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Hercules   Elite Hercules   Hercules Schematic

 ( T ) HERCULES SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING HerculesSchematicPic
Schematic Infantry Schematic Workshop
UNLOCK REQUIREMENTS
eHercules or Hercules Cmd    Level 1 Workshop
SCHEMATIC COMPONENT CAPACITY
2,000 for All Levels of Equipped Unit
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Hercules Schematic has 4 Component Categories each containing 3 to 7 Upgradable Items.

Schematic Summery

HERCULES SCHEMATIC SUMMARY   ( T )
Shoulder Cannon Pilot Training
HerculesSchematicPic
Hand Cannon  Mech Armor 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Shoulder Cannon


099 PLASMA CANNON : Adds Plasma Cannon That Can Target Aircraft ( Edit )
Techicon-PlasmaCannon Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 3 7,500 0 500 Adds Plasma Weapon
2 675,000 675,000 0 20m 11,250 0 500 - 10% Charge Time
3 1,800,000 1,800,000 400,000 5s 7 30,000 15,000 500 - 15% Charge Time
4 2,250,000 2,250,000 500,000 5s 9 37,500 18,750 500 - 20% Charge Time
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 - 25% Charge Time
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 - 30% Charge Time
PLASMA CANNON : Level Description
1 - 6 Adds Plasma Weapon That Can Target Aircraft
100 CRYO CANNON : Adds Cryo Cannon to Unit ( Edit )
Cryo-ICON  Status Effect Weapon : Cryo  Cryo-ICON
Techicon-CryoCannon Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 3 7,500 0 500 Adds Cryo Weapon
2 675,000 675,000 0 20m 11,250 0 500 - 10% Reload Time
3 1,800,000 1,800,000 400,000 5s 7 30,000 15,000 500 - 20% Reload Time
4 2,250,000 2,250,000 500,000 5s 9 37,500 18,750 500 - 30% Reload Time
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 - 40% Reload Time
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 - 50% Reload Time
CRYO CANNON : Level Description
1 - 6 Adds Cryo Cannon To All Levels
101 MORTAR CANNON : Adds Mortar Cannon to Unit ( Edit )
Techicon-MortarCannon Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 2 7,500 0 500 Adds Mortor Weapon
2 675,000 675,000 0 20m 11,250 0 500 - 10% Reload Time
3 900,000 900,000 0 40m 6 15,000 0 500 - 15% Reload Time
4 1,125,000 1,125,000 0 1h 20m 6 18,750 0 500 - 20% Reload Time
5 1,350,000 1,350,000 0 2h 40m 6 22,500 0 500 - 25% Reload Time
6 3,150,000 3,150,000 700,000 5s 45,000 500 - 30% Reload Time
MORTAR CANNON : Level Description
1 - 6 Adds Mortar Cannon To All Levels

Hand Cannon


096 ANTI-PROJECTILE : Increased Damage vs Missiles  ( Edit )
Techicon-Anti-Projectile Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 + 5% Damage to Missiles
2 675,000 675,000 0 20m 11,250 0 500 + 10% Damage to Missiles
3 900,000 900,000 0 40m 15,000 0 500 + 15% Damage to Missiles
4 1,125,000 1,125,000 0 1h 20m 7 18,750 0 500 + 20% Damage to Missiles
5 1,350,000 1,350,000 0 2h 40m 8 22,500 0 500 + 25% Damage to Missiles
6 3,150,000 3,150,000 700,000 5s 9 52,000 26,250 500 +30% Damage to Missiles
097 ANTI-INFANTRY : Increased Damage vs Infantry ( Edit )
Techicon-Anti-Infantry Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 + 10% Damage to Infantry
2 675,000 675,000 0 20m 11,250 0 500 + 20% Damage to Infantry
3 900,000 900,000 0 40m 7 15,000 0 500 + 30% Damage to Infantry
4 1,125,000 1,125,000 0 1h 20m 8 18,750 0 500 + 40% Damage to Infantry
5 1,350,000 1,350,000 0 2h 40m 9 22,500 0 500 + 50% Damage to Infantry
6 3,150,000 3,150,000 700,000 5s 10 52,000 26,250 500 + 60% Damage to Infantry
098 ANTI-VEHICLE : Increased Damage vs Vehicles ( Edit )
Techicon-Anti-Vehicle Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 + 10% Damage to Vehicles
2 675,000 675,000 0 20m 7 11,250 0 500 + 20% Damage to Vehicles
3 1,800,000 1,800,000 400,000 5s 8 30,000 15,000 500 + 30% Damage to Vehicles
4 2,250,000 2,250,000 500,000 5s 9 37,500 18,750 500 + 40% Damage to Vehicles
5 2,700,000 2,700,000 600,000 5s 10 45,000 500 + 50% Damage to Vehicles
6 3,150,000 3,150,000 700,000 5s 10 52,000 26,250 500 + 60% Damage to Vehicles
282 PUNISHER CANNON ( Epic Tech ) : Increase Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsPunisher Cannon Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 10 60,000 30,000 500 + 25% Damage to All
2 5,400,000 5,400,000 1,200,000 5s 10 500 + 30% Damage to All
3 7,200,000 7,200,000 1,600,000 5s 10 500 + 35% Damage to All
4 9,000,000 9,000,000 2,036,000 5s 10 500 + 40% Damage to All
5 10,800,000 10,800,000 2,400,000 5s 10 500 + 45% Damage to All
6 12,600,000 12,600,000 2,940,000 5s 10 500 + 50% Damage to All
296 LASER CANNONS ( Epic Tech ) : Enables the Firing of Lasers  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsLaser Cannons Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 10 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 10 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
LASER CANNONS : Level Description
1 + 5% Damage to All    Fires Lasers
2 + 10% Damage to All    Fires Lasers
3 + 15% Damage to All    Fires Lasers
4 + 20% Damage to All    Fires Lasers
5 + 25% Damage to All    Fires Lasers
6 + 35% Damage to All    Fires Lasers
327 CORROSION CANNON : Adds Corrosion Status Effect ( Edit )
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-CorrosionCannons Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 10 30,000 15,000 500 Adds Tiny Corrosive Effect
2 2,700,000 2,700,000 600,000 5s 10 500 Adds Smal Corrosive Effect
3 3,600,000 3,600,000 800,000 5s 10 500 Adds Medium Corrosive Effect
4 4,500,000 4,500,000 1,000,000 5s 10 500 Adds Large Corrosive Effect
5 5,400,000 5,400,000 1,200,000 5s 10 500 Adds Giant Corrosive Effect
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CORROSION CANNON : Level Description
6 +5% Damage to All    Adds Giant Corrosive Effect
368 ION CANNONS ( Limited Tech ) : Replaces Main Weapon with Ion Launcher  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-IonCannons
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 300,000 143,000 500 SEE BELOW
2 27,000,000 27,000,000 1,200,000 5s 500 SEE BELOW
3 36,000,000 36,000,000 1,600,000 5s 500 SEE BELOW
4 45,000,000 45,000,000 2,000,000 5s 500 SEE BELOW
5 54,000,000 54,000,000 2,400,000 5s 500 SEE BELOW
6 63,000,000 63,000,000 2,800,000 5s 500 SEE BELOW
ION CANNONS : Level Description
1 Replaces Main Cannons with Ion Cannons
2 + 5% Damage to All    Replaces Main Cannons with Ion Cannons
3 + 10% Damage to All    Replaces Main Cannons with Ion Cannons
4 + 15% Damage to All    Replaces Main Cannons with Ion Cannons
5 + 20% Damage to All    Replaces Main Cannons with Ion Cannons
6 + 25% Damage to All    Replaces Main Cannons with Ion Cannons

Pilot Training


104 MECH COMBAT : Increased Damage vs Vehicles  ( Edit )
Techicon-MechCombat Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 7,500 0 500 + 10% Damage to Vehicles
2 675,000 675,000 0 11,250 0 500 + 20% Damage to Vehicles
3 900,000 900,000 0 7 15,000 0 500 + 30% Damage to Vehicles
4 1,125,000 1,125,000 0 8 18,750 0 500 + 40% Damage to Vehicles
5 1,350,000 1,350,000 0 2h 40m 10 22,500 0 500 + 50% Damage to Vehicles
6 3,150,000 3,150,000 700,000 5s 10 52,000 26,250 500 + 60% Damage to Vehicles
105 ANTI-AIR TRAINING : Increased Range & Damage vs Aircraft ( Edit )
Techicon-Anti-AirTraining Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 700,000 5s 7 15,000 7,500 500 SEE BELOW
2 1,350,000 1,350,000 1,050,000 5s 8 22,500 11,250 500 SEE BELOW
3 1,800,000 1,800,000 1,400,000 5s 9 30,000 15,000 500 SEE BELOW
4 2,250,000 2,250,000 1,750,000 5s 10 37,500 18,750 500 SEE BELOW
5 2,700,000 2,700,000 2,000,000 5s 10 500 SEE BELOW
6 3,150,000 3,150,000 1,400,000 5s 10 500 SEE BELOW
ANTI-AIR TRAINING : Level Description
1 + 5 Range    + 10% Damage to Aircraft
2 + 10 Range    + 20% Damage to Aircraft
3 + 15 Range    + 30% Damage to Aircraft
4 + 20 Range    + 40% Damage to Aircraft
5 + 25 Range    + 50% Damage to Aircraft
6 + 25 Range    + 60% Damage to Aircraft
106 ASSAULT TRAINING : Increased Movement Speed & Acceleration ( Edit )
Techicon-AssaultTraining Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 SEE BELOW
2 675,000 675,000 0 20m 11,250 0 500 SEE BELOW
3 1,800,000 1,800,000 1,400,000 5s 30,000 15,000 500 SEE BELOW
4 2,250,000 2,250,000 1,750,000 5s 7 37,500 18,750 500 SEE BELOW
5 2,700,000 2,700,000 2,000,000 5s 9 67,500 22,500 500 SEE BELOW
6 3,150,000 3,150,000 1,400,000 5s 10 500 SEE BELOW
ANTI-AIR TRAINING : Level Description
1 + 10% Acceleration    + 5% Movement Speed
2 + 20% Acceleration    + 10% Movement Speed
3 + 30% Acceleration    + 15% Movement Speed
4 + 40% Acceleration    + 20% Movement Speed
5 + 50% Acceleration    + 25% Movement Speed
6 + 60% Acceleration    + 30% Movement Speed
326 EXCEL OPTICS : Increased Range  ( Edit )
Techicon-ExcelOptics Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 10 30,000 15,000 500 + 25 Range
2 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 + 30 Range
3 3,600,000 3,600,000 800,000 5s 10 60,000 30,000 500 + 35 Range
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40 Range
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 45 Range
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 50 Range
328 TROPHY TARGETING : Increased Damage vs Uniques ( Edit )
Techicon-TrophyTargeting Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 10 30,000 15,000 500 + 10% Damage to Uniques
2 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 + 20% Damage to Uniques
3 3,600,000 3,600,000 800,000 5s 10 60,000 30,000 500 + 30% Damage to Uniques
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40% Damage to Uniques
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 50% Damage to Uniques
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Uniques

Mech Armor


102 HARDENED ARMOR : Reduced Damage from Ground Units ( Edit )
Techicon-HardenedArmor Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 - 5% Damage Ground Units
2 675,000 675,000 0 20m 11,250 0 500 - 10% Damage Ground Units
3 900,000 900,000 0 40m 15,000 0 500 - 15% Damage Ground Units
4 1,125,000 1,125,000 0 1h 20m 7 18,750 0 500 - 20% Damage Ground Units
5 1,350,000 1,350,000 0 2h 40m 10 22,500 0 500 - 25% Damage Ground Units
6 3,150,000 3,150,000 700,000 5s 10 45,000 500 - 30% Damage Ground Units
103 STEEL-PLATED ARMOR : Reduced Damage from Aircraft ( Edit )
Techicon-Steel-PlatedArmor Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 - 5% Damage from Aircraft
2 675,000 675,000 0 20m 11,250 0 500 - 10% Damage from Aircraft
3 900,000 900,000 0 40m 7 15,000 0 500 - 15% Damage from Aircraft
4 1,125,000 1,125,000 0 1h 20m 8 18,750 0 500 - 20% Damage from Aircraft
5 1,350,000 1,350,000 0 2h 40m 10 22,500 0 500 - 25% Damage from Aircraft
6 3,150,000 3,150,000 700,000 5s 10 45,000 500 - 30% Damage from Aircraft
309 GUARDIAN PLATING ( Epic Tech ) : Decreased Damage Taken From All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsGuardian Plating Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 - 12% Damage Taken From All
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 - 14% Damage Taken From All
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 - 16% Damage Taken From All
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 - 18% Damage Taken From All
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 - 20% Damage Taken From All
6 12,600,000 12,600,000 2,800,000 5s 10 500 - 22% Damage Taken From All

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE NONE

Schematic Adjusted Range Stats

Hercules
Level
STANDARD
RANGES
ADJUSTED RANGES per ANTI-AIR TRAINING Level
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVELS 5 & 6
1 260 / 312 - - - - -
2 273 / 328 278 / 334 - - - -
3 286 / 343 291 / 349 - - - -
4 296 / 355 301 / 361 306 / 367 - - -
5 306 / 367 311 / 373 316 / 379 321 / 385 - -
6 316 / 379 321 / 385 326 / 391 331 / 397 - -
7 324 / 389 329 / 395 334 / 401 339 / 407 344 / 413 -
8 332 / 398 337 / 404 342 / 410 347 / 416 352 / 422 357 / 428
9 340 / 408 345 / 414 350 / 420 355 / 426 360 / 432 365 / 438
10+ 360 / 432 365 / 438 370 / 444 375 / 450 380 / 456 385 / 462
White Numbers Represent Customized Standard Ranges / Orange Numbers Are Customized Range +20% vs Air.
Hercules
Level
STANDARD
RANGES
ADJUSTED RANGES per EXCEL OPTICS Level
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6
1 260 / 312 285 / 342 - - - - -
2 273 / 328 298 / 357 303 / 364 - - - -
3 286 / 343 311 / 373 316 / 379 321 / 385 - - -
4 296 / 355 321 / 385 326 / 391 331 / 379 336 / 403 341 / 409 346 / 415
5 306 / 367 331 / 397 336 / 403 341 / 409 346 / 415 351 / 421 356 / 427
6 316 / 379 341 / 409 346 / 415 351 / 421 356 / 427 361 / 433 366 / 439
7 324 / 389 349 / 419 354 / 425 359 / 431 364 / 437 369 / 443 374 / 448
8 332 / 398 357 / 428 362 / 434 367 / 440 372 / 446 377 / 452 382 / 458
9 340 / 408 365 / 438 370 / 444 375 / 450 380 / 456 385 / 462 390 / 468
10+ 360 / 432 385 / 462 390 / 468 395 / 474 400 / 480 405 / 486 410 / 492
White Numbers Represent Customized Standard Ranges / Orange Numbers Are Customized Range +20% vs Air.

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates

Additional Information

  • The Hercules Schematic has NO Lost Tech Components.
  • The Hercules Schematic has 3 Epic Tech Components
  • The Hercules Schematic has 1 Limited Tech Components.

Trivia

  • A Level 10+ Hercules customized with a Level 5 or 6 ANTI-AIR TRAINING has a Maximum Range of 462.
  • Level 10+ Hercules customized with a Level 6 EXCEL OPTICS has a Maximum Range of 492 making it the highest Anti-Aircraft Range of any Unit outside of a Bunker or Watchtower.
  • The Hercules, to date is the only Mech Unit to have a Schematic.

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

Video

War Commander Customizable Rhino & Hercules01:16

War Commander Customizable Rhino & Hercules

Customizable Hercules  •  Released : Sep 19, 2013
Official Kixeye Video

Level 12 Custom Hercules vs02:24

Level 12 Custom Hercules vs. Various Air Spectre

Customizable Hercules  •  Released : Sep 25, 2013
Player Video

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