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Operation: Floodgate

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SPECIAL EVENT # 24
Floodgate-PageHeaderPic2
<< Operation: Hellstorm 2 Special Event Main Operation: Floodgate 2 >>
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Introduction

Operation: Floodgate is the 24th Special Event to be presented in War Commander .
In most cases Commanders are challenged to complete increasingly more difficult waves of battle against one or more Rogue Factions. With the successful completion of each wave in the allotted time the Player is awarded with special Event Experience Points (eXP) which they may in turn use to unlock Special Event Prizes in the Event Shop.
The Event Format for each Special Event may vary, see below for more information.

Event Information

SCHEDULED OPERATION DATES
EVENT STARTS Mar 20, 2014 Depending on the Sector
EVENT ENDS Mar 26, 2014 Depending on the Sector
GENERAL EVENT INFORMATION
EVENT NUMBER 24 Currently Special Event Schedule is 1 per month.
FORMAT Hybrid Both Attack and Defense Waves
ANTAGONIST M.A.Y.H.E.M. Commanded by Odin
DURATION 6 Days Event Store open an additional 48 Hours
NUMBER OF WAVES Infinite As many Waves as the Player can Complete
BONUS eXP WAVES YES Fortress Waves with eXP Bonus Targets
eXP PER WAVE Progressive Starting at 600 eXP and Increasing with each successive Wave

New Event Prizes

New Event Shop eXP Prizes
Prize Experiance Required Unlocking Requirements Classification
Rocket Silo 53,000 xp Building
RockeSilo-EventShop-Info-1
New Event Shop Wave Checkpoint Prizes
Prize Complete Wave Unlocking Requirements Classification
Optimized Assault Barrel Wave 21 Schematic that uses this Component Epic Tech
Gold Core Battery Wave 31 Laser Tank Schematic Epic Tech
Stinger Schematic Wave 41 Stinger Schematic
Double Barrel Launcher Wave 51 Stinger Schematic Epic Tech
Widowmaker Prime Wave 61 Mega Tank Vehicle
OptimizedAssultBarrel-EventShopInfo GoldCoreBatter-EventShopInfo StingerSchematic-EventShop-Info-1 DoubleBarrelLauncher-EventShopInfo WidowmakerPrime-EventShop-Info
Sale & Checkpoint of Previous Event Prizes
Prize Reg eXP Cost Sale eXP Cost Unlocking Requirements Classification
Gladiator 10,000 xp 8,000 xp Sniper Infantry
Hellstorm 25,000 xp 12,500 xp Raptor Aircraft
Laser Tank Schematic 25,000 xp 18,750 xp Laser Tank Schematic
Elite Gladiator 30,000 xp 22,500 xp Gladiator Infantry
Hellfire Complete Wave 11 Challenger / Level 8 Tech Center Vehicle
Elite Hellfire Complete Wave 15 Hellfire Vehicle
Hellfire Schematic Complete Wave 22 Hellfire Vehicle
Last Chance Sale! ( Removed from Event Shop at end of Event )
Prize Reg eXP Cost Sale eXP Cost Unlocking Requirements Classification
Honey Badger 3,500 xp 1,750 xp Jackrabbit Vehicle
Flak Tank 10,000 xp 5000 xp Paladin Vehicle
Slayer Drone 18,000 xp 9,000 xp Thunderbolt Aircraft
Halcyon 20,000 xp 10,000 xp Raptor Aircraft
Widowmaker 40,000 xp 44,000 xp Mega Tank Vehicle
Past Prizes Unavailable This Event:
Dual Missile Payload / Brimstone Targeting System / Wingman
Titan / Missile Barrage / Hellstorm Schematic

Detailed Play Information

Defense Waves

  • Successful Defense- The Player's Base is considered successfully defended when all attacking Rogue Units have been eliminated while preventing the Player's Command Center from being destroyed.
  • Repeatable Waves - The Player must repeat any stage in which the Command Center is destroyed in order to move on to the next Wave.
  • Surrender - The Player may surrender a defense Wave at any time during the Rogue Attack. After which the Player may then Repair and Adjust the Base Defenses and restart that Wave from the beginning.
  • 360 Deg. Defense - The Rogue Faction may attack the Player's Base from any direction. This is also true for each repeated Wave.


Attack Waves - Underground Bases
Floodgate-CaveBase-Icon
  • Underground Base - Half of the non-Fortress Event Bases the player will be required to Attack and Destroy this Event will be M.A.Y.H.E.M. Underground  Bases which will limit the type of Offensive Weapons which may be deployed in the attack.
    Floodgate-NoAirUints
  • Underground Base Weapon Restrictions - The Player may only Attack with Ground Units, as Aircraft and Missile Silo Missiles may not fly into these caverns.
  • Player Specific Underground Bases - Each Player will have solo access to the Underground Bases when they are required to complete the wave. To all other players these bases will appear to be under a Damage Protection Bubble.
    AttackformNorthWestOnly
  • Single Attack Direction - Players may surround a Underground Base with Platoons to use during the attack, however, regardless of the Platoon's position all Units will enter the Attack from the Northwest.
  • Unlimited Attacks - The Player may stop and start an attack on an Underground Base as many times as they find necessary to complete the wave.
  • Unlimited Time - There is NO time limit for completing a Underground Base.
  • Underground Base Wave Completion - To complete a Underground Base, the Player must destroy all Buildings and Turrets found within.
  • Frequency - 6 of the first 50 Waves are Underground Bases.


Attack Waves - Island Bases
Floodgate-IslandBase-Icon
  • Island Base - Half of the non-Fortress Event Bases the player will be required to Attack and Destroy this Event will be M.A.Y.H.E.M. Island Bases which will limit the type of Offensive Weapons which may be deployed in the attack.
    Floodgate-NoGroundUnits
  • Island Base Weapon Restrictions - The Player may only Attack Ithe Island Bases with Aircraft & Missile Silo Missiles m, no Ground Unit may be used since they cannot travel across the water.
  • Player Specific Island Bases - Each Player will have solo access to the Island Bases when they are required to complete the wave. To all other players these bases will appear to be under a Damage Protection Bubble.
  • Unlimited Attacks - The Player may stop and start an attack on an Island Base as many times as they find necessary to complete the wave.
  • Unlimited Time - There is NO time limit for completing a Island Base.
  • Island Base Wave Completion - To complete a Island Base, the Player must destroy all Buildings and Turrets found within.
  • Frequency - 6 of the first 50 Waves are Island Bases.


Fortress Waves 
Floodgate-Fortress-Icon
  • M.A.Y.H.E.M. Fortress - For this Event, the Fortresses are called M.A.Y.H.E.M. Fortresses.
  • Fortress Location - Each Player will have a M.A.Y.H.E.M. Fortresses attached to their Base that only they may attack. The M.A.Y.H.E.M. Fortresses will loose its Protection when the player reaches a M.A.Y.H.E.M. Fortresses Wave.
  • M.A.Y.H.E.M. Fortress Layout - Each M.A.Y.H.E.M. Fortress Wave will be a different Layout each progressively getting harder.
  • Single Attack Direction - Players may surround a M.A.Y.H.E.M. Fortress with Platoons to use during the attack, however, regardless of the Platoon's position all Units will enter the Attack from the Southeast.
    FortressBonus&ResetClock
  • 70 Minute Time Limit - Players must completely destroy all Buildings and Turrets in the M.A.Y.H.E.M. Fortress in 70 minutes to complete Wave. Failure to do so will in the allotted time will cause the M.A.Y.H.E.M. Fortress to completely RESET back to full Health. This Timer is shown in the base's info box on the World Map. The Timer Starts with your first attack on the M.A.Y.H.E.M. Fortress. Once the M.A.Y.H.E.M. Fortress has Reset the Player may make another attempt at completing the Wave.
  • Unlimited Attacks - The Player may stop and start an attack on a M.A.Y.H.E.M. Fortress as many time as they find necessary to complete the wave as long as they still have time on the 'M.A.Y.H.E.M. Fortress Clock.
  • M.A.Y.H.E.M. Fortresses Occur every 10 Waves - The Player must complete a M.A.Y.H.E.M. Fortress every 10th Wave (Starting Wave 10).
    BonusXP-Icon
  • Bonus XP Targets  - M.A.Y.H.E.M. Fortress Waves give the Player a chance to earn Bonus XP by destroying the Bonus XP Targets identified with Bonus Icons above them. However, they are only available for the first 5 minutes of the attack (Timer on screen) at which time any undestroyed bonuses will expire. The Wave XP and any Bonus XP are added together and paid out when the 'M.A.Y.H.E.M. Fortress' is fully destroyed. If the 'M.A.Y.H.E.M. Fortress' is RESET, so are the Bonuses.


Floodgate-Insturctions


Experiance Point Bonus.

  • XP Modifier  - The XP Bonus Modifier, once active will apply a percentage increase ( base on the Level of the Modifier ) to the awarded Experience Point at the completion of every Wave for a limited time. This XP Modifier may be found as part of the Event Box.
  • XP Modifier Activation & Increase  - The XP Bonus Modifier is given at the successful completion of any ATTACK WAVE ( Standard Outposts, Fortresses, Island and Underground ).  If  more attack waves is completed while the current XP Bonus Modifier is still active then the modifier level is increase unit the maximum level is reached in which case the modifiers expiration clock is reset.
  • XP Modifier Level  - The XP Bonus Modifier has 5 levels : 4%, 8%, 12%, 16% and 20%. The level is increased 4% for each attack done within the an active modifier duration.  If the modifier is allowed to expire the level is reset to the beginning and must be re-stacked.
  • XP Modifier Duration - Once obtained the XP Bonus Modifier will last for a duration of 3 hours. If no other attack wave are completed within this time the modifier will expire and the bonus will be returned to zero.  If another attack wave is completed in this time the clock will be reset to 3 hours. This could allow a Player, once reached to maintain a 20% bonus for as long as they can continue to play.


-------------------------------FloodgateBonusLevel(325)     Floodgate-XP-Bonus-Animated(325)


Ending of a Special Event.
A Special Event ends in one of two ways:

  1. The Official Event Clock expires. The event runs for a limited time of 6 days, after which time the Special Event Rogue Base will be removed from the World Map and all waves will be halted.
  2. The Player reaches a wave that he or she can not successfully defend or complete, thus forcing the Player to resign from the event.

Event Shop

Event Experience Points (eXP)

Floodgate-EventPanel

Special Event Prizes


Floodgate-EventShop

Use It Or Lose It
Following the conclusion of the Special Event:

  • The Event Shop will remain open for 48 Hours.
  • Any unused eXP at the time the Event Shop closes will be lost.
  • If a Player has no remaining eXP at the end of the Event the Event Shop will close immediately.
Floodgate-UseItOrLooseIt

M.A.Y.H.E.M. Event Base Layouts

Fortress Layouts
Wave Layout Wave Layout
10 Floodgate-Fortress-10   60 Floodgate-Fortress-60
20 Floodgate-Fortress-20   70 Floodgate-Fortress-70
30 Floodgate-Fortress-30   80 NoInfoYet
40 Floodgate-Fortress-40   90 NoInfoYet
50 Floodgate-Fortress-50   100 NoInfoYet
Underground Layouts
Wave Layout Wave Layout
3 Floodgate-Cave-03   45 Floodgate-Cave-45
16 Floodgate-Cave-16   53 Floodgate-Cave-53
24 Floodgate-Cave-24   67 Floodgate-Cave-67
33 Floodgate-Cave-33   73 Floodgate-Cave-73
37 Floodgate-Cave-37   78 2014-03-26 105959
Island Layouts
Wave Layout Wave Layout
7 Floodgate-Island-07   46 Floodgate-Island-46
17 Floodgate-Island-17   54 Floodgate-Island-54
27 Floodgate-Island-27   66 Floodgate-Island-66
35 Floodgate-Island-35   74 Floodgate-Island-74
44 Floodgate-Island-44   79 2014-03-26 172238

Wave Attack / Defense Breakdown

NOTE: Numbers for first 100 Waves.

Attack vs Defense Breakdown
Attack Waves Defense Waves
Wave Count 30 70
Attack Wave Breakdown
Wave Count % of Attacks
Islands 10 33.3 %
Caves 10 33.3 %
Fortresses 10 33.3 %

Wave Notes & Highlights

States of Repair - Floodgate Command Center

Normal Damaged Destroyed
Floodgate-MAYHEM-CommandCenter Floodgate-MAYHEM-CommandCenter-Damaged Floodgate-MAYHEM-CommandCenter-Destroyed
100% - 50% Health 49% - 1% Health 0% Health

Additional Information

  • Operation: Floodgate introduces a new leader, Odin who has overthrown Krampus and taken control of  the M.A.Y.H.E.M. Rogue Faction.
  • Operation: Floodgate is the first Special Event to feature Aircraft Attack only Bases, the Islands and Ground Unit Attack only Bases, the Underground Bases.
  • Operation: Floodgate is the first Special Event not to allow friend assistance on the Standard Attack Waves since Operation: Undead Rising.
  • You may noticed that the building of Island Bases that located at the northeast of the map is same as seen in the Nuclear Strike (PC Games), please check the gallery.
  • The Special Op - Hand of God was able to be used in the Underground Bases despite the restrictions on the usage of air units and missiles.
  • Operation: Floodgate introduced 6 Brand New Prizes to the Event Shop, more than any other event to date. This was even more then Operation: Crossfire which introduced 5 New Prizes.

Related Pages

External Links

Quotes

Click Expand to View Additional Quotes


Krampus is no more. Intel suggest M.A.Y.H.E.M. leadership's been overthrown from within, part of a secret plan to take the World Map back as their own. Heavy movement confirms they're up to something, Commander - It's just not clear what.
  — Pre-Event Description #1 

New leader Odin's vision promises a M.A.Y.H.E.M. devoid of the weaknesses of the past. He's flooded the World Map and built Outposts underground to distance annexes from enemies. It's kill or be killed - think you're up for the challenge?
  — Pre-Event Description #2 

M.A.Y.H.E.M.'s remote base placement is like nothing we've seen before. Prepare your Aircraft to take on Island Bases, and deploy your ground forces to destroy what lies beneath. Operation: Floodgate begins in less than 24 hours, Commander
  — Pre-Event Description #3 

Operation: Floodgate has begun! Destroy all MAYHEM bases in sight before it's too late. Beat enough waves and the Widowmaker Prime could be yours. Best of luck, Commander!
  — Event Begins 

Known Event Issues

Hit Expand to View This Section

Listed here are bugs that have been identified with this Unit. Once fixed each issue will be moved to Resolved.



IF YOU WERE UNABLE TO START THE EVENT, WE RELEASED A FIX PLEASE TRY CLEARING YOUR CACHE, RELOADING, LEAVING THE WORLD MAP, AND RETURNING TO IT.
  — CM KHaus 

The "XP Earned" wave bonus popup will show the amount of XP you earned from the wave you just completed.

In the lower right corner, you will see the XP you can expect from the upcoming wave.

We realize this is not the most clear and could potentially confuse players. We will be implementing a fix, but you may see this during the event, until the fix is implemented. Thanks for your patience!
  — CM KHaus 

Existing Known Bugs :

  • Some player report not receiving XP for event waves. We have plenty of info & are working for a quick resolution for those users affected.
  • "Brag" error: some users may see an error message on the "brag to friends" popup.
  • Some users crashing / resetting waves.
  • Thor is not showing as loot in Fortress but you get 100k when you come into the base - this is a visual bug only. You will receive your loot, but it may not display properly.
  • XP received.

Resolved Bugs :

  • Reports of missing event bases: we have respawned bases, all users should have those now. If you refresh / reload your game and do not have a base, please let us know / report.
  • Seeing some reports of users being unable to start event.

Forum Discussion Links :

Animated Photo

Gallery

Video

War Commander Operation Floodgate00:23

War Commander Operation Floodgate

full

Operation Floodgate Waves 1, 2, 3, 4, 5, 6, 7, 8, 9 & 10 - War Commander04:25

Operation Floodgate Waves 1, 2, 3, 4, 5, 6, 7, 8, 9 & 10 - War Commander

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Navigation

SPECIAL EVENTS T )
1 & 4. Rogue Assault • 2. Operation: Red Storm • 3. Operation: Warhawk • 5. Operation: Hellfire • 6. Operation: Red Sky • 7. Operation: Rolling Thunder • 8. Operation: Undead Harvest • 9. Operation: Shockwave • 10. Operation: Hellstorm • 11. Operation: Red Swarm • 12. Operation: Warlord • 13. Operation: Crossfire • 14. Operation: Front Line • 15. Operation: Archangel • 16. Operation: Halcyon • 17. Operation: Deadpoint • 18. Operation: Deadpoint 2 • 19. Operation: Undead Rising • 20. Operation: Desert Recon • 21. Operation: Devil's Grip • 22. Operation: Red Storm (2014) • 23. Operation: Hellstorm 2 • 24. Operation: Floodgate • 25. Operation: Floodgate 2 • 26. Operation: Cerberus • 27. Operation: Cerberus 2 • 28. Operation: Iron March • 29. Operation: Iron Reign • 30. Operation: Iron Lord • 31. Operation: Undead Swarm • 32. Operation: Dragon's Oath
MISC EVENTS
Operation: Badger Run  •  Weekend Special
EVENT RELATED PAGES
Event Shop  •  eXP  •  Special Event

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