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War Commander

Jackrabbit

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Jackrabbit-MainPic
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Unit Class Upgrade Building Production Building
Vehicle Tech Center War Factory
Splash Damage Space Infantry Vehicle Air Building Map Speed
No 30 Best Not Great Can't Hit Poor 0.9


Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil
1 N/A N/A 0 N/A 1 1,400 2,400 1.5 450 160 116
2 33,600 30,200 0 3m 1 1,820 3,120 1.5 508 176 145
3 47,040 42,300 0 4m 2 2,366 4,056 1.5 566 192 175
4 65,860 59,300 0 5m 2 3,076 5,272 1.5 624 210 204
5 92,000 83,000 0 5m 3 3,998 6,854 1.5 682 220 233
6 129,080 116,200 0 10m 3 5,198 8,912 1.5 740 230 262
7 180,710 162,600 0 10m 4 6,758 11,584 1.5 798 230 291
8 252,990 227,700 0 30m 4 8,784 15,060 1.5 856 230 320
9 354,190 318,800 0 1h 7 10,000 17,500 1.5 1,000 230 364
10 694,220 624,800 200,000 5s 8 15,000 25,000 1.5 1,250 250 436
11 694,220 624,800 200,000 5s 8 15,000 25,000 1.5 1,375 250 480
12 971,910 874,700 300,000 5s 8 15,000 25,000 1.5 1,500 250 524
13 1,360,670 1,224,600 450,000 5s 8 15,000 25,000 1.5 1,625 250 567
14 1,360,670 1,224,600 450,000 5s 8 15,000 25,000 1.5 1,750 250 611
15 1,360,670 1,224,600 450,000 5s 15,000 25,000 1.5 1,875 250 655
16 15,000 25,000 1.5 250
Total 7,597,830 6,847,800 2,050,000

Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : The Jackrabbit Takes Reduced Damage From Tanks

Build Times & Repair Information

Level 10 War Factory Build & Repair Times Per Jackrabbit Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 2m 12s 4m 24s 8m 15s 11m 00s 11m 00s 11m 00s 11m 00s 11m 00s 16m 30s 19m 48s
Repair  27s 2m 12s 2m 12s 2m 12s 2m 12s 3m 19s 3m 58s
Level 10 War Factory Repair Costs Per Jackrabbit Level
Metal 280 364 473 615 800 1,040 1,352 1,757 2,000 3,000
Oil 480 642 811 1,054 1,371 1,782 2,317 3,012 3,500 5,000
Times for other War Factory Levels may be calculated by adding 5% for each level below Level 10.

Related Special Ops

Name Icon Class Level Description Time of
Effect
Thorium to
Extend Op
Rabbit Punch SpecialOp-RabbitPunch-Big Defense Common 15 mercenary Jackrabbits deploy when your base is under attack. 12h 50,000
More Information and a the Full List of Ops available here: Special Ops
STANDARD MISSION
Mission Icon Mission Description Awards for Completion
Metal Oil Medals
Search and Destroy MissionIcon-Jackrabbit Unlock Jackrabbits in the Tech Center 5,000 5,000 MedalIcon 0
Double The Fun MissionIcon-Jackrabbit Train 2 Jackrabbits in the War Factory 2,000 4,000 MedalIcon 0
Some Missions May Not Be Available Until The Completion Of Others.

Additional information

  • The Jackrabbit does not require Unlocking.  It is already at Level 1 with the construction of the Tech Center.
  • The Jackrabbit used to be called "Dragon Runner".
  • Starting at Level 10 the Jackrabbits gets reinforced armor which reduces damage received from Tanks.
  • The Jackrabbit has the same armor type as the Colossus and the Behemoth, thus making it very resistant against Tank shells, but vulnerable versus bullets.
  • Because they can be instantly repaired when destroyed, they are useful when you want to trigger known mine spots in rogue bases or thorium depots.
  • The Jackrabbit is considered a Tank due to it having  tracks instead of wheels.
  • The Jackrabbit is a good counter to the Behemoth much like the Honeybadger is a good counter to Mega Tanks. 
  • The Jackrabbit's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.

In-Game Quotes

Click Expand to View Additional Quotes


The small size and low profile of Jackrabbit makes them very difficult for tanks to damage. These medium-armored drones are mounted with M60E4 machine guns for anti infantry firepower.
  — In-Game Description ( Levels 1 - 9 ) 

The Jackrabbit is very difficult target for enemy tanks, exploiting this the jackrabbit has been reinforced with additional armor to minimize damage from shells that do find their target.
  — In-Game Description ( Levels 10+ ) 



ALL BITE NO BARK - Commander, these worthy machines are ready to run.
  — Level 10 Message 

MISSION - Time to hit the road Commander. These Jackrabbits are pesky little destruction critters.
  — Mission - Search And Destroy - Complete 

MISSION - Commander, there have been many mechanical devices referred to as "rabbits." Human women may prefer one type of rabbit, but I prefer the vehicle of destruction you can now train.
  — Mission - Double The Fun 

MISSION - Beautiful, Commander. I can't wait to watch these animals hopping up to enemies and destroying them.
  — Mission - Double The Fun - Complete 

Related Pages

Gallery

  • Level 1 Stats with a Level 10 War Factory
  • Level 2 Stats with a Level 10 War Factory
  • Level 3 Stats with a Level 10 War Factory
  • Level 4 Stats with a Level 10 War Factory
  • Level 5 Stats with a Level 10 War Factory
  • Level 6 Stats with a Level 10 War Factory
  • Level 7 Stats with a Level 10 War Factory
  • Level 8 Stats with a Level 10 War Factory
  • Level 9 Stats with a Level 10 War Factory
  • Level 10 Stats with a Level 10 War Factory
  • Level 11 Stats with a Level 10 War Factory
  • Level 12 Stats with a Level 10 War Factory
  • Level 13 Stats with a Level 10 War Factory
  • Level 14 Stats with a Level 10 War Factory

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