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Special Event | Event Shop |
Event Shop Sandbox
Event Shop Information
War Commander puts on periodic Special Events, currently at about one per month. During these Events the player receives Event Experience Points (eXP) which should not be confused with the separate standard Experience Points (XP) used to raise players in Rank & Levels. The eXP can be used to Unlock and obtain Special Event Prizes which consist of special Units, Buildings, Schematics and Epic Tech that would otherwise not be available to the Player.
Information Given in Event Shop
- Which Prizes are Available or Locked.
- the Requirements and Cost of each Prize.
- A Description of each Prize
- A graphical running total of eXP still needed to obtain each Prize
- Previously purchased ( owned ) Prizes.
How The Event Shop Works
- eXP is only valid for use during the Event in which it was earned. The eXP does not carry over from Event to Event, hence the "Use It or Lose" name for the period after an Event.
- The Shop is only accessible during and for a shot period after each Special Event. The player may use their eXP at any time during and up to 48 hours after the Event, know as the "Use It Or Lose It" period.
- The Event Shop is accessed thru the Special Event Panel. Press the "Prizes" button to open the Event Shop while inside the Players Base.
- Several new Prizes are added to the Shop each Special Event. These are usually but not always related to the theme or story of the Event.
- Most Previous Event Prizes are available in the Shop. See Past Event Prize Availability below for more information.
- Prizes have Requirements that must be met before they can be Unlocked. Some require the player to have a Tech Center of a certain level. Others require that a certain other common Unit or Special Event Prize to be Unlocked first. If the player is lacking in a requirement it will be displayed over that Prize.
Event Prize Information
The Event Shop offers sever different type of Prizes in several Categories, which may have different Rules of Availability that govern if and when they will be offered as a Previous Event Prize following their introductory Event.
Event Prize Categories
- Standard Prize - Any Item ( Unit, Building, Turret, Schematic or Epic Tech ) that is offered in exchange for Event Experience Points (eXP).
- Wave Checkpoint Prize (WCP) - Any Item offered for the successful completion of a specified Wave.
- Event Exclusive - Any Item stated or implied to be offered only for a single Event. These may be offered either a Standard or Wave Checkpoint Prize. Examples: The Elite Hellstorm & the Cerberus 2 Trophy.
- Top Player Exclusive Prize - A Event Exclusive prize offered for a single Special Event and awarded to only a very limited number of Players scoring the highest eXP for that specific Event. Examples:
- The Zombifier - awarded to the Top 3,000 Players during Operation: Undead Rising
- The R.U.B.I. Statue - awarded to the top 20 players during Operation: Red Sky.
- Top Player Exclusive Prize - A Event Exclusive prize offered for a single Special Event and awarded to only a very limited number of Players scoring the highest eXP for that specific Event. Examples:
Event Prize Types
- Units - These can be Standard or Elite units. Example: Hellstorm, Elite Hellfire and Gladiator.
- Units ( Unique ) - These are special Units that come with special rules like the Titan, Widowmaker and Viper.
- Buildings - So far only two are offered - the Drone Silo & Rocket Silo.
- Turrets - Like the Plasma Cannon Turret.
- Schematics - Like the Warhawk, Hellfire or Valkyrie Schematic.
- Schematic Components - Add additional components to existing Schematics. There are 2 types:
- Epic Tech - Special Thorium Tech, usually related to only one Schematic. Examples: Wingman - Warhawk Schematic, the Warhead Launcher - Mega Tank Schematic and Laser Cannons exclusively for the Hercules Schematic.
- Thorium Tech - Schematic Components that are not Epic Tech, like Ionized Armor.
- War Trophy - Special Buildings for a Player's Base that highlight that Players Level of Achievement in a specific Special Event.
Past Event Prize Availability
Past Prizes are place in a Event Hold Period following their introductorySpecial Event. The length of this Hold Period can be determined by its original Prize Type and/or Prize Category.
- Standard Prizes - have a a 1 Event Hold Period following their Introduction Event prior to being released as a Past Event Prize in the Event Shop.
- Example: Event #20 - Prize Introduced / Event #21 - Prize On Hold & Not available / Event #22 Prize released as Past Prize.
- Standard Prizes ( Unique ) - have a a 2 Event Hold Period following their Introduction Event prior to being released as a Past Event Prize in the Event Shop.
- Example: Event #20 - Prize Introduced / Event #21 & #22 - Prize On Hold & Not available / Event #23 - Prize released as Past Prize.
- Wave Checkpoint Prizes - Standard & Unique Units, Schematics or Epic Tech items that were introduced as a Wave Checkpoint Prize will be released again as a Past Event Prize following its introduction Event in one of two ways:
- A eXP Prize - Such as the Stinger Schematic which was introduced in Operation: Floodgate, made unavailable for one event then reintroduced with a eXP price tag for Operation: Cerberus.
- A Wave Checkpoint Prize - Such as the Laser Cannons which was introduced in Operation: Floodgate 2, made unavailable for one event then reintroduced again as a Wave Checkpoint Prize for Operation: Cerberus 2.
- Event Exclusive Prizes - As the name implies these are will not be made available as a Past Event Prize.
- Epic Tech Prizes - The Past Event Prize availability for Epic Tech Components seems to be linked to the Prize Category it was released as.
- Epic Tech - Standard Prizes - Epic Tech that was originally offered for a eXP amount follow the same 1 Event Hold Period as other Standard Prizes.
- Epic Tech - Wave Checkpoint Prize - Epic Tech that was originally offered as a Wave Checkpoint Prize has never been reintroduced to the Event Shop following their introductory Special Event.
( See Additional Info section for the Laser Cannons Exclusion to this rule ).
- Note : Some of these Availability Rules are explicitly stated by Kixeye and some have been derived from observation.
Past Event Prize Sales
- eXP Sale - Past Event Prizes offered at a discounted eXP amount for one Event.
- Last Chance Sale - Past Event Prizes offered either at a Discounted XP Amount ( Standard Items ) or at a Increased XP Amount ( Unique Units ) for one Event following which they will be Removed from the Event Shop.
- Wave Checkpoint Sale - Past Event Prizes that were introduced as Standard ( eXP Prize ) offered as a Wave Checkpoint Prize for one Event.
Removed Event Prizes
Some Past Event Prizes may be completely removed from the Event Shop making them unavailable to any Player who has not previously Unlocked it. This however does not remove the Item from the game and it may still be in use by both Players and Rogue Factions.
A Full List of Past Event Prizes that have been REMOVED from the Event Shop may be found here: UNAVAILABLE
Current Event Shop Prizes
The following tables only reflects Prizes from Past Events. Any New Prizes from a Current Event will not be added until the Events conclusion.
Prizes - Available
NOTE: The tables below do not reflect NEW PRIZES or if a Prize is on HOLD for the current or future Events.
NOTE : The tables below do not reflect the SALE PRICE of an Item for any current of past Special Event.
Indicates Items that are LAST CHANCE and will only be available until February 2015.
AIRCRAFT | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Banshee | 60,000 xp | Thunderbolt | Cerberus | |
Hellstorm | 25,000 xp | Raptor | Hellstorm | |
Reaper Drone | 15,000 xp | Cobra | Red Swarm | |
Warhawk | 19,250 xp | Thunderbolt | Warhawk | |
Warhawk - Elite | 19,250 xp | Warhawk | Warhawk |
INFANTRY | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Attack Dog | 1,500 xp | Flamethrower | Warhawk | |
Gladiator | 10,000 xp | Sniper | Front Line | |
Gladiator - Elite | 30,000 xp | Gladiator | Front Line | |
Heavy Gunner - Elite | 5,000 xp | Heavy Gunner | Front Line | |
Mortar Team - Elite | 6,500 xp | Mortar Team | Floodgate 2 | |
Rifleman - Elite | 2,500 xp | Rifleman | Crossfire | |
Shock Trooper | 7,500 xp | Sniper | Shockwave | |
Stinger | 9,500 xp | Sniper | Hellstorm | |
Valkyrie | 15,500 xp | Level 4 Academy | Archangel | |
Valkyrie - Elite | 9,500 xp | Valkyrie | Archangel | |
Wraith | 29,000 xp | Level 5 Academy | Iron Reign |
VEHICLES | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Enforcer | 35,000 xp | Mega Tank | Archangel | |
Flame Assault Vehicle | 25,000 xp | Paladin | Warlord | |
Gatling Truck | File:GatlingTruck-Unlocked.png | 5,000 xp | Razorback | Rogue Assult |
Gatling Truck - Elite | 10,000 xp | Gatling Truck | 06/02/12 Update | |
Hellfire | 19,250 xp | Challenger | Hellfire | |
Hellfire - Elite | 19,250 xp | Hellfire | Hellfire | |
Hover Tank | 40,000 xp | Challenger | Devil's Grip | |
Humvee - Elite | 8,000 xp | Humvee | Crossfire | |
Laser Tank | 7,000 xp | Paladin | Red Storm | |
Laser Tank - Elite | 12,000 xp | Laser Tank | 06/02/12 Update | |
Mega Tank - Elite | 34,000 xp | Mega Tank | Crossfire | |
Razorback - Elite | 10,000 xp | Razorback | Halcyon | |
Rhino - Elite | 15,000 xp | Rhino | Crossfire | |
Shock Tank | 15,000 xp | Paladin | Shockwave | |
Vanquisher | 35,000 xp | Mega Tank | Floodgate 2 | |
Vanquisher - Elite | 50,000 xp | Vanquisher | Floodgate 2 |
MERCENARY MECHS | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Marauder | 1,500 xp | Level 1 Tech Center | Iron March | |
Marauder - Elite | 7,500 xp | Marauder | Iron March | |
Striker | 35,000 xp | Wrecker | Iron March | |
Striker - Elite | 50,000 xp | Striker | Iron March | |
Wrecker | 14,500 xp | Level 1 Tech Center | Iron March | |
Wrecker - Elite | 35,000 xp | Wrecker | Iron March |
SCHEMATICS | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Banshee Schematic | 40,000 xp | Banshee | Cerberus | |
FAV Schematic | 34,000 xp | Flame Assault Vehicle | Undead Rising | |
Gatling Truck Schmatic | 34,000 xp | Gatling Truck | Halcyon | |
Hellfire Schematic | 30,000 xp | Hellfire | Deadpoint 2 | |
Hellstorm Schematic | 35,000 xp | Hellstorm | Hellstorm 2 | |
Laser Tank Schematic | 25,000 xp | Laser Tank | Deadpoint | |
Reaper Drone Schematic | 30,000 xp | Reaper Drone | Floodgate 2 | |
Stinger Schematic | 30,000 xp | Stinger | Floodgate | |
Valkyrie Schematic | 33,000 xp | Valkyrie | Devil's Grip | |
Vanquisher Schematic | 50,000 xp | Vanquisher | Cerberus 2 | |
Warhawk Schematic | 35,000 xp | Warhawk | Red Stom (2014) |
SCHEMATIC COMPONENTS | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Heavy Ionized Armor | 20,000 xp | Level 6 Workshop | Deadpoint | |
Ionized Armor | 12,000 xp | Level 6 Workshop | Deadpoint | |
Warhead Launcher - Epic Tech | 34,000 xp | Mega Tank | Desert Recon |
BUILDINGS | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Drone Silo | 12,500 xp | Level 3 Command Center | Red Swarm | |
Mercenary Camp | 12,500 xp | Iron March | ||
Rocket Silo | 53,000 xp | Floodgate |
TURRETS | ||||
Prize | Experience Required | Unlocking Requirements | Introduction Event | |
Plasma Turret | 22,500 xp | Level 6 Defense Lab | Undead Harvest |
NOTE: PRIZES ON HOLD - Some of the following Prizes are still found in the Event Shop but they are listed as " Unavailable For This Event ".
NOTE: No Official word has been given by Kixeye on whether or not prizes not on HOLD will ever again be made available in the Event Shop.
AIRCRAFT | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
Chimera - Unique | Wave Checkpoint Prize | None | Iron Lord |
INFANTRY | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
None |
VEHICLES | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
Vanquisher Cmdr. - Unique | Wave Checkpoint Prize | None | Iron Reign |
MERCENARY MECHS | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
None |
SCHEMATICS | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
None |
BUILDINGS | |||
Prize | Experience Required | Unlocking Requirements | Introduction Event |
None |
Prizes - Removed From Event Shop
NOTE: The following Prizes were removed from the Event Shop and are currently Unavailable. For more info see UNAVAILABLE.
Indicates Item that was intended as a Event Exclusive Prize only.
AIRCRAFT | ||
Prize | Introduction Event | Final Event |
Halcyon | Operation: Halcyon | Operation: Floodgate |
Hellstorm - Elite | Operation: Hellstorm 2 | Operation: Hellstorm 2 |
Kondor | Operation: Red Sky | Operation: Desert Recon |
Spectre - Unique | Operation: Deadpoint 2 | Operation: Devil's Grip |
Slayer Drone | Operation: Red Swarm | Operation: Floodgate |
Titan - Unique | Operation: Red Storm (2014) | Operation: Floodgate 2 |
INFANTRY | ||
Prize | Introduction Event | Final Event |
Viper - Unique | Operation: Desert Recon | Operation: Hellstorm 2 |
VEHICLES | ||
Prize | Introduction Event | Final Event |
BFG - Unique | Operation: Cerberus 2 | Operation: Iron Lord |
Crusader | Operation: Undead Rising | Operation: Red Storm (2014) |
Flak Tank | Operation: Rolling Thunder | Operation: Floodgate |
Honey Badger | Operation: Rolling Thunder | Operation: Floodgate |
Shock Tank - Elite | Operation: Front Line | Operation: Floodgate 2 |
Suicide Truck - Elite | Operation: Crossfire | Operation: Floodgate 2 |
Widowmaker - Unique | Operation: Deadpoint | Operation: Floodgate |
Widowmaker Prime - Unique | Operation: Floodgate | Operation: Cerberus 2 |
EPIC TECH | ||
Prize | Introduction Event | Final Event |
Zombifier | Operation: Undead Rising | Operation: Undead Rising |
BUILDINGS & TURRETS | ||
Prize | Introduction Event | Final Event |
Shock Turret | Operation: Shockwave | Operation: Hellstorm 2 |
MISC | ||
Prize | Introduction Event | Final Event |
R.U.B.I. Model | Operation: Red Sky | Operation: Red Sky |
Event Shop Firsts
- FIRSTS - Pre Event Shop Creation :
- The first Event Prize to be offered was theGatling Truck during Rogue Assault. It was offered as a Wave Checkpoint Prize.
- The First Infantry Event Prize to be offered was the Attack Dog during Operation: Warhawk.
- The FirstAircraft Event Prize to be offered was the Warhawk during Operation: Warhawk.
- The First official Elite Unit to be offered was the Elite Warhawk during Operation: Warhawk.
- Operation: Warhawk was the first Event to use eXP.
- FIRSTS - Post Event Shop Creation' :
- Operation: Red Sky was the first to offer a Event Exclusive Prize : the R.U.B.I. Statue.
- Operation: Red Sky was the first to offer a Prize for a Player's position on the Event Leader Board : R.U.B.I. Statue for top 20 Players.
- Operation: Red Sky was the first to offer Past Event Prizes. All previous prizes were offered in the Event Shop.
- Operation: Red Sky was the first to re-release Past Wave Checkpoint Prizes as eXP Prizes.
- Operation: Rolling Thunder was the first to Lock Prizes ( Hold ) that were introduced to the Event Shop in the previous Event.
- Operation: Undead Harvest was the first to introduce a Turret with the release of the Plasma & Rocket Barrage Turrets.
- Operation: Shockwave was the first 'to introduce a Prize to the Event Shop after the official start of the Event - Shock Tank.
- Operation: Red Swarm was the first to introduce a Building to the Event Shop with release of the Drone Silo.
- Operation: Crossfire was the first to introduce Elite versions of Basic Units the Player already had in the Tech Center orAcademy.
- Operation: Halcyon was the first to introduce a Schematic to the to be used in the Workshop with the Gatling Truck Schematic.
- Operation: Deadpoint was the first to introduce a Unique Unit to the Event shop with release of the Widowmaker.
- Operation: Deadpoint was the first to introduce Schematic Components to the to be used in the Workshop.
- Operation: Deadpoint was the first to some Past Event Prizes at a Discounted eXP Sale Price for duration of the Event.
- Operation: Deadpoint 2 was the first to offer a Prize as Last Chance prior to being removed from the Event Shop.
- Operation: Desert Recon was the first to introduce an Epic Tech Component with the release of the Warhead Launcher.
- Operation: Devil's Grip was the first to offer both New Wave Checkpoint Prizes & New eXP Prizes.
- Operation: Devil's Grip was the first to offer an Epic Tech Component as a Wave Checkpoint Prize.
- Operation: Devil's Grip was the first to put a Unique Unit on a Last Chance Sale - The Spectre.
- Operation: Red Storm (2014) was the first to offer Past Prizes as Wave Checkpoint Prizes.
- Operation: Hellstorm 2 was the first to offer an Event Exclusive Prize that was not a Limited Recipient Award.
- Operation: Floodgate was the first to offer a Unique Unit as a Wave Checkpoint Prizes - The Widowmaker Prime.
- Operation: Cerberus was the first to offer only Wave Checkpoint Prize as new prizes. ( Since the creation of the Event Shop )
- Operation: Cerberus was the first to offerWar Trophy as a prize.
- Operation: Iron March was the first to offer prize Units in a New Unit category: Mercenary Mech.
- Operation: Iron Reign was the first to offer a Commander Unit as a prize - TheVanquisher Commander.
- Operation: Iron Lord was the first to have a Last Chance prize offered as a Wave Checkpoint Prizes - The BFG.
- Operation: Iron Lord was the first to off a Limited Tech schematic component as a prize.
Event Shop Records
- RECORDS - Pre & Post Event Shop Creation :
- The Most New Prizes Introduced In A Single Special Event : Operation: Iron March with 8.
- Fewest New Prizes Introduced In A Single Special Event * : Operation: Red Sky with 1.
- Most Sale Prizes in one Event ( WCP & eXP / Last Chance not included ) : Operation: Iron Lord with 13.
- Most Sale Prizes in one Event ( eXP Only / Last Chance not included ) : Operation: Iron Lord with 10.
- Most Sale Prizes in one Event ( WCP Only / Last Chance not included ) : Operation: Cerberus with 6
- Most Last Chance Prizes in one Event : Operation: Floodgate with 5.
- ( * Since the creation of the Event Shop )
Additional Info
- The Event Shop was introduced in Operation: Red Sky.
- The Event Experience Points ( eXP ) structure was changed in Operation: Hellstorm which raise all the costs of the prizes but also gave more eXP during the Events.
- Changes made to the Event Shop during Operation: Deadpoint split it into to windows showing Unowned & Owned Event Units.
- The Elite Mortar Team has so far followed a unique road to becoming a Standard Prize in the Event Shop :
- Introduced as a Wave Checkpoint Prize ( Wave 15 ) in Operation: Floodgate 2.
- Held out of the Event Shop for Operation: Cerberus.
- Returned to the Event Shop as a Wave Checkpoint Prize ( Wave 16 ) in Operation: Cerberus 2.
- Permanently returned to the Event Shop as a non sale eXP Prize ( 6,500 xp ) in Operation: Iron March.
- TheLaser Cannons history in the Event Shop :
- Introduced into the Event Shop as a Wave Checkpoint Prize ( Wave 51 ) during Operation: Floodgate 2.
- Withheld from the Event Shop forOperation: Cerberus.
- Returned to the Evnt Shop as a Wave Checkpoint Prize ( Wave 51 ) during Operation: Cerberus 2.
- Withheld again form the Event Shop as of Operation: Iron March.
- The Laser Cannons are the only Epic Tech that was originally offered as a Wave Checkpoint Prize to ever make a reappearance in the Event Shop albeit for only 1 additional Special Event.
Related Pages
- Special Event
- Unavailable Items - ( Removed from Event Shop )
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
SPECIAL UNIT BASES ( C ) ( T ) |
Acolyte Bases • Apollo Bases • Bastion Bases • BFG X Base • Bonesaw Base • Chaplain Bases • Challenge Base • Detonator Base • Disruptor Base • Elite Herald Base • Elite Hydra Base • Elite Juggernaut Base • Elite Phantom Base • Elite Sandstorm Base • Fire Tech Base • Fury Base • Growler Base • Hades Base • Herald Base • Hammer Base • Hell Hound 60 Base • Inferno Boss Base • Intel Base • Ironstike 60 • Juggernaut Base • Kane's Forces Cave Base • Liberator Base • Legion Base • Omega Herald Base • Omega Hydra Base • Omega Juggernaut Base • Omega Sandstorm Base • Omega Titan Base • Purifier Base • Raid Base • Ronin Base • Sarkis Base • Sickle Syndicate 40 Base • Spartan ZK Base • Spectre Base • Raid Base • Ronin Base • Sarkis Base • Survivors 40 Base • Titan Invasion Base • Verkraft Thorium Compound • Vidicator Base • Viper X Base • War Dog Base |
CHALLENGE BASES ( C ) ( T ) |
Arctic Challenge Base • Boss Base • Boss Base ( Mini ) • Patrol Base |
UNIQUE ROGUE BASES - FACTION TRAINING TOKEN BASES ( C ) |
Corpus Training Base • Corpus ( Cyclops ) Training Base • Sentinel Training Base • Sentinel ( Caretaker ) Training Base • Sentinel ( Chaplain ) Training Base • Survivors Training Base • Survivors ( Technical ) Training Base • Survivors ( War Dog ) Training Base |
UNIQUE ROGUE BASES - BOSS BASES ( C ) |
Blackout Boss Base • Black Widow Boss Base • Brother Jeremiah Boss Base • Hannibal Boss Base • Herald Boss Base • Kronos Boss Base • Malachi Boss Base • Shadow Boss Base • Siege Squadron Boss Base • War Rig Boss Base |
HOLIDAY BASES ( C ) |
April Fools Bases • Black Friday Base • Saint Patrick Base • Valentine Base • Independence Day Base |
EVENTS & MISSIONS |
Advanced Missions • Call to Arms • Missions • PvE Defense • Shadow Ops • Special Event |
STORES & SHOPS |
Boost Store • Gear Store • Event Shop |
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Abilities • Advanced Scout |
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Workshop Component Replicator |
RESOURCES |
Advanced Materials • Medals • Metal • Oil • Thorium |
Chemical • Core • Silicon |
Intel • Supplies |
EXPERIENCE |
Standard Experience Points ( XP ) • Event Experience Points ( eXP ) • Veteran Experience ( vXP ) |
Player Level & Rank |