DAMAGE TYPE
|
RELOAD
|
CLIP
|
DAM / SHOT
|
FIRE RATE
|
TARGETS
|
SPLASH
|
AREA
|
|
240 ( 6.0 sec )
|
1
|
7,500,000
|
1 ( N / A )
|
|
|
|
|
YES
|
|
( T ) • ( C )
|
ELITE ENHANCEMENTS
|
|
List Enhancements Here
|
|
( T ) • ( C )
|
UNIQUE UNIT
|
A powerful unit with a Production Limit of 1 • For more information see Unique Unit
|
|
Stat Progression
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Tech Center
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
21
|
150,000,000
|
150,000,000
|
25,000,000
|
5s
|
|
70,000,000
|
70,000,000
|
1.0
|
3,025,000
|
450
|
1,095,436
|
22
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,071,000
|
460
|
1,112,033
|
23
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,117,000
|
470
|
1,128,631
|
24
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,163,000
|
480
|
1,145,228
|
25
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,209,000
|
490
|
1,161,826
|
26
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,255,000
|
500
|
1,178,423
|
27
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,301,000
|
510
|
1,195,021
|
28
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,347,000
|
520
|
1,211,618
|
29
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,393,000
|
530
|
1,228,216
|
30
|
150,000,000
|
150,000,000
|
0
|
7d
|
|
70,000,000
|
70,000,000
|
1.0
|
3,440,000
|
540
|
1,244,813
|
|
Total
|
1,500,000,000
|
1,500,000,000
|
25,000,000
|
63d
|
Note : Showing Data from Non-Customized Unit
|
Yellow indicates increase from previous level. Underline Indicates Max Value.
|
Build & Repair Times
|
Level 10 War Factory Build & Repair Times For Elite Juggernaut ( T )
|
|
LEVEL
|
BUILD TIME
|
|
REPAIR TIME
|
REPAIR METAL COST
|
REPAIR OIL COST
|
21 - 30
|
9d 23h 59m
|
14h 58m
|
1,400,001
|
1,400,001
|
|
Times For Lower War Factory Levels may be calculated by adding 5% for each level of War Factory below Level 10.
|
Effective Unit Levels vs Turret
|
Turret Level
|
Level of Elite Juggernaut Required to Out Range Each Turret Type
|
|
Avalanche
|
Blitz
|
Cryo
|
Fire Bomb
|
Flood
|
Hellfire
|
Ion
|
Laser
|
Machine
|
Micro
|
Mortar
|
Napalm
|
Overwatch
|
Plasma
|
Rail
|
Rocket
|
Shock
|
1
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
700
|
21
|
21
|
21
|
21
|
27
|
21
|
21
|
2
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
21
|
700
|
21
|
21
|
21
|
21
|
29
|
21
|
21
|
3
|
22
|
23
|
21
|
22
|
23
|
21
|
22
|
21
|
21
|
700
|
21
|
22
|
23
|
21
|
550
|
23
|
21
|
4
|
24
|
28
|
21
|
24
|
28
|
22
|
24
|
21
|
21
|
700
|
23
|
24
|
27
|
21
|
575
|
28
|
21
|
5
|
27
|
548
|
24
|
27
|
561
|
23
|
27
|
21
|
21
|
700
|
26
|
27
|
561
|
24
|
600
|
548
|
22
|
6
|
29
|
600
|
24
|
29
|
611
|
23
|
29
|
21
|
21
|
700
|
26
|
29
|
611
|
24
|
625
|
548
|
22
|
7
|
550
|
600
|
24
|
550
|
661
|
23
|
550
|
21
|
21
|
700
|
26
|
550
|
661
|
24
|
650
|
548
|
22
|
8
|
600
|
660
|
540
|
600
|
700
|
29
|
600
|
24
|
21
|
700
|
550
|
600
|
700
|
30
|
700
|
610
|
28
|
9
|
600
|
660
|
550
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
10
|
N / A
|
660
|
600
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
11
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
12
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Table Reflects Non-Customized Range Stats Only !!!
|
Schematic Summary
|
JUGGERNAUT SCHEMATIC SUMMARY ( T )
|
|
War Paint
|
|
Armor
|
|
|
|
Engine
|
|
Payload
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
History of Availability
Elite Juggernaut Arms Cache History
|
AVAILABILITY STATUS
|
ROGUE BASE
|
GAME UPDATE
|
|
INTRODUCTION
|
|
|
Malachi Boss Base
|
Nov 02, 2016
|
|
Offered Continuously While Bases Are Available Except For Otherwise Listed • See Listed Bases for Spawn Schedule
|
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
- The Elite Juggernaut CANNOT be placed into the Base Defenders Platoon for base defense.
- The Elite Juggernaut is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Elite Juggernaut is able to deal Crush Damage to both Units and Buildings by passing directly over them.
Trivia
- Elite Juggernaut at Level 30 requires 1 minute of Repairs for approximately every 3,831 Damage it sustains. ().
- Pixel Sheet Code : 217.2 & 217.2.dead
Firsts & Records
- War Commander First :
- First .... - Elite Juggernaut
Quotes
“ | THE UNBREAKABLE - The Elite upgrade of the Juggernaut has even harder armor than the last one, Commander! And just look at the size of that gun! | ” |
| — Level 21 Message [src] |
Related Pages
External Links
Gallery
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Video
To veiw Videos on this topic see : Elite Juggernaut Additional Video
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