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<<Operation: Halcyon Special Event Main Operation: Deadpoint2 >>

Bloodshed over the world’s Thorium supply has only just begun. Revered warlord General Mutoto has pillaged every last bit of the precious resource, leaving nothing but scorched earth in his path. Prepare your platoons – the battle of a lifetime is coming.
  — R.U.B.I. 


Operation Deadpoint is War Commander's 17th Special Event. As with previous events, Commanders are challenged to complete increasingly difficult stages of battle against a Rogue Faction. For each successful stage completed the Player is awarded Event Experience Points which may be used to purchase Special Event Units that are otherwise not obtainable.

Once in, defend yourself from the Eastern Horde's assault by hitting the "Start" button. After some successful defense campaigns, launch a counter assault by heading to the World Map and seeking out a nearby base. There will be an enemy base to target two hexes away from your base. Occasionally, you will need to take out Mutoto's powerful Fortress. These Fortresses are unlike anything you have ever seen before, and are exceptionally well-protected, accessible only from one point of attack. Bonus XP can be gained by destroying Widowmaker construction bays before they are completed. Your hard work on these bases will not go unnoticed - Fortress bases pay out a very large amount of XP! Plot your strategy and execute quickly, as Fortress Bases reset after an hour! Defeat incoming waves and launch your own assault to earn XP and win powerful new prizes!

Link to Official Kixeye Forum Post on Event : Kixeye Event Announcement

Event Information

EVENT STARTS August 30, 2013 Depending on the Sector
EVENT ENDS September 5, 2013 Depending on the Sector
TYPE Hybrid Attack and Defend
ANTAGONIST Eastern Horde Lead by General Mutoto
LENGTH 6 DAYS Event Store open additional 48 Hour


As many Waves as the Player can Complete
BONUS XP STAGES Yes Fortress Stages
XP PER STAGE Progressive Begins at 600 xp, increases by 0 to 40+ xp per wave

New Event Prizes

The new Units being introduced to the Event Shop in Operation Deadpoint are as follows:

Unit Experience Required Unlocking Requirements Classification
Widowmaker 40,000 xp Mega Tank & Level 10 Tech Center


Laser Tank Schematic 25,000 xp Laser Tank Schematic
Ionized Armor 12,000 xp Level 6 Workshop Component
Heavy Ionized Armor 20,000 xp Level 6 Workshop Component
Widowmaker-EventShop-New2 LaserTankSchematic-EventShopInfo2 InoizedArmor-EventShopInfo2 InoizedHeavyArmor-EventShopInfo2

Units unavailable this Event: Halcyon, Elite Razorback and Gatling Truck Schematic.

Basic Play Information

  • Each Player will have a Special Rogue Faction Event Base adjacent to their own base.
    • This Rogue base may only be attacked by the player who is attached to it.
  • To complete each Defense Wave the Player must Defend their Base from a Rogue Attack.
    • The Player's Base is considered successfully defended when all attacking Rogue Units have been eliminated while preventing the Player's Command Center from being destroyed.
    • The Player must repeat any stage in which the Command Center is destroyed in order to move on to the next stage.
    • The Player may surrender a stage at any time during the Rogue Attack. After which the Player may then Repair and Adjust the Base Defenses and restart that stage from the beginning.
    • Each attack, they will start from different directions
  • Standard Attack Waves
    • To complete a Standard Attack Wave the Player must Destroy all Buildings and Turrets on the Rogue Event Base.
    • The Player may stop and start the attack as many time as they find necessary. This is no Time Limit.
  • Fortress Waves
    • When Attacking Fortresses troops deploy & attack from only one angle.
    • Bonus Icons will disappear 5 minutes since the first spot of the base. After it is repaired, players can see the bonus icons again, and all bonus xp will be set to 0. Another 5 minutes for destruction.
    • On Fortress bases the Player will be able to earn Bonus XP by destroying targets with Bonus Icons above them before the Bonus Timer expires. The Wave XP and Bonus XP are added together adn payed out when the Base is fully destroyed.
    • When attacking a Fortress teh player will have 1 hour to destroy it before it repairs back to full health. Shown by a timer on the World Map. The Timer Starts with your first attack on that Fortress
  • The Special Units may be purchased during the event. As the player acquires XP they may at any time during and up to 48 hours after the end of the event, chose to spend all or a portion of their XP on one or more of the newley introduced Event Units in the Event Shop. Also available in the Event Shop are all the past Event Units with the exception of the Units from the Event that immediately preceded the current one, Operation: Halcyon.
  • The Event ends in one of two ways for a Player.
    • First, if the Official Event Clock expires. The event runs for a limited time of 5 days after which time the Special Rogue Base will be removed from the map.
    • Second, the Player reaches a Stage that he or she can not defeat thus forcing them to resign from the Event.
  • The prize tab will maintain 48 hours after the event timer reaches 0:00.
    • First, 48 hours after the Official Event Clock expires, the prize redemption tab also closes. You will lose all XP you gained.
    • Second, the Player did not gain xp or the player's remaining xp is 0 at the end of the event, the prize tab immediately closes

Wave Information


Wave Milestones:

Due to the fact that not all Players will receive all Bonus eXP the following table shows a running eXP total that includes NO BONUSES and a running total that includes ALL BONUSES.

Wave # Type eXP at Completion of Waves Wave Milestone Description
No Bonuses  Possible Bonus  All Bonuses
01 Defend 600 - - 1st Wave of Deadpoint
04 Attack 2,520 - - 1st Attack Wave
08 Attack 5,460 - - 2nd Attack Wave
12 Fortress 9,400 360 9,760 1st Fortess Wave - 3 Helapads, 120 xp each
16 Defense 12,640 - 13,000 Ionized Armor Reached (No Bonuses)
17 Defense 13,460 - 13,820 1st Rogue Air Units - Cobra's
24 Fortress 20,300 ? 2nd Fortess Wave - 3 Helapads, 140 xp each
24 Fortress 20,300 ? Heavy Ionized Armor Reached (No Bonuses)
30 Defense 25,760 - Laser Tank Schematic Reached (No Bonuses)
33 Defense 28,560 - 1st Rogue Widowmaker Attack
36 Fortress 32,450 ? 3rd Fortess Wave
41 Defense 37,290 2nd Rogue Widowmaker Attack
44 Attack 40,250 Widowmaker Reached (No Bonuses)
45 Defense 41,250 Wave XP Awards reach 1000xp / Havoc Attack
46 Defense 42,250 FAV Attack

Full List of Standard Attack Waves:

  • 04, 08, 16, 20, 28, 32, 40, 44, 52, 56, 64, 68, 76, 80, 88, 92, 100...

Full List of Fortress Waves:

  • 12, 24, 36, 48, 60, 72, 84, 96...

Additional Information


Bloodshed over the world’s Thorium supply has only just begun. Revered warlord General Mutoto has pillaged every last bit of the precious resource, leaving nothing but scorched earth in his path. Prepare your platoons – the battle of a lifetime is coming. -
  — R.U.B.I. 

The Eastern Horde is stockpiling Thorium in mountain fortresses. Each of these fortresses is exceptionally well-protected, accessible only from one point of attack. Your mission is simple: infiltrate Mutoto’s mountain retreat and end their Thorium monopoly. -
  — R.U.B.I. 

Less than 24 hours until Operation: Deadpoint begins. Ready your forces – the World Map’s Thorium supply is in your hands. Take down General Mutoto’s Eastern Horde and the new Widowmaker could be yours. Best of luck, Commander! -
  — R.U.B.I. 

Quote For Forth Description
  — Fourth Description 



War Commander Operation Deadpoint02:18

War Commander Operation Deadpoint

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