ROCKET SILO
BUILDING DESCRIPTION
The Rocket Silo may be equipped with specialized Rockets that include Anti-Air, Anti-Ground & Anti-Unique versions.
EFFECTS OF UPGRADE
Upgrading increases the Rocket Silo's Health while also increasing the SAM's Range & Damage.
REQUIREMENTS
Level 3 Command Center
<< Prev
( C )
Defense Building
( T )
Next >>
Upgrade Progression
Level
Upgrade Cost
Upgrade Time
Command Center
Power Usage
Silo Armor
SAM Range
SAM Damage
Metal
Oil
Thorium
1
50,000
45,000
0
1h / 5m
3 / 8
100
2,000
360
1,400
2
200,000
180,000
0
4h
200
39,000
370
1,500
3
800,000
720,000
0
12h
300
76,000
380
1,530
4
3,200,000
2,880,000
0
1d
400
113,000
390
1,560
5
12,800,000
11,520,000
0
1d
500
150,000
400
1,600
6
27,000,000
27,000,000
500,000
1d
600
187,000
410
1,635
7
29,700,000
29,700,000
1,000,000
1d
700
224,000
460
1,670
8
32,670,000
32,670,000
2,000,000
1d
800
261,000
500
1,705
9
35,937,000
35,937,000
3,000,000
1d
900
298,000
550
1,750
10
39,530,700
39,530,700
4,000,000
1d
1000
335,000
600
1,900
11
51,000,000
51,000,000
0
1d
1100
435,000
620
2,075
12
58,000,000
58,000,000
0
1d
1200
535,000
640
2,250
13
65,000,000
65,000,000
0
1d
1300
635,000
660
2,425
14
72,000,000
72,000,000
0
1d
1400
735,000
680
2,600
15
80,000,000
80,000,000
0
1d
1500
835,000
700
2,775
16
88,000,000
88,000,000
0
1d
11
1600
1,000,000
700
2,775
17
96,000,000
96,000,000
0
1d
11
1700
1,100,000
700
2,775
18
104,000,000
104,000,000
0
1d
11
1800
1,200,000
700
2,775
19
112,000,000
112,000,000
0
1d
11
1900
1,300,000
700
2,775
20
120,000,000
120,000,000
0
1d
11
2000
1,400,000
700
2,775
21
140,000,000
140,000,000
0
1d
13
2100
2,500,000
700
2,775
22
160,000,000
160,000,000
0
2d
13
2200
3,600,000
700
2,775
23
180,000,000
180,000,000
0
3d
13
2300
4,700,000
700
2,775
24
210,000,000
210,000,000
0
4d
13
2400
5,800,000
700
2,775
25
250,000,000
250,000,000
0
5d
13
2500
6,000,000
700
2,775
Total
1,967,887,700
1,966,182,700
10,500,000
32d 17h
Construction Limits
Rocket SIlo Construction Limits Per Command Center Level ( EDIT )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9 - 13
No. of Rocket Silo's
0
0
1
1
1
1
1
2
2
Upgrade Experience (XP)
Experience Points Awarded per Upgrade Level ( T )
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
34,800
23,500
85,000
322,000
1,252,000
4,936,000
10,900,002
12,080,002
13,468,002
14,974,802
Level 11
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
16,612,282
20,418,000
23,236,000
26,072,000
28,944,000
32,021,600
35,221,600
38,443,200
Level 21
Level 22
Level 23
Level 24
Level 25
Total Experience Points = 279,044,790 xp
For More information on this see Experience Points .
Appearance Progression / States of Repair
ROCKET SILO APPEARANCE PROGRESSION
LEVEL 1 - 4
LEVEL 5 - 9
LEVEL 10 - 14
LEVEL 15 - 19
LEVEL 20 - 24
LEVEL 25
Hover mouse over the icon to see State of Repair images for that level.
Available Rocket Types
For extended information see individual Rocket pages & the Rocket Category page.
Loading Rockets
History of Availability
Rocket Silo Event Shop History
EVENT SHOP STATUS
eXP COST / WCP
SPECIAL EVENT
INTRODUCTION
53,000 xp
Operation: Floodgate
Prize Hold
Unavailable
Operation: Floodgate 2
RETURNED to Event Shop
53,000 xp
Operation: Cerberus
eXP Sale
26,500 xp
Operation: Iron Lord
eXP Sale
26,500 xp
Operation: Undead Swarm
eXP Increase • REMOVED
55,296 xp
Operation: Dragon's Oath
RETURNED • eXP Increase
205,125 xp
Operation: Scorched Earth
eXP Sale
120,000 xp
Genesis
eXP Sale
120,000 xp
Covenant
eXP Sale
120,000 xp
Revelation
eXP Sale
120,000 xp
Rapture
eXP Sale
120,000 xp
Operation: Nighthawk
eXP Sale
120,000 xp
Operation: Nightmare
eXP Sale
120,000 xp
Operation: Nightfall
eXP Sale
120,000 xp
Operation: Night's End
eXP Sale
120,000 xp
Operation: Wildfire
eXP Sale
120,000 xp
Operation: Frostbite
eXP Sale
120,000 xp
Operation: Aftermath
eXP Sale
120,000 xp
Operation: Remnants
Last Chance Sale • REMOVED
120,000 xp
Operation: Descent
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
The Rocket Silo restructured its Power Usage for all Levels in the Game Update of Apr 18, 2018
The Rocket Silo gained the ability to fire a multiple targets simultaneously at max Lv in the Game Update of Mar 07, 2018
The Rocket Silo reduced Upgrade Times for Levels 17 to 20 in the Game Update of Mar 07, 2018 .
The Rocket Silo gained the ability to be upgraded to Level 25 in the Game Update of Mar 07, 2018 .
The Rocket Silo received the ability to be upgraded to Level 20 in the Game Update of Dec 22, 2016 .
The Rocket Silo reduced its Upgrade Times for all levels in the Game Update of Dec 22, 2016 .
The Rocket Silo removed its Restricted Availability status in the Game Update of Jul 06, 2016 .
The Rocket Silo increased its Construction Limit to 2 in the Game Update of Sep 15, 2015 .
The Rocket Silo received the ability to be upgraded to Level 15 in the Game Update of Apr 08, 2015 .
The Rocket Silo was introduced via the Event Shop during Operation: Floodgate ( Mar 20, 2014 ) .
Additional Facts
The Rocket Silo requires the Dozer to switch between Rocket types.
The Rocket Silo has its own Anti-Air Defense in the form of a SAM ( Surface to Air Missiles ) Battery.
The Rocket Silo may only be loaded with 1 Type of Specialized Defensive Rocket at a time.
The Rocket Silo requires Thorium to Load the Defensive Rockets .
The Defensive Rockets are Unlocked & Upgraded in the Defense Lab .
A Defensive Rocket type must be unlocked prior to being loaded into the Rocket Silo .
Every time a Defensive Rocket is upgraded, it must be set as the new "type" for the upgrade to apply. This must be done for each silo.
The Rocket Silo shoots a burst of 5 SAM missiles every 4 seconds when a target is in range.
The Rocket Silo repairs almost instantly
Trivia
Enemy Players are unable to see the Empty Icon ( ) when the Rocket Silo is empty of Defensive Rockets .
The Rocket Silo is the second Building to be offered as a Special Event Prize .
The Rocket Silo is the Defensive Ballistics Launcher as mentioned on the unlock post.
Building Pixel Sheet Code : 62
Quotes
Click Expand to View Additional Quotes
“ Armed with a SAM Battery and the ability to equip specialized Rockets, the Rocket Silo is a defensive powerhouse. Specialized Rockets included Anti-Unique, Anti-Ground, and Anti-Air options that provide maximum customization over your defenses. ” — In-Game Description [src]
“ DEPARTMENT OF DEFENSE - Clear skies wiht a slight chance of Rockets, Commander. (Warn Your Friends) ” — Level 1 Message [src]
“ CONTRACT KILLER - Enemy uniques have met their match, Commander! (Warn Your Friends) ” — Level 5 Message [src]
“ Blast the Titan out of skies! ” — Level 5 Facebook Message)
“ SILO HI-LO - If it flies, it dies, Commander. (Warn Your Friends) ” — Level 10 Message [src]
“ ROCKET ROUNDUP - The Rocket Silo is back in business, Commander. Enemy air is going nowhere. (Warn Your Friends) ” — Level 15 Message [src]
Related Pages
External Links
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Event Shop Description Preview Server
Left Click Menu No Rocket Set
Set Rocket No Rockets Unlocked
No Rocket Set ( Hover Box )
Rocket Silo Footprint 6.5 x 6.5
Gallery - Historical
Images may have been resized to fit in the page. Click on an image to view actual size.
Video Navigation