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Hellfire

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Hellfire   Elite Hellfire   Hellfire Schematic

Hellstorm
Hellstorm-Unlock
<< Prev HELLFIRE Next >>
Unit Class Upgrade Building Production Building
Vehicle Tech Center War Factory
Splash Damage Space Infantry Vehicle Air Building Map Speed
Yes 190 Poor OK Can't Hit Best 1.1
AVAILABLE FROM THE EVENT SHOP
Event XP Cost 19,250 xp
Requirements Challenger


Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil
1 N/A N/A N/A Instant 8 120,000 160,000 0.7 1,900 387 950
2 1,330,000 1,197,000 0 8 156,000 208,000 0.7 2,100 405 1,188
3 1,662,000 1,475,800 0 9 202,880 270,400 0.7 2,300 425 1,307
4 2,606,800 2,346,100 0 9 263,680 351,520 0.7 2,500 445 1,426
5 3,649,520 3,284,600 0 10 342,720 456,960 0.7 2,700 455 1,545
6 5,109,330 4,598,400 0 10 445,600 594,080 0.7 2,900 468 1,663
7 7,153,060 6,437,800 0 20h 0h 10 579,360 772,320 0.7 3,100 470 1,782
8 10,014,280 9,012,900 0 10 753,120 1,004,000 0.7 3,300 472 1,901
9 14,019,990 12,618,000 0 10 1,000,000 1,500,000 0.7 3,711 475 2,321
10 19,627,990 17,665,200 760,000 5s 10 1,250,000 1,750,000 0.7 3,900 475 3,210
11 27,479,190 24,731,300 760,000 5s 10 1,250,000 1,750,000 0.7 4,290 475 3,531
12 30,227,110 33,249,820 1,600,000 5s 10 1,250,000 1,750,000 0.7 4,680 475 3,852
13 31,738,470 33,325,390 2,400,000 5s 10 1,250,000 1,750,000 0.7 5,070 475 4,173
14 31,738,470 33,325,390 2,400,000 5s 10 1,250,000 1,750,000 0.7 5,460 475 4,494
15 5s 10 1,250,000 1,750,000 0.7 5,850 475 4,815
16 47,607,710 42,846,900 3,000,000 8d 7h 4m 10 1,250,000 1,750,000 0.7 6,240 475 5,136
Total 233,963,920 226,114,600 10,920,000 0d 00h 00m Note : Showing Data for a Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : The Hellfire Receives An Increased Rate of Fire

Build Times & Repair Information

Level 10 War Factory Build & Repair Times Per Hellfire Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 3h 18m 3h 18m 3h 18m 3h 18m 3h 18m 3h 30m 3h 51m
Repair 39m 36s 39m 36s 39m 36s 39m 36s 39m 36s
Level 10 War Factory Repair Costs Per Hellfire Level
Metal 24,000 31,200 40,576 52,736 68,544 89,120 115,872 150,624 200,000 250,000
Oil 32,000 41,600 54,080 70,304 91,392 118,816 154,464 200,800 300,000 350,000
Times for other War Factory Levels may be calculated by adding 5% for each level below Level 10.

Effective Hellfire Levels vs Turrets

Turret Level Level of Hellfire Required to Out Range Each Turret Type
Blitz Cryo Hellfire Laser Machine Mortar Napalm Plasma Rocket Shock
1 1 1 2 1 1 1 1 1 1 1
2 3 1 3 1 1 2 1 1 3 1
3 6 3 4 1 1 4 3 3 6 2
4 511 6 5 1 1 6 4 4 511 4
5 548 479 7 3 1 498 479 479 548 5
6 600 479 7 3 1 498 479 479 548 5
7 600 479 7 3 2 498 479 479 548 5
8 660 540 520 8 4 550 540 530 610 510
Image Turret-Blitz-120px Turret-Cryo-120px2 Turret-Hellfire-120px2 Turret-Laser-120px2 Turret-MachineGun-120px2 Turret-Mortar-120px2 NapalmTurret-Lv7(120px) Turret-Plasma-120px2 Turret-Rocket-120px2 Turret-Shock-120px2
Table Reflects Non-Customized Range Stats Only !!!

Related Special Ops

Name Icon Class Level Description Time of
Effect
Thorium to
Extend Op
Death From Above SpecialOp-DeathFromAbove-Big Defensive Uncommon 2 Mercenary Hellfires deploy when your base is under attack. 12h 100,000
More Information and a the Full List of Ops available here: Special Ops

History of Availability

Hellfire Event Shop History 
Event Shop Status eXP Cost / WCP Special Event
Introduction EventStore-NewUnitBlank 2,250 xp Operation: Hellfire
Prize Hold EventShopInfo-Unavailable-Blank Unavailable Operation: Red Sky
Return to Event Shop EventStore-UnitBlank 1,925 xp Operation: Rolling Thunder
XP Restructure HellfireReq 19,250 xp Operation: Hellstorm
eXP Sale Hellfire-EventShopInfo-Deadpoint2 9,625 xp Operation: Deadpoint 2
Wave Checkpoint Prize Hellfire-EventShopInfo-Hellfire(2014) Wave 20 Operation: Red Storm (2014)
Wave Checkpoint Prize Hellfire-EventShopInfo-Floodgate Wave 11 Operation: Floodgate
Wave Checkpoint Prize Hellfire-Cerberus2 Wave 6 Operation: Cerberus 2
Offered in Event Shop Continuously Except Where Otherwise Stated  //  eXP = Event Experience Points / WCP = Wave Checkpoint Prize

Update History

Additional Facts

  • The Hellfire Missiles fired from the Hellfire have a show high arc trajectory which makes them vulnerable to being destroyed before reaching the Target from all Anti-Air Units with the exception of the Flak Weapons, The Flak Tank and the Flak Turret.
  • The Reaper Drone has the capability of Air to Air targeting therefore it may be distracted from attacking by the incoming Hellfire Missiles.
  • Up to 7 Hellfire may be placed into a single Platoon with a Level 10 Storage.
  • Up to 10 Hellfire may be placed into a single Platoon with a Level 10 Storage and a Level 15 War Factory.
  • Since there are so many defenses that can destroy the Hellfire Missile it usually requires many Hellfire Vehicles all shooting at or near the same target for a Missile to get through the defensive fire. Once a few missiles do make it through it the defense will start to break, As the the number of defensive guns goes down the number of missiles successfully making it to their target goes up.
  • Other good Units to defend against Hellfire are Gatling/Elite for their range and rate of fire and Snipers ( to attack the Hellfire vehicles themselves ) for their great range and ability not to get distracted by the missiles.
  • Commanders should always be aware of the vast Splash Damage ( both intended and unintended ) done by the Hellfire missiles.
  • The Hellfire, Hellstorm and Hellfire Turret are all just different firing platforms for the same class of Hellfire Missiles.
  • Non-Customized Hellfire Vehicles have an extremely slow rotation and movement speed. This vastly hinders its mobility making getting to the target a slow process and running from trouble an non option.

In-Game Quotes

Click Expand to View Additional Quotes


Hellfire's are armored bombardment platforms, perfect for raining destruction upon the enemy with long range rocket strikes
  — In-game description 

Cutting the weight of the rocket and increasing the output of the propellant allows the Hellfire to load and deploy rockets.
  — Level 10 Description 



May whatever your enemies pray to have mercy on their souls.
  — Old Fully Upgraded Level 9 Description 

Related Pages

External Links

Animated Gallery

Gallery

Images have been resized to fit in the page. Click to enlarge.

  • Level 2 Stats with a Level ? War Factory
  • Level 4 Stats with a Level 10 War Factory
  • Level 5 Stats with a Level 10 War Factory
  • Level 6 Stats with a Level 10 War Factory
  • Level 7 Stats with a Level 10 War Factory
  • Level 8 Stats with a Level 10 War Factory
  • Level 9 Stats with a Level 10 War Factory
  • Level 10 Stats with a Level 10 War Factory
  • Level 11 Stats with a Level 10 War Factory
  • Level 12 Stats with a Level 10 War Factory
  • Level 13 Stats with a Level 10 War Factory

Video

War Commander Operation Hellfire02:16

War Commander Operation Hellfire

From Kixeye

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