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GO-GO BAR
BUILDING DESCRIPTION Gives Units Defending a Base a Bonus in Damage. Also used to test Base's Defense with Rogue attacks. Go-Go Bar pic
EFFECTS OF UPGRADE Upgrading increases the Bonus Damage Percentage applied to the Units Defending the Base.
REQUIREMENTS Level 3 Command Center
<< Prev C ) Defense Buildings T ) Next >>

Upgrade Progression

Level Upgrade Cost Upgrade
Time
Command
Center
Power
Usage
Rogue
Force Limit
Def Damage
Bonus
Metal Oil Thorium
1 50,000 40,000 0 2h 3 5 1,600 4%
2 75,000 64,000 0 4h 3 10 1,600 6%
3 112,500 102,400 0 8h 3 15 1,600 8%
4 168,750 163,840 0 12h 4 20 1,600 12%
5 253,125 262,144 0 12h 5 25 1,600 18%
6 379,688 393,216 2,000,000 ? 12h 7 30 1,600 24%
7 569,532 589,824 2,500,000 ? 12h 7 35 1,600 30%
8 854,298 884,736 3,000,000 ? 12h 7 40 1,600 36%
9 1,281,447 1,327,104 3,500,000 ? 12h 7 45 2,600 42%
10 1,922,171 1,990,656 4,000,000 ? 12h 7 50 2,600 48%
Total 5,666,511 5,817,920 15,000,000 ? 4d 2h

Upgrade Experience ( XP )

Experience Points Awarded per Upgrade Level  ( T )
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
86,018 35,020 53,930 127,085 350,418 554,583 839,840 1,084,761 1,402,140
TOTAL EXPERIENCE POINTS = 4,533,795 xp
For More information on this see Experience Points.

Appearance Progression / States of Repair

LEVELS 1 - 4
NORMAL - 100% to 50% Health DAMAGED - 49% to 1% Health DESTROYED - 0% Health
GoGoBar1 GoGoBar1.damaged GoGoBar1.destroyed
LEVELS 5 - 9
NORMAL - 100% to 50% Health DAMAGED - 49% to 1% Health DESTROYED - 0% Health
Baiter Baiter.top.1.damaged Baiter.top.1.destroyed
LEVEL 10
NORMAL - 100% to 50% Health DAMAGED - 49% to 1% Health DESTROYED - 0% Health
GoGoBar10 GoGoBar10.damaged GoGoBar10.destroyed
TOTAL REPAIR TIME 0% to 100% : 25 min

Related Missions

STANDARD MISSION  ( T )
MISSION ICON MISSION DESCRIPTION COMPLETION AWARDS IMAGES
METAL OIL Pre Post
Enemy in Heat MissionIcon-EnemyInHeat Build the Go-Go Bar. 10,000 10,000 X X
Some Missions May Not Be Available Until The Completion Of Others.

Building Function

The Go-Go Bar preforms two useful Functions for the Player.

Base Defenders Damage Bonus

  • The Go-Go Bar provides a Damage Bonus vs All to most Defending Units in a Player or Rogue Base.
  • The Go-Go Bar's Damage Bonus IS applied to the following Units when defending a base :
  • The Go-Go Bar's Damage Bonus IS NOT applied to the following when defending a base :
  • The Go-Go Bar's Damage Bonus is a Percentage Increase of the Defending Units Listed Damage.
    • This Damage Bonus percentage is determined by the level of the Go-Go Bar.
  • The Go-Go Bar's Damage Bonus is NOT ACTIVE if the Go-Go Bar is
    • Fully Destroyed ( 0% Health ).  The Damage Bonus Resumes as soon as repairs begin.
    • Under Construction or being Upgraded.


GoGoBar-SpeedUpWithGold

Base Defense Testing

The Go-Go Bar may be used to activate a Rogue Attack in order to test their Base's Defensive Set-Up.

  • The Go-Go Bar has a maximum Capacity of 2,600 to be used in the Test Attack.
  • The Test may consist of any combination of Infantry, Vehicles, Aircraft, Missiles or Mercenary Mech.
    • Only Units that the Player has unlocked may be deployed from the Go-Go Bar during the Test Attack.
    • The Level of the Units used in the Teat Attack will be equal to that of the Player's Unit Upgrades.
    • The Units may randomly be Customized with one of the Player's Workshop Schematic Designs.
    • The Units are not controlled by the Player during the Test Attack.
    • A random selection of Units may be deployed in the Test Attack by pressing the Randomize button.
  • The direction of the Test Attack is selected by the Player from one of eight spawn locations.
  • Test Attacks may be stopped at any time by clicking the Stop button located at the top of the screen.

GoGoBar-SurrenderButton-Animated

GoGoBar-DefenseTest

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

Additional Facts

Trivia

  • The Go-Go Bar was originally intended to say "Free Beer" but was set as "Free Sex" and never changed. (Ref)
    • This was eventually change to read "Showtime!" in an unknown update in Feb 2014 .
  • The Go-Go Bar appearance was temporarily changed on July 04, 2013 to reflect the US Independence Day.
    • Added American Flags and Red, White & Blue bunting displayed on the interface.
    • Added American Flag flying on the exterior.
    • Added animated Fire Work display when Moused Over or Targeted.
  • The Go-Go Bar was originally released as a Military Building.
    • It was later moved to Defense Buildings to reflect the addition of the newly added Defense Bonus.
  • Building Pixel Sheet Code : 19

Quotes

Click Expand to View Additional Quotes


The Go-Go Bar improves troop morale, giving your units bonus damage when defending your base. Rogue Factions love it too - turn up the music to lure them to your base so you can test your defenses.
  — In-Game Description [src]

ENEMY IN HEAT - Commander, you can now lure enemies to your base with promise of kinky music and plenty of skin.
  — Level 1 Message [src]



FLESH AND GUNS - Rebel soldiers love your Level 5 Go-Go Bar. I love watching them get blown to bits by our guns. Win-win!
  — Level 5 Message [src]

Everyone loves a good show!
  — Level 5 Facebook Announcement 

MORALE BOOSTER - Don't have too much fun - invaders are close behind!
  — Level 10 Message [src]

MISSION - Commander, did you know how easy it can be to manipulate men? Throw a pretty girl in front of them and they lose all sense. We could use this to our advantage by constructing a Go-Go Bar to lure our enemies to our base.
  — Mission - Enemy In Heat [src]

MISSION - Excellent, Commander! Now all we have to do is turn on the neon and watch them come to us.
  — Mission - Enemy In Heat - Complete [src]

External Links

Sounds

ASSOCIATED SOUND LIBRARY
SOUND DESCRIPTION OR NOTES PLAY
Go-Go Bar Music Music attarcks Rouge Factions and plays durring Test Attack.
GoGoBar-Music

Gallery - Animated

Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

Gallery- Historical

Images may have been resized to fit in the page. Click on an image to enlarge.

Video

For more videos on this topic see : Go-Go Bar Additional Video

War Commander Level 7 Command Center-101:30

War Commander Level 7 Command Center-1

Publisher :  Official Video  •  Released :  Feb 14, 2014

Navigation

GENERAL  C )  •  ( T )
Command Center
RESOURCE  C )
Metal Factory    Metal Storage    Oil Pump    Oil Storage    Power Plant    Thorium Mine    Thorium Vault
MILITARY  C )
Academy    Aircraft Hangar    Airfield    Armory    Barracks    Helipad    Mercenary Camp    Radio Tower    Storage    Tech Center    War Factory    Weapons Lab    Workshop
Missile Defense Bastion    Orbital Hammer    Tesla Tower
DEFENSE  C )
Barricade    Bunker    Defense Lab    Defense Platform    Drone Silo    Go-Go Bar    Heavy Platform    Mine Factory    Missile Silo    Rocket Silo
Standard Bunker    Stronghold    Watchtower
Airborne Platform    Armored Platform    Insulated Platform    Reinforced Platform
Heavy Platform    Floating Heavy Platform    Insulated Heavy Platform
DEFENSE TURRETS  C )
AA Ion    AA Plasma    Avalanche    Cryo Cannon    Fire Bomb Artillery    Flak Gun    Flame Cannon    Hellfire    Ion    Laser    Machine Gun    Microwave    Mortar    Napalm    Plasma    Rocket Barrage    Shock
Blitz    Flood    Storm
Heavy Flak    Hunter Missile Turret    Overwatch Launcher    Rail Launcher
Absorption Support    Fusion Support    Viral Support
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Monument of War    Onslaught Trophy    Winter Onslaught Trophy    Burning Desire    Silver Skull Trophy    Gold Skull Trophy    Death's Monument    Monumental Death    Hound Roast    Thorium Inspector    Tribute To The Undead    Invasion Gold    Invasion Silver    Invasion Bronze
Diamond Trophy    Gold Trophy    Top of the World
Hidden Egg    Welcome to Earth
RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )    Repair Shop ( Unreleased )    War Room ( Retired )

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