DAMAGE TYPE
|
RELOAD
|
CLIP
|
DAM / SHOT
|
FIRE RATE
|
TARGETS
|
SPLASH
|
BURST
|
|
10 ( 0.25 sec )
|
1
|
90,000
|
1 ( N/A )
|
|
|
|
|
NO
|
|
UNLOCK REQUIREMENTS
|
SIZE
|
UNLOCK RESTRICTIONS
|
Level 1 Tech Center
|
267
|
Unknown
|
|
Stat Progression
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Tech Center
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thorium
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
1
|
0
|
24,000,000
|
4.2
|
275,000
|
500
|
62,857
|
2
|
20,000,000
|
20,000,000
|
0
|
12h
|
|
0
|
24,000,000
|
4.2
|
300,000
|
505
|
68,571
|
3
|
30,000,000
|
30,000,000
|
0
|
1d
|
|
0
|
24,000,000
|
4.2
|
325,000
|
510
|
74,286
|
4
|
40,000,000
|
40,000,000
|
0
|
1d 12h
|
|
0
|
24,000,000
|
4.2
|
350,000
|
515
|
80,000
|
5
|
50,000,000
|
50,000,000
|
0
|
2d
|
|
0
|
24,000,000
|
4.2
|
375,000
|
520
|
85.714
|
6
|
70,000,000
|
70,000,000
|
0
|
2d 12h
|
|
0
|
24,000,000
|
4.2
|
400,000
|
525
|
91,429
|
7
|
90,000,000
|
90,000,000
|
0
|
3d
|
|
0
|
24,000,000
|
4.2
|
425,000
|
530
|
97,143
|
8
|
110,000,000
|
110,000,000
|
0
|
3d 12h
|
|
0
|
24,000,000
|
4.2
|
450,000
|
535
|
102,857
|
9
|
130,000,000
|
130,000,000
|
0
|
4d
|
|
0
|
24,000,000
|
4.2
|
475,000
|
540
|
108,571
|
10
|
150,000,000
|
150,000,000
|
0
|
5d
|
|
0
|
24,000,000
|
4.2
|
500,000
|
550
|
114,286
|
|
11
|
1 Training Token
|
1,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
525,000
|
550
|
120,000
|
12
|
2 Training Tokens
|
2,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
550,000
|
550
|
125,714
|
13
|
3 Training Tokens
|
3,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
575,000
|
550
|
131,429
|
14
|
4 Training Tokens
|
4,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
600,000
|
550
|
137,143
|
15
|
5 Training Tokens
|
5,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
625,000
|
550
|
142,857
|
16
|
6 Training Tokens
|
6,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
650,000
|
550
|
148,571
|
17
|
7 Training Tokens
|
7,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
675,000
|
550
|
154,286
|
18
|
8 Training Tokens
|
8,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
700,000
|
550
|
160,000
|
19
|
9 Training Tokens
|
9,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
725,000
|
550
|
165,714
|
20
|
10 Training Tokens
|
10,000,000
|
5s
|
|
0
|
24,000,000
|
4.2
|
750,000
|
550
|
171,429
|
|
Total
|
690,000,000
|
690,000,000
|
55,000,000
|
23d
|
Note : Showing Data from Non-Customized Unit
|
Levels 11 thru 20 require Hades specific Faction Training Tokens to upgrade instead of Metal & Oil.
|
Build Times & Repair Information
|
Level 10 Barracks Build & Repair Times For Hades ( T )
|
|
LEVEL
|
BUILD TIME
|
|
REPAIR TIME
|
1 - 20
|
02s
|
35m 59s
|
|
Repair times may be calculated by adding 5% for each level of Barracks below Level 10.
|
Effective Unit Levels vs Turret
|
Turret Level
|
Level of Hades Required to Out Range Each Turret Type
|
|
Avalanche
|
Blitz
|
Cryo
|
Fire Bomb
|
Flood
|
Hellfire
|
Ion
|
Laser
|
Machine
|
Micro
|
Mortar
|
Napalm
|
Overwatch
|
Plasma
|
Rail
|
Rocket
|
Shock
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
700
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
2
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
700
|
1
|
1
|
1
|
1
|
5
|
1
|
1
|
3
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
700
|
1
|
1
|
1
|
1
|
10
|
1
|
1
|
4
|
1
|
4
|
1
|
1
|
4
|
1
|
1
|
1
|
1
|
700
|
1
|
1
|
4
|
1
|
575
|
4
|
1
|
5
|
1
|
10
|
1
|
1
|
561
|
1
|
1
|
1
|
1
|
700
|
1
|
1
|
561
|
1
|
600
|
10
|
1
|
6
|
6
|
600
|
1
|
6
|
611
|
1
|
6
|
1
|
1
|
700
|
1
|
6
|
611
|
1
|
625
|
10
|
1
|
7
|
10
|
600
|
1
|
10
|
661
|
1
|
10
|
1
|
1
|
700
|
1
|
10
|
661
|
1
|
650
|
10
|
1
|
8
|
600
|
660
|
9
|
600
|
700
|
5
|
600
|
1
|
1
|
700
|
10
|
600
|
700
|
7
|
700
|
610
|
3
|
9
|
600
|
660
|
10
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
10
|
N / A
|
660
|
600
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
11
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
12
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Table Reflects Non-Customized Range Stats Only !!!
|
Schematic Summary
|
HADES SCHEMATIC SUMMARY ( T )
|
|
Relic
|
|
|
|
|
|
Missile
|
Armor
|
Training
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
- The Hades CANNOT target nor fire upon incoming Missiles.
- The Hades CANNOT target nor fire upon projectiles fired by Units.
- The Hades's shells CANNOT be targeted nor fired upon by any unit or structure Defenses.
- The Hades is immune to the Shock ( ) Status Effect.
- CHARGE & RELOAD UNIT : Hades is a unit that utilizes both CHARGE time & RELOAD time in its firing cycle. ( Ref )
Trivia
- The Hades at Level 10 requires 1 minute of Repairs for approximately every 13,889 Damage it sustains.( ).
- The Hades at Level 20 requires 1 minute of Repairs for approximately every 20,833 Damage it sustains.( ).
- Pixel Sheet Code : 219 & 219.dead
Firsts & Records
- War Commander First :
- First faction unit made solely to target air - The Hades
Quotes
Click Expand to View Additional Quotes
“ | The Hades is a powerful anti-air tool which can quickly get into position and fire over wall to strike down enemy airborne targets. | ” |
| — Event Shop Description [src] |
“ | TITLE - Level Message. | ” |
| — Level ? Message |
Related Pages
External Links
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
For more videos on this topic see : Hades Additional Video
Navigation