Heavy Gunner | Elite Heavy Gunner | Heavy Gunner Schematic |
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CLASS | UPGRADE METHOD | PRODUCTION METHOD | |||
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Infantry | Academy | Barracks | |||
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
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NO | 20 | BEST | NOT GREAT | NOT GREAT | NOT GREAT | 1.0 |
UNLOCK REQUIREMENTS |
Pre-Unlocked |
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( T ) • ( C ) | RETIRED UNIT | |
UNIT Is No Longer Utilized in WC • For More Info See Update History | ||
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Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) |
Range vs Air | |||
Metal | Oil | Thorium | Metal | Oil | ||||||||
1 | N / A | N / A | N / A | N / A | N / A | 350 | 600 | 0.9 | 440 | 180 | 114 | 216 |
2 | 3,000 | 2,700 | 0 | 3m | 1 | 455 | 780 | 0.9 | 476 | 194 | 126 | 233 |
3 | 4,500 | 4,100 | 0 | 4m | 2 | 1,184 | 2,028 | 0.9 | 512 | 207 | 137 | 248 |
4 | 6,750 | 6,100 | 0 | 5m | 2 | 1,538 | 2,636 | 0.9 | 548 | 215 | 149 | 258 |
5 | 10,130 | 9,100 | 0 | 5m | 3 | 0.9 | 584 | 223 | 160 | 268 | ||
6 | 15,200 | 13,700 | 0 | 4 | 2,600 | 4,456 | 0.9 | 620 | 238 | 171 | 286 | |
7 | 22,800 | 20,500 | 0 | 4 | 3,378 | 5,792 | 0.9 | 656 | 241 | 183 | 289 | |
8 | 34,200 | 30,800 | 0 | 4 | 4,392 | 7,530 | 0.9 | 692 | 244 | 194 | 293 | |
9 | 51,300 | 46,200 | 0 | 7 | 5,000 | 9,000 | 0.9 | 761 | 250 | 229 | 300 | |
10 | 76,950 | 69,300 | 100,000 | 5s | 8 | 7,000 | 11,000 | 0.9 | 900 | 280 | 417 | 336 |
11 | 115,430 | 103,900 | 150,000 | 5s | 8 | 7,000 | 11,000 | 0.9 | 990 | 280 | 452 | 336 |
12 | 173,150 | 155,800 | 600,000 | 5s | 9 | 7,000 | 11,000 | 0.9 | 1,080 | 280 | 504 | 336 |
13 | 259,730 | 233,800 | 900,000 | 5s | 9 | 7,000 | 11,000 | 0.9 | 1,170 | 280 | 539 | 336 |
14 | 259,730 | 233,800 | 900,000 | 5s | 9 | 7,000 | 11,000 | 0.9 | 1,260 | 280 | 591 | 336 |
15 | 584,400 | 526,000 | 900,000 | 5s | 10 | 7,000 | 11,000 | 0.9 | 1,350 | 280 | 626 | 336 |
16 | 876,600 | 788,900 | 1,200,000 | 5s | 10 | 7,000 | 11,000 | 0.9 | 1,440 | 280 | 678 | 336 |
Total | 2,251,390 | 2,244,700 | 4,750,000 | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value. |
Thorium Technology Advantage | Level : 10 | Heavy Gunners Receive A Greatly Increased Rate of Fire |
Bunker Ranges
Bunker Range per Heavy Gunner Level | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUNKER ( +40% ) | 252 | 272 | 290 | 301 | 312 | 333 | 337 | 342 | 350 | 392 |
WATCHTOWER ( +50% ) | 270 | 291 | 311 | 323 | 335 | 357 | 362 | 366 | 375 | 420 |
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold |
Build & Repair Info
Level 10 Barracks Build & Repair Times Per Heavy Gunner Level ( T ) | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUILD | - | 2m 12s | 2m 25s | |||||||
REPAIR | - | 40s | 44s | |||||||
Level 10 Barracks Repair Costs Per Heavy Gunner Level | ||||||||||
METAL | - | 462 | 2,100 | |||||||
OIL | - | 791 | 3,300 | |||||||
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10. |
Schematic Summary
HEAVY GUNNER SCHEMATIC SUMMARY ( T ) | ||
Infantry Armor | Machine Gun Rounds | |
Machine Gun | Infantry Training | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Related Special Ops
RELATED SPECIAL OPs | ||||||
NAME | ICON | CLASS | LEVEL | DESCRIPTION | BENEFIT LENGTH |
EXTEND COST |
Big Guns | Attack | Common | 12 Mercenary Heavy Gunners join your attack after you deploy ground units. | 1h | 50,000 | |
Kitchen Sink | Attack | Uncommon | 10 Rifleman, 10 HGs, 10 Mortar Teams, 3 Flamethrowers join your attack after you deploy ground units. | 1h | 100,000 | |
Watch Dog | Defense | Common | 5 Mercenary Heavy Gunners & 5 Mortar Teams deploy when your Base is under Attack. | 12h | 50,000 | |
Double Agent | Tactical | Rare | Buildings you destroy produce Suicide Bombers, Flamethrowers and HGs who fight for you. | 1h | 500,000 | |
More Information and a the Full List of Ops available here: Special Ops |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Heavy Gunner was RETIRED in the Game Update of Jun 08, 2016.
- The Heavy Gunner's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.
- The Heavy Gunner received the ability to be upgraded to Veteran Level 6 in the Game Update of Aug 06, 2014.
- The Heavy Gunner received the ability to be upgraded to Veteran Level 5 in the Game Update of Apr 02, 2014.
- The Heavy Gunner received the ability to be upgraded to Veteran Level 4 in the Game Update of Jan 08, 2014.
- The Heavy Gunnert received the ability to be upgraded to Veteran Level 3 in the Game Update of Oct 30, 2013.
- The Heavy Gunner received the ability to be upgraded to Veteran Level 2 in the Game Update of Aug 14, 2013.
- The Heavy Gunner received the ability to be upgraded to Veteran Level in the Game Update of May 30, 2013.
- The Heavy Gunner received the ability to be upgraded to Level 10 in the Game Update of Feb 13, 2013.
- The Heavy Gunner received the ability to be upgraded to Level 9 in the Game Update of Nov 28,2012.
- The Heavy Gunner was introduced with the Official Public Beta release of War Commander on Sept 08, 2011.
Additional Facts
- The Heavy Gunner is one of the two Infantry Units that are already Unlocked at the start of War Commander.
- The other being the Riflemen.
- The Heavy Gunner is 1 of 3 Units that make up the Last Stand Defenders.
- The other two being the Rifleman & Mortar Team.
- The Heavy Gunner gets a +20% Boost to their Range versus Aircraft when not in a Bunker of any type.
- With the a Level 5 Precision Barrel or Optimized Assault Barrel the Level 10+ Heavy Gunner has the following:
- The Heavy Gunner has a Maximum ( Non-Bunker ) Range of 305.
- The Heavy Gunner has a Maximum ( Non-Bunker ) Range of 366 vs Aircraft.
- The Heavy Gunner has a Maximum Bunker ( Standard or Stronghold ) Range of 427.
- The Heavy Gunner has a Maximum Watchtower Range of 457 which out ranges all levels of the Hellstorm.
- The Heavy Gunner fires in a semi-constant stream which can make it hard for an Enemy Unit to escape once it starts firing.
- While continually engaging one target the Heavy Gunner will pause shooting for about 1/2 second every 3.5 seconds of shooting.
Trivia
- The Elite Heavy Gunner replaced the Heavy Gunner in the same Update that Retired it.
- The Heavy Gunner is blind in his right eye.
- The Heavy Gunner wears a Red Beret displaying the Kixeye Logo.
- The Heavy Gunner voice response "This is My Rifle, This is My Gun" is a reference to the 1987 movie Full Metal Jacket.
- Pixel Sheet Code : 3.v3
Quotes
Click Expand to View Additional Quotes
“ | ROAD TO HELL - Your Veteran Level 5 Heavy Gunner is equipped with the finest double barrel mini-gun available. | ” |
— Level 10 Message |
Unit Voice
Hit Expand to View This Section
Selecting
- Wanna piece of me?
- This is my rifle, this is my gun.
- Sir?
- Commander?
- Ready
- What's that?
- Reporting
Moving
- Moving into place.
- Lock and load.
- Sir yes sir!
- Yes sir!
- Affirmative.
- On my way.
- Moving out.
Attacking
- Lining up sights!
- Lock and load motherfuckers!
- get some!
- time to bring the pain!
- on it.
Related Pages
External Links
- Kixeye Forum ( 06/09/16 ) - UPDATE DETAILS: UNIT INFO, UNIQUES, and ELITES! ( Official ) - Info on Retirement of the Titan
Gallery - Animated
Gallery
( C ) | MERCENARY UNITS | ( EDIT ) |
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UH-60 Chopper ( Unreleased ) | ||