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Marauder

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Marauder   Elite Marauder

Marauder-MainPic
<< PREV MARAUDER NEXT >>
CLASS UPGRADE BUILDING PRODUCTION METHOD
Mercenary Mech Mercenary Camp Mercenary Camp
SPLASH DAMAGE SPACE INFANTRY VEHICLE AIR BUILDING MAP SPEED
NO 225 BEST OK GOOD OK N / A
UNLOCK REQUIREMENTS
Level 1 Mercenary Camp
( T ) • ( C ) RETIRED UNIT
UNIT Is No Longer Utilized in WC  •  For More Info See Update History

Stat Progression

Level Upgrade Cost Upgrade
Time
Merc
Camp
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil Thorium
1 N / A N / A N / A N / A 1 150,000 150,000 0 2.0 12,095 290
2 3,750,000 3,750,000 0 1d 1 195,000 195,000 0 2.0 14,432 300
3 5,250,000 4,725,000 0 1d 7h 12m 2 253,000 253,000 0 2.0 16,770 310
4 7,350,000 6,615,000 0 1d 13h 36m 2 329,600 329,600 0 2.0 19,107 320
5 10,290,000 9,261,000 0 1d 20h 55m 3 428,400 428,400 0 2.0 21,445 325
6 14,406,000 12,965,400 0 2d 5h 55m 3 557,000 557,000 0 2.0 23,782 330
7 20,168,400 18,151,600 0 2d 16h 42m 4 724,200 724,200 0 2.0 26,120 335
8 27,010,000 24,309,000 0 3d 5h 38m 4 941,400 941,400 0 2.0 28,457 340
9 27,010,000 24,309,000 0 3d 21h 10m 5 1,250,000 1,250,000 0 2.0 30,795 345 1,987
10 27,010,000 24,309,000 1,000,000 3d 21h 10m 5 1,750,000 1,750,000 75,000 2.1 33,132 355 2,006
11 27,010,000 24,309,000 1,500,000 3d 21h 10m 5 2,000,000 2,000,000 100,000 2.1 37,532 355
12 28,883,750 26,270,375 2,000,000 3d 21h 10m 5 2,250,000 2,250,000 112,500 2.1 39,732 355
13 30,905,600 28,109,300 2,500,000 3d 21h 10m 7 2,500,000 2,250,000 125,000 2.1 41,932 355
14 30,905,600 28,109,300 3,000,000 3d 21h 10m 7 2,500,000 2,500,000 125,000 2.1 44,132 355
15 30,905,600 28,109,300 3,500,000 3d 21h 10m 7 3,000,000 3,000,000 150,000 2.1 46,322 355
16 46,858,400 41,722,000 4,000,000 4d 6h 29m 10 3,000,000 3,000,000 150,000 2.1 48,532 355
Total 17,500,000 45d 8h 37m
Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage Level : 10 The Unit Receives a Slight Increase In Speed


Build Times

Level 10 Mercenary Camp Build Times Per Marauder Level
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10+
BUILD 13m 45s 13m 45s 13m 45s 13m 45s 13m 45s 2s
Times for other Mercenary Camp Levels may be calculated by adding 5% for each level below Level 10.

Effective Unit Levels vs Turret

Turret Level Level of Marauder Required to Out Range Each Turret Type
Avalanche Blitz Cryo Fire Bomb Flood Hellfire Ion Laser Machine Micro Mortar Napalm Overwatch Plasma Rocket Shock
1 400 361 355 400 361 387 400 4 3 700 364 400 361 355 361 10
2 425 411 379 425 411 400 425 8 4 700 394 425 411 379 411 375
3 450 461 410 450 461 425 450 365 6 700 426 450 461 410 461 400
4 475 511 443 475 511 450 475 385 8 700 461 475 511 443 511 425
5 500 548 479 500 561 468 500 410 10 700 498 500 561 479 548 450
6 525 600 479 525 611 468 525 410 380 700 498 525 611 479 548 450
7 550 600 479 550 661 468 550 410 380 700 498 550 661 479 548 450
8 600 660 540 600 700 520 600 470 440 700 550 600 700 530 610 510
Avalanche-Lv8 Blitz-Lv8 CryoTurret-Lv8-80px FireBomb-Turret-Lv8-85px Flood-Turret-Lv8-85px HellfireTurret(Lv8)-80px Ion-Turret-Lv8-85px LaserTurret-Lv8-80px MachingGunTurret-Lv8(80px) MicrowaveTurret-Lv8 Motar-Lv8 NapalmTurret-Lv8(120px) Overwatch-Lv8 PlasmaTurret-Lv8-80px RocketBarrageTurret-Lv8-85px ShockTurret-Lv8(80px)
Table Reflects Non-Customized Range Stats Only !!!

History of Availability

Marauder Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION Marauder-EventShopInfo Wave 1 Operation: Iron March
Prize Hold EventShopInfo-Unavailable-Blank Unavailable Operation: Iron Reign
RETURNED to Event Shop Mauder-IronLord 1,500 xp Operation: Iron Lord
vXP Increase    REMOVED Marauder-DragonsOath 3,500 xp Operation: Dragon's Oath
RETURNED to Event Shop    eXP Increase Marauder-ScorchedEarth 34,188 xp Operation: Scorched Earth
eXP Sale Marauder-Genesis 9,000 xp Genesis
eXP Sale Marauder-Genesis 9,000 xp Covenant
eXP Sale Marauder-Genesis 9,000 xp Revelation
eXP Sale Marauder-Genesis 9,000 xp Rapture
eXP Sale Marauder-Genesis 9,000 xp Operation: Nighthawk
Last Chance Sale    REMOVED 24px 9,000 xp Operation: Nightmare
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates

Additional Facts

  • The Marauder is Single Use Only and therefore may only be deployed one time regardless of whether or not it is destroyed in the Attack.
  • The Marauder is deployed from the Air via the Mech Entry Pod making it the only Ground Unit able to fight on previously unreachable areas such as Island Bases.
  • The Marauder is immune to the ShockShock-ICON ) Status Effect.

Trivia

Firsts & Records

Quotes

Click Expand to View Additional Quotes


The Marauder uses machine guns to shred your enemies to pieces.
  — Event Shop Description 

The Marauder has solid armor, rapid fire machine guns, and an immunity to Shock. This Mech is a jack-of-all trades solution for any combat scenario.
  — In-Game Description 



Additional Quote Here.
  — Quote Source 

Related Pages

External Links

Gallery - Animated

Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

  • Level 1 Stats with a Level 1 Mercenary Camp
  • Level 2 Stats with a Level 1 Mercenary Camp
  • Level 3 Stats with a Level 3 Mercenary Camp
  • Level 4 Stats with a Level 7 Mercenary Camp
  • Level 5 Stats with a Level 7 Mercenary Camp
  • Level 6 Stats with a Level 10 Mercenary Camp

Video

War Commander Operation Iron March02:04

War Commander Operation Iron March

Operation Iron March  •  Released : Jul 23, 2014  •  Official Kixeye Video

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