Basic Information
The Hellfire Schematic has 5 Component Slots each containing 2 to 7 Upgradable Items.
Schematic Summary
HELLFIRE SCHEMATIC SUMMARY ( T )
Heavy Tank Engine
Hellfire Missile
Adv. Targeting System
Medium Treads
Medium Armor
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
Component Slots
Hellfire Missile
107
INFERNO MISSILE : Add Fire Effect On Damage ( AoE ) ( Edit )
Status Effect Weapon : Napalm
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
600,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
900,000
5s
7
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
1,200,000
5s
8
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,500,000
5s
9
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,800,000
5s
10
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
2,800,000
5s
10
105,000
52,500
500
SEE BELOW
INFERNO MISSILE : Level Description
1
Adds Tiny Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
2
Adds Small Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
3
Adds Medium Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
4
Adds Large Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
5
Adds Giant Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
6
Adds Giant Fire Effect ( ) • Shots Create a Fire Area of Effect ( AoE )
108
CRYO MISSILE : Add Freeze Effect On Damage ( AoE ) ( Edit )
Status Effect Weapon : Cryo
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
600,000
5s
30,000
15,000
500
SEE BELOW
2
2,700,000
2,700,000
900,000
5s
7
45,000
22,500
500
SEE BELOW
3
3,600,000
3,600,000
1,200,000
5s
8
60,000
30,000
500
SEE BELOW
4
4,500,000
4,500,000
1,500,000
5s
9
75,000
37,500
500
SEE BELOW
5
5,400,000
5,400,000
1,800,000
5s
10
90,000
45,000
500
SEE BELOW
6
6,300,000
6,300,000
2,800,000
5s
10
105,000
52,500
500
SEE BELOW
CRYO MISSILE : Level Description
1
Adds Tiny Cryo Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
2
Adds Small Cryo Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
3
Adds Medium Cryo Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
4
Adds Cryo Fire Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
5
Adds Cryo Fire Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
6
Adds Giant Cryo Effect ( ) • Shots Create a Cryo Area of Effect ( AoE )
109
BALLISTIC MISSILE : Reduced Reload Time ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
1,200,000
5s
30,000
25,000
500
- 10% Reload Time
2
2,700,000
2,700,000
1,800,000
5s
7
45,000
37,500
500
- 20% Reload Time
3
3,600,000
3,600,000
2,000,000
5s
8
60,000
50,000
500
- 30% Reload Time
4
4,500,000
4,500,000
2,000,000
5s
9
75,000
62,500
500
- 40% Reload Time
5
5,400,000
5,400,000
2,000,000
5s
10
90,000
75,000
500
- 50% Reload Time
6
6,300,000
6,300,000
4,000,000
5s
10
105,000
500
- 50% Reload Time
159
DUEL MISSILE PAYLOAD ( Epic Tech ) : Enables Firing Two Missiles Quickly ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
6
64,000
32,250
500
+ 10% Damage to Vehicles
2
5,805,000
5,805,000
1,290,000
5s
7
96,750
48,375
500
+ 20% Damage to Vehicles
3
7,740,000
7,740,000
1,720,000
5s
8
129,000
65,500
500
+ 30% Damage to Vehicles
4
9,675,000
9,675,000
2,150,000
5s
9
161,250
80,625
500
+ 40% Damage to Vehicles
5
11,610,000
11,610,000
2,580,000
5s
10
193,500
96,750
500
+ 50% Damage to Vehicles
6
13,545,000
13,545,000
3,010,000
5s
10
500
+ 60% Damage to Vehicles
Advanced Targeting System
110
ACTIVE TARGETING : Increased Damage To All Ground Units ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
15,000
0
500
SEE BELOW
2
1,350,000
1,350,000
0
40m
7
22,500
0
500
SEE BELOW
3
1,800,000
1,800,000
0
1h 20m
8
30,000
0
500
SEE BELOW
4
2,250,000
2,250,000
0
2h 40m
9
37,500
0
500
SEE BELOW
5
2,700,000
2,700,000
0
5h 20m
10
45,000
0
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
10
500
SEE BELOW
ACTIVE TARGETING : Level Description
1
+ 10% Damage to Infantry • + 10% Damage to Vehicles
2
+ 20% Damage to Infantry • + 20% Damage to Vehicles
3
+ 30% Damage to Infantry • + 30% Damage to Vehicles
4
+ 40% Damage to Infantry • + 40% Damage to Vehicles
5
+ 50% Damage to Infantry • + 50% Damage to Vehicles
6
+ 60% Damage to Infantry • + 60% Damage to Vehicles
035
PRECISION TARGETING : Increased Damage to Buildings & Barricades ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
15,000
0
500
- 10% Damage to Buildings
2
1,350,000
1,350,000
0
40m
7
22,500
0
500
- 20% Damage to Buildings
3
3,600,000
3,600,000
800,000
5s
8
60,000
30,000
500
- 30% Damage to Buildings
4
4,500,000
4,500,000
1,000,000
5s
9
75,000
37,000
500
- 40% Damage to Buildings
5
5,400,000
5,400,000
1,200,000
5s
10
90,000
500
- 50% Damage to Buildings
6
6,300,000
6,300,000
1,400,000
5s
10
500
- 60% Damage to Buildings
158
BRIMSTONE TARGETING SYSTEM ( Epic Tech ) : Enables Firing of Brimstone Missiles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
6
64,000
32,250
500
SEE BELOW
2
5,805,000
5,805,000
1,290,000
5s
7
96,750
48,375
500
SEE BELOW
3
7,740,000
7,740,000
1,720,000
5s
8
129,000
65,500
500
SEE BELOW
4
9,675,000
9,675,000
2,150,000
5s
9
161,250
80,625
500
SEE BELOW
5
11,610,000
11,610,000
2,580,000
5s
10
193,500
96,750
500
SEE BELOW
6
13,545,000
13,545,000
3,010,000
5s
10
500
SEE BELOW
BRIMSTONE TARGETING SYSTEM : Level Description
1
Faster, Low Flying Hellfire Missiles • + 10% Damage To Buildings
2
Faster, Low Flying Hellfire Missiles • + 20% Damage To Buildings
3
Faster, Low Flying Hellfire Missiles • + 30% Damage To Buildings
4
Faster, Low Flying Hellfire Missiles • + 40% Damage To Buildings
5
Faster, Low Flying Hellfire Missiles • + 50% Damage To Buildings
6
Faster, Low Flying Hellfire Missiles • + 60% Damage To Buildings
Medium Armor
043
MEDIUM STEEL PLATED ROOF : Reduced Damage From Air Units ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
1
15,000
0
500
- 5% Damage from Aircraft
2
1,350,000
1,350,000
0
40m
3
22,500
0
500
- 10% Damage from Aircraft
3
1,800,000
1,800,000
0
1h 20m
5
30,000
0
500
- 15% Damage from Aircraft
4
2,250,000
2,250,000
0
2h 40m
7
37,500
0
500
- 20% Damage from Aircraft
5
2,700,000
2,700,000
0
5h 20m
10
45,000
0
500
- 25% Damage from Aircraft
6
6,300,000
6,300,000
1,400,000
5s
10
500
- 30% Damage from Aircraft
044
MEDIUM HARDENED ARMOR : Reduced Damage From Ground Units ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
1
15,000
0
500
- 5% Damage from Ground
2
1,350,000
1,350,000
0
40m
3
22,500
0
500
- 10% Damage from Ground
3
1,800,000
1,800,000
0
1h 20m
5
30,000
0
500
- 15% Damage from Ground
4
2,250,000
2,250,000
0
2h 40m
7
37,500
0
500
- 20% Damage from Ground
5
2,700,000
2,700,000
0
5h 20m
10
45,000
0
500
- 25% Damage from Ground
6
6,300,000
6,300,000
1,400,000
5s
10
500
- 30% Damage from Ground
087
IONIZED ARMOR : Reduced Damage From Energy Weapons ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
6
30,000
5,000
500
SEE BELOW
2
2,700,000
2,700,000
600,000
5s
7
45,000
7,5000
500
SEE BELOW
3
3,600,000
3,600,000
800,000
5s
8
500
SEE BELOW
4
4,500,000
4,500,000
1,000,000
5s
9
500
SEE BELOW
5
5,400,000
5,400,000
1,200,000
5s
10
500
SEE BELOW
6
6,300,000
6,300,000
2,420,000
5s
10
500
SEE BELOW
IONIZED ARMOR : Level Description
1
- 10% Damage Taken From Plasma , Lasers & Elcticity
2
- 20% Damage Taken From Plasma , Lasers & Elcticity
3
- 25% Damage Taken From Plasma , Lasers & Elcticity
4
- 30% Damage Taken From Plasma , Lasers & Elcticity
5
- 35% Damage Taken From Plasma , Lasers & Elcticity
6
- 40% Damage Taken From Plasma , Lasers & Elcticity
093
LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
1
15,000
0
500
SEE BELOW
2
1,350,000
1,350,000
0
40m
3
22,500
0
500
SEE BELOW
3
1,800,000
1,800,000
0
1h 20m
5
30,000
0
500
SEE BELOW
4
2,250,000
2,250,000
0
2h 40m
7
37,500
0
500
SEE BELOW
5
2,700,000
2,700,000
0
5h 20m
10
45,000
0
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
10
500
SEE BELOW
LIGHTWEIGHT ARMOR : Level Description
1
+ 5% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
2
+ 10% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
3
+ 15% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
4
+ 20% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
5
+ 25% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
6
+ 30% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
094
HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
1
15,000
0
500
SEE BELOW
2
1,350,000
1,350,000
0
40m
3
22,500
0
500
SEE BELOW
3
1,800,000
1,800,000
0
1h 20m
5
30,000
0
500
SEE BELOW
4
2,250,000
2,250,000
0
2h 40m
7
37,500
0
500
SEE BELOW
5
2,700,000
2,700,000
0
5h 20m
10
45,000
0
500
SEE BELOW
6
6,300,000
6,300,000
1,400,000
5s
10
500
SEE BELOW
HEAVYWEIGHT ARMOR : Level Description
1
- 2% Damage Taken From All • - 10% Movement Speed
2
- 4% Damage Taken From All • - 10% Movement Speed
3
- 6% Damage Taken From All • - 10% Movement Speed
4
- 8% Damage Taken From All • - 10% Movement Speed
5
- 10% Damage Taken From All • - 10% Movement Speed
6
- 12% Damage Taken From All • - 10% Movement Speed
378
Ltd. STEEL FRAME ( Limited Tech ) : Reduces Fire Damage Taken ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
9
500
SEE BELOW
2
48,600,000
48,600,000
1,200,000
5s
9
500
SEE BELOW
3
64,800,000
64,800,000
1,600,000
5s
9
500
SEE BELOW
4
81,000,000
81,000,000
2,000,000
5s
10
500
SEE BELOW
5
97,200,000
97,200,000
2,400,000
5s
10
500
SEE BELOW
6
113,400,000
113,400,000
2,800,000
5s
10
500
SEE BELOW
Ltd. STEEL FRAME : Level Description
1
- 12% Damage taken from Fire • - 10% Damage taken from Plasma , Lasers & Electricity
2
- 14% Damage taken from Fire • - 10% Damage taken from Plasma , Lasers & Electricity
3
- 16% Damage taken from Fire • - 15% Damage taken from Plasma , Lasers & Electricity
4
- 18% Damage taken from Fire • - 15% Damage taken from Plasma , Lasers & Electricity
5
- 20% Damage taken from Fire • - 20 Damage taken from Plasma , Lasers & Electricity
6
- 20% Damage taken from Fire • - 20% Damage taken from Plasma , Lasers & Electricity • + 10% Damage to All
378
STEEL FRAME ( Epic Tech ) : Reduces Fire Damage Taken ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N/A
N/A
N/A
N/A
9
540,000
46,000
500
See Below
2
48,600,000
48,600,000
1,248,000
5s
9
500
See Below
3
64,800,000
64,800,000
1,664,000
5s
9
500
See Below
4
81,000,000
81,000,000
2,080,000
5s
10
500
See Below
5
97,200,000
97,200,000
2,496,000
5s
10
500
See Below
6
113,400,000
113,400,000
2,900,000
5s
10
500
See Below
STEEL FRAME : Level Descriptions
1
- 2% Damage taken from Fire
2
- 4% Damage taken from Fire
3
- 6% Damage taken from Fire • - 5% Damage taken from Plasma , Lasers & Electricity
4
- 8% Damage taken from Fire • - 5% Damage taken from Plasma , Lasers & Electricity
5
- 10% Damage taken from Fire • - 10% Damage taken from Plasma , Lasers & Electricity
6
- 10% Damage taken from Fire • - 10% Damage taken from Plasma , Lasers & Electricity • + 5% Damage to All
Heavy Tank Engine
063
MAGNUM HEAVY TANK ENGINE : Higher Top Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,170,000
1,170,000
0
13m
19,500
0
500
+ 5% Movement Speed
2
1,755,000
1,755,000
0
52m
29,250
0
500
+ 10% Movement Speed
3
2,340,000
2,340,000
0
1h 44m
39,000
0
500
+ 15% Movement Speed
4
2,295,000
2,295,000
0
3h 28m
7
48,750
0
500
+ 20% Movement Speed
5
3,510,000
3,510,000
0
6h 56m
10
58,500
0
500
+ 25% Movement Speed
6
7,245,000
7,245,000
1,610,000
5s
10
500
+ 30% Movement Speed
064
HIGH RPM HEAVY TRANSMISSION : Higher Acceleration ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,170,000
1,170,000
0
13m
19,500
0
500
+ 10% Higher Acceleration
2
1,755,000
1,755,000
0
52m
29,250
0
500
+ 20% Higher Acceleration
3
2,340,000
2,340,000
0
1h 44m
39,000
0
500
+ 30% Higher Acceleration
4
2,295,000
2,295,000
0
3h 28m
8
48,750
0
500
+ 40% Higher Acceleration
5
3,510,000
3,510,000
0
6h 56m
10
58,500
0
500
+ 50% Higher Acceleration
6
7,245,000
7,245,000
1,610,000
5s
10
500
+ 50% Higher Acceleration
065
SUPERCHARGED HEAVY ENGINE ( Lost Tech ) : Higher Top Speed & Acceleration ( Edit )
Lost Tech Found In Ruins of Armored Corps & Ironstrike Bases
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N / A
N / A
N / A
N / A
1
49,500
8,250
500
SEE BELOW
2
N / A
N / A
N / A
N / A
45,000
7,500
500
SEE BELOW
3
N / A
N / A
N / A
N / A
500
SEE BELOW
4
N / A
N / A
N / A
N / A
500
SEE BELOW
5
N / A
N / A
N / A
N / A
500
SEE BELOW
6
7,245,000
7,245,000
1,610,000
5s
10
500
SEE BELOW
SUPERCHARGED HEAVY ENGINE : Level Description
1
+ 10% Acceleration • + 5% Movement Speed
2
+ 20% Acceleration • + 10% Movement Speed
3
+ 30% Acceleration • + 15% Movement Speed
4
+ 40% Acceleration • + 20% Movement Speed
5
+ 50% Acceleration • + 25% Movement Speed
6
+ 60% Acceleration • + 30% Movement Speed
Medium Treads
033
UPGRADED TREADS : Higher Top Speed ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
0
10m
2
15,000
0
500
+ 5% Movement Speed
2
1,350,000
1,350,000
0
40m
3
22,500
0
500
+ 10% Movement Speed
3
1,800,000
1,800,000
0
1h 20m
4
30,000
0
500
+ 15% Movement Speed
4
2,250,000
2,250,000
0
2h 40m
5
37,500
0
500
+ 20% Movement Speed
5
2,700,000
2,700,000
0
5h 20m
6
45,000
0
500
+ 25% Movement Speed
6
6,300,000
6,300,000
1,400,000
5s
7
500
+ 30% Movement Speed
035
MINESWEEPER TREADS : Reduced Damage from Mines ( Edit )
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Capacity Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
400,000
5s
2
30,000
5,000
500
- 25% Damage From Mines
2
2,700,000
2,700,000
600,000
5s
3
45,000
7,500
500
- 40% Damage From Mines
3
3,600,000
3,600,000
800,000
5s
4
60,000
10,000
500
- 60% Damage From Mines
4
4,500,000
4,500,000
1,000,000
5s
5
75,000
12,500
500
- 80% Damage From Mines
5
5,400,000
5,400,000
1,200,000
5s
6
90,000
15,000
500
- 95% Damage From Mines
6
6,300,000
6,300,000
1,400,000
5s
7
500
- 98% Damage From Mines
Slot Compatibility
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
The Hellfire Sch. gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016 .
The Hellfire Sch. increased its Capacity to 2,500 ( 500 Slot ) in the Game Update of Mar 24, 2016 .
The Hellfire Sch. changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016 .
The Hellfire Sch. gained Steel Frame via Shadow Ops : Cycle #6 on Nov 28, 2014.
The Hellfire Sch. gained Ltd. Steel Frame via the Gear Store in the Game Update of Nov 26, 2014 .
The Hellfire Sch. gained Level 6 Components in the Game Update of Jun 18, 2014 .
The Hellfire Sch. gained Brimstone Targeting System via the Event Shop during Operation: Devil's Grip ( Dec 19, 2013 ) .
The Hellfire Sch. gained Dual Missile Payload via the Event Shop during Operation: Devil's Grip ( Dec 19, 2013 ) .
The Hellfire Schematic was introduced via the Event Shop during Operation: Deadpoint 2 ( Sep 26, 2013 ) .
Additional Information
The Hellfire Schematic has 1 Lost Tech components.
The Hellfire Schematic has 3 Epic Tech components.
The Hellfire Schematic has 1 Limited Tech components.
Quotes
Click Expand to View Additional Quotes
“ The Hellfire schematic allows you to customize this vehicle! Equip your Hellfires with extra armor and more powerful missiles to make them rain death upon the enemy. ” — Event Shop Description
“ Modify your Hellfire to your exact specifications! ” — Shared unlocked post on Facebook
“ Additional Quote Here. ” — Quote Source
Related Pages
Gallery
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Hellfire Schematic Unlocked
Video
For more videos on this topic see : Hellfire Schematic Additional Video
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