL : Level Description
1
- 4% Damage from Stinger Missiles
2
- 8% Damage from Stinger Missiles
3
- 12% Damage from Stinger Missiles
4
- 16% Damage from Stinger Missiles
5
- 20% Damage from Stinger Missiles
6
- 24% Damage from Stinger Missiles
Hellstorm Armor
196
FLAK SHELL : Reduce Damage from Flak ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
- 4% Damage From Flak
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
- 8% Damage From Flak
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
- 12% Damage From Flak
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
- 16% Damage From Flak
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
- 20% Damage From Flak
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
- 25% Damage From Flak
197
AERIAL RESILIENCE : Reduced Damage from Aircraft ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
- 5% Damage From Aircraft
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
- 10% Damage from Aircraft
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
- 15% Damage from Aircraft
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
- 20% Damage from Aircraft
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
- 25% Damage from Aircraft
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
- 30% Damage from Aircraft
198
LIGHT ARMOR : Increased Speed / Slightly Increased Damage from All ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
LIGHT ARMOR : Level Description
1
+ 5% Movement Speed • + 10% Acceleration • + 10% Damage Taken from All
2
+ 10% Movement Speed • + 10% Acceleration • + 10% Damage Taken from All
3
+ 15% Movement Speed • + 10% Acceleration • + 10% Damage Taken from All
4
+ 20% Movement Speed • + 10% Acceleration • + 10% Damage Taken from All
5
+ 30% Movement Speed • + 10% Acceleration • + 10% Damage Taken from All
6
+ 35% Movement Speed • + 20% Acceleration
Hellstorm Ballistics ( Only Available on Elite Hellstorm )
ELITE HELLSTORM EXCLUSIVE COMPONENT CATEGORY SLOT
240
RAPID FIRE : Increased Fire Rate ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
+ 10% Fire Rate
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
+ 20% Fire Rate
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
+ 30% Fire Rate
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
+ 40% Fire Rate
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
+ 50% Fire Rate
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
RAPID FIRE : Level Description
6
+ 60% Fire Rate • - 60% Reload Time
241
BRIMSTONE MISSILES : Enables Firing of Brimstone Missile ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
SEE BELOW
BRIMSTONE MISSILES : Level Description
1
+ 10% Damage to Buildings • Faster, Low Flying Hellfire Missiles
2
+ 20% Damage to Buildings • Faster, Low Flying Hellfire Missiles
3
+ 30% Damage to Buildings • Faster, Low Flying Hellfire Missiles
4
+ 40% Damage to Buildings • Faster, Low Flying Hellfire Missiles
5
+ 50% Damage to Buildings • Faster, Low Flying Hellfire Missiles
6
+ 60% Damage to Buildings • Faster, Low Flying Hellfire Missiles
242
WRECKING BALL : Increased Damage vs All ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal / Oil
Thor
1
1,800,000
1,800,000
400,000
5s
30,000
15,000
500
+ 5% Damage to All
2
2,700,000
2,700,000
600,000
5s
45,000
22,500
500
+ 10% Damage to All
3
3,600,000
3,600,000
800,000
5s
60,000
30,000
500
+ 15% Damage to All
4
4,500,000
4,500,000
1,000,000
5s
75,000
37,500
500
+ 20% Damage to All
5
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
+ 25% Damage to All
6
6,300,000
6,300,000
1,400,000
5s
105,000
52,500
500
+ 30% Damage to All
243
MISSILE BARRAGE ( Epic Tech ) : Enables The Firing Of Multiple Missiles At Once ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
60,000
30,000
500
SEE BELOW
2
5,400,000
5,400,000
1,200,000
5s
90,000
45,000
500
SEE BELOW
3
7,200,000
7,200,000
1,600,000
5s
120,000
60,000
500
SEE BELOW
4
9,000,000
9,000,000
2,000,000
5s
150,000
75,000
500
SEE BELOW
5
10,800,000
10,800,000
2,400,000
5s
180,000
90,000
500
SEE BELOW
6
12,600,000
12,600,000
2,800,000
5s
210,000
105,000
500
SEE BELOW
MISSILE BARRAGE : Level Description
1
+ 5 % Damage to All • Fires 2 Missiles at Once
2
+ 10 % Damage to All • Fires 2 Missiles at Once
3
+ 15% Damage to All • Fires 2 Missiles at Once
4
+ 20% Damage to All • Fires 2 Missiles at Once
5
+ 25% Damage to All • Fires 3 Missiles at Once
6
+ 30% Damage to All • Fires 3 Missiles at Once
Slot Compatibility
COMPONENT SLOT
SCHEMATICS SHARING COMPONENT SLOT
NONE
Shares NO Schematic Slots with any other schematics
( T )
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
The Component Slot : Hellstorm Ballistics is only available for the Elite Hellstorm .
The Hellstorm Schematic when applied to the Elite Hellstorm gains an extra 500 Component Capacity.
The Hellstorm Schematic has NO Lost Tech components.
The Hellstorm Schematic has 1 Epic Tech Component :
The Hellstorm Schematic has NO Limited Tech components.
Trivia
The Hellstorm Schematic is shared with the Hellstorm Commander ( minus the Hellstorm Ballistics Slot ).
The Customized Hellfire Missiles: Napalm, Corrosion, Shock and Peacekeeper travel approximately twice as fast as the Standard Hellfire Missiles fired by the Hellstorm tanking only about 3.5 sec to reach the target.
The Missile Barrage component is represented by 2 different Icons on the Workshop
One for levels 1 - 4 and another for Level 5 & 6
Quotes
“ The Hellstorm Schematic allows you to customize the Hellstorm in your Workshop. Win the Elite Hellstorm to unlock an extra Component slot. ” — Event Shop Description
Related Pages
External Links
Gallery - Animated
Elite Hellstorm Schematic
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update: July 10, 2014 Level 6 Components Added
Hellstorm Schematic Unlocked
Hellstorm Ballistics Tech
Video
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