SPLASH DAMAGE
|
SPACE
|
INFANTRY
|
VEHICLE
|
AIR
|
BUILDING
|
MAP SPEED
|
YES
|
80
|
BEST
|
OK
|
BEST
|
OK
|
1.1
|
|
UNLOCK REQUIREMENTS
|
Unknown
|
|
( T ) • ( C )
|
UNIQUE UNIT
|
|
A powerful unit with a Production Limit of 1 • For more information see Unique Unit
|
|
Stat Progression
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Academy Level
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Range vs Air
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
|
478,000
|
968,000
|
1.0
|
3,749
|
324
|
497
|
389
|
2
|
38,925,011
|
35,032,583
|
800,000
|
1d 22h 13m
|
9
|
513,333
|
1,249,333
|
1.0
|
3,991
|
332
|
531
|
398
|
3
|
49,373,449
|
44,436,166
|
1,200,000
|
2d 22h 26m
|
|
560,666
|
1,530,666
|
1.0
|
4,370
|
340
|
600
|
408
|
4
|
59,821,883
|
53,839,749
|
1,600,000
|
3d 22h 40m
|
|
601,999
|
1,811,999
|
1.0
|
5,175
|
360
|
720
|
432
|
5
|
70,270,319
|
63,243,332
|
2,000,000
|
4d 22h 53m
|
|
643,332
|
2,093,332
|
1.0
|
5,693
|
360
|
794
|
432
|
6
|
80,718,755
|
72,646,915
|
2,400,000
|
5d 23h 06m
|
|
684,665
|
2,374,665
|
1.0
|
6,210
|
360
|
863
|
432
|
7
|
91,167,191
|
82,050,498
|
2,800,000
|
6d 23h 20m
|
|
725,998
|
2,655,998
|
1.0
|
6,728
|
360
|
937
|
432
|
8
|
101,615,627
|
91,454,081
|
3,200,000
|
7d 23h 33m
|
|
767,331
|
2,937,331
|
1.0
|
7,245
|
360
|
1,006
|
432
|
9
|
112,064,063
|
100,857,664
|
3,600,000
|
8d 23h 46m
|
|
808,664
|
3,218,664
|
1.0
|
7,763
|
360
|
1,080
|
432
|
10
|
122,512,500
|
110,261,250
|
4,000,000
|
10d 23h
|
|
850,000
|
3,500,000
|
1.0
|
8,280
|
360
|
1,154
|
432
|
|
Total
|
726,468,798
|
653,822,238
|
21,600,000
|
54d 14h 42m
|
Note : Showing Data from Non-Customized Unit
|
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value.
|
Build & Repair Information
|
Level 10 Barracks Build & Repair Times Per Hercules Commander Level ( T )
|
|
|
LEVEL 1
|
LEVEL 2
|
LEVEL 3
|
LEVEL 4
|
LEVEL 5
|
LEVEL 6
|
LEVEL 7
|
LEVEL 8
|
LEVEL 9
|
LEVEL 10+
|
BUILD
|
16h 30m
|
16h 38m
|
|
16h 56m
|
17h 5m
|
|
|
17h 31m
|
|
17h 49m
|
REPAIR
|
4h 57m
|
4h 59m
|
|
|
|
|
|
|
|
|
Level 10 Barracks Repair Costs Per Hercules Commander Level
|
METAL
|
143,400
|
155,800
|
|
|
|
|
|
|
|
|
OIL
|
290,400
|
374,800
|
|
|
|
|
|
|
|
|
|
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10.
|
Effective Unit Levels vs Turret
|
Turret Level
|
Level of Hercules Commander Required to Out Range Each Turret Type
|
|
Avalanche
|
Blitz
|
Cryo
|
Fire Bomb
|
Flood
|
Hellfire
|
Ion
|
Laser
|
Machine
|
Micro
|
Mortar
|
Napalm
|
Overwatch
|
Plasma
|
Rocket
|
Shock
|
1
|
400
|
361
|
4
|
400
|
361
|
387
|
400
|
1
|
1
|
700
|
364
|
400
|
361
|
4
|
361
|
4
|
2
|
425
|
411
|
379
|
425
|
411
|
400
|
425
|
3
|
1
|
700
|
394
|
425
|
411
|
379
|
411
|
375
|
3
|
450
|
461
|
410
|
450
|
461
|
425
|
450
|
365
|
2
|
700
|
426
|
450
|
461
|
410
|
461
|
400
|
4
|
475
|
511
|
443
|
475
|
511
|
450
|
475
|
385
|
3
|
700
|
461
|
475
|
511
|
443
|
511
|
425
|
5
|
500
|
548
|
479
|
500
|
561
|
468
|
500
|
410
|
4
|
700
|
498
|
500
|
561
|
479
|
548
|
450
|
6
|
525
|
600
|
479
|
525
|
611
|
468
|
525
|
410
|
380
|
700
|
498
|
525
|
611
|
479
|
548
|
450
|
7
|
550
|
600
|
479
|
550
|
661
|
468
|
550
|
410
|
380
|
700
|
498
|
550
|
661
|
479
|
548
|
450
|
8
|
600
|
660
|
540
|
600
|
700
|
520
|
600
|
470
|
440
|
700
|
550
|
600
|
700
|
530
|
610
|
510
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Table Reflects Non-Customized Range Stats Only !!!
|
Schematic Summery
|
HERCULES SCHEMATIC SUMMARY ( T )
|
|
Shoulder Cannon
|
|
Pilot Training
|
|
|
|
Hand Cannon
|
|
Mech Armor
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
Commander Unit Function
For More Information On This Topic See : Commander Unit
- The Hercules Commander provides the following Buffs to the Hercules and/or Elite Hercules:
- Increased Damage
- Up to 15% Increased Damage at max level.
- Increased Range
- Up to 10% Increased Range at max level.
- To receive the Buffs the Hercules & Elite Hercules must be
- In the same Platoon as the Hercules Commander
- Deployed in the same battle as the Hercules Commander
- Be within the Hercules Commander's Range of Influence.
- Hercules & Elite Hercules under the influence of a Hercules Commander will display a special icon ( ).
History of Availability
Hercules Commander Shadow Ops History
|
AVAILABILITY STATUS
|
PRIZE TIER
|
CYCLE NUMBER
|
CYCLE DATES
|
Introduction
|
|
Tier 3
|
Cycle # 4
|
Oct 03, 2014 Thru Oct 24, 2014
|
|
Only Offered As Shadow Ops Prize For Dates Listed
|
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
Trivia
Pixel Sheet Code : 89
Firsts & Records
- War Commander First :
- The First Infantry Commander Unit to be introduced - The Hercules Commander
Quotes
Click Expand to View Additional Quotes
“ | The Hercules Commander fortifies your Hercules units into powerhouse defenders. | ” |
| — Shadow Ops Description |
“ | In Game Description Quote Here. | ” |
| — In-Game Description |
“ | Insert text here, without quotes. | ” |
| — Attribution |
Related Pages
External Links
- Kixeye Forum ( 08/28/14 ) - Fight To Win ( Official ) - Shadow Ops Information.
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Tier 3 Shadow Ops Prizes
Cycle #4
Tier 3 Shadow Ops Prize Draw
Cycle #4
In Game Appearance
Actual Size
Level 1 Stats with a Level 10 Barracks
Level 2 Stats with a Level 10 Barracks
Navigation