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Phalanx   Phalanx Schematic

Phalanx-MainPic
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CLASS FACTION UPGRADE METHOD PRODUCTION METHOD
Vehicle LightVehicle-ICON Corpus Corpus-Mini-ICON Tech Center UpgradeMethod-UniversalTrainingToken-ICON War Factory
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
SUSTAIN SustainDamageType-ICON 10 ( 0.25 sec ) 1 ?,??? 1 ( N/A ) Land-Target-ICON Airborne-Target-ICON NoMissile-Target-ICON NO
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 8 Tech Center 320 Maximum 99 Unlocks
( T ) • ( C ) SEMI-UNIQUE UNIT
Semi-Unique Units have an Initial Production Limit of 1 but allow for additional Limit Increases
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech Center Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal / Oil Thorium
1 N / A N / A N / A N / A 8 0 35,000,000 4.0 800,000 400
2 20,000,000 20,000,000 0 12h 0 35,000,000 4.1 850,000 405
3 30,000,000 30,000,000 0 1d 0 35,000,000 4.2 900,000 410
4 40,000,000 40,000,000 0 1d 12h 0 35,000,000 4.2 950,000 415
5 50,000,000 50,000,000 0 2d 0 35,000,000 4.3 1,000,000 420
6 70,000,000 70,000,000 0 2d 12h 0 35,000,000 4.3 1,050,000 425
7 90,000,000 90,000,000 0 3d 0 35,000,000 4.3 1,100,000 430
8 110,000,000 110,000,000 0 3d 12h 0 35,000,000 4.4 1,150,000 435 245.455
9 130,000,000 130,000,000 0 4d 0 35,000,000 4.4 1,200,000 440 259,091
10 150,000,000 150,000,000 0 5d 0 35,000,000 4.5 1,250,000 450 272,727
11 1 Training Token 1,000,000 5s 0 35,000,000 4.5 1,300,000 450 286,364
12 2 Training Tokens 2,000,000 5s 0 35,000,000 4.5 1,350,000 450
13 3 Training Tokens 3,000,000 5s 0 35,000,000 4.5 1,400,000 450
14 4 Training Tokens 4,000,000 5s 0 35,000,000 4.5 1,450,000 450
15 5 Training Tokens 5,000,000 5s 0 35,000,000 4.5 1,500,000 450 340,909
16 6 Training Tokens 6,000,000 5s 0 35,000,000 4.5 1,550,000 450 354,545
17 7 Training Tokens 7,000,000 5s 0 35,000,000 4.5 1,600,000 450
18 8 Training Tokens 8,000,000 5s 0 35,000,000 4.5 1,650,000 450
19 9 Training Tokens 9,000,000 5s 0 35,000,000 4.5 1,700,000 450
20 10 Training Tokens 10,000,000 5s 0 35,000,000 4.5 1,750,000 450
Total 690,000,000 690,000,000 55,000,000 23d Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Phalanx specific Faction Training Tokens to upgrade instead of Metal & Oil.

Build Times & Repair Information

Level 10 Barracks Build & Repair Times For Phalanx  ( T )
LEVEL BUILD TIME REPAIR TIME REPAIR METAL COST REPAIR OIL COST
1 - 20 02s 45m 17s 3,125,000 3,125,000
Times For Lower Barracks Levels may be calculated by adding 5% for each level of Barracks below Level 10.

Unit Highlights

The Phalanx is a lightweight Armoured Personnel Carrier ( APC ).

  • Primary Attacks :
    • Top Mounted Machine Gun
    • Spartan Fired Machine Guns
      • Multiple Targets
        • Can fire at up to 3 targets simultaneously
      • Move and Shoot ability
  • Defenses :
    • Built-in Adaptive Armor :
      • Prevents unit from taking more than 20% of its maximum Health as damage in a single shot.
    • APC Functionality   ( See Below for more Info )
    • Immune to the Shock ( Shock-ICON ) Status Effect

APC Functionality

The Phalanx will spawn APC Spartans as it takes damage or is destroyed.

  • APC Spartans :
    • Equipped with Grenade Launcher that produce Area Damage ( AreaDamageType-ICON ).
    • May only fire upon Ground Targets.
      • Their Damage is 7,500. ( Ref )
    • Have a Health scale based on the Phalanx’s health at the start of Combat.
      • At full scale their maximum Health is 400,000. ( Ref )
    • Are Temporary and despawn at the end of an attack.
  • APC Spartans Deployment :
    • 2 APC Spartans are deployed at 90% / 70% / 50% / 30% / 10% of the Phalanx's Maximum Health.
      • These Spartans CANNOT be Controlled.
      • These Spartans gain levels (and power) as the Phalanx does.
    • 6 APC Spartans are deployed when the Phalanx is destroyed.
      • These Spartans CAN be Controlled.
      • These Spartans are always at Maximum Level.

Effective Unit Levels vs Turret

Turret Level Level of Phalanx Required to Out Range Each Turret Type
Avalanche Blitz Cryo Fire Bomb Flood Hellfire Ion Laser Machine Micro Mortar Napalm Overwatch Plasma Rail Rocket Shock
1 2 1 1 2 1 1 2 1 1 700 1 2 1 1 500 1 1
2 7 4 1 7 4 2 7 1 1 700 1 7 4 1 525 4 1
3 450 461 4 450 461 7 450 1 1 700 7 450 461 4 550 461 2
4 475 511 10 475 511 450 475 1 1 700 461 475 511 10 575 511 7
5 500 548 479 500 561 468 500 4 1 700 498 500 561 479 600 548 450
6 525 600 479 525 611 468 525 4 1 700 498 525 611 479 625 548 450
7 550 600 479 550 661 468 550 4 1 700 498 550 661 479 650 548 450
8 600 660 540 600 700 520 600 470 440 700 550 600 700 530 700 610 510
9 600 660 550 600 700 N / A N / A N / A N / A N / A N / A 600 700 N / A 700 N / A N / A
10 N / A 660 600 600 700 N / A N / A N / A N / A N / A N / A 600 700 N / A 700 N / A N / A
11 N / A 660 N / A N / A 700 N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A
12 N / A 660 N / A N / A 700 N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A
Avalanche-Lv8 Blitz-Lv8 CryoTurret-Lv8-80px FireBomb-Turret-Lv8-85px Flood-Turret-Lv8-85px HellfireTurret(Lv8)-80px Ion-Turret-Lv8-85px LaserTurret-Lv8-80px MachingGunTurret-Lv8(80px) MicrowaveTurret-Lv8 Motar-Lv8 NapalmTurret-Lv8(120px) Overwatch-Lv8 PlasmaTurret-Lv8-80px RailLauncherTurret-Lv10-2 RocketBarrageTurret-Lv8-85px ShockTurret-Lv8(80px)
Table Reflects Non-Customized Range Stats Only !!!

Schematic Summary

PHALANX SCHEMATIC SUMMARY   ( T )
War Paint 
PhalanxSchematic-MainPic
Armor  Tires  Training 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Phalanx Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCTION Phalanx-Smoke&amp;Mirrors 350,000 xp Operation: Smoke and Mirrors Apr 20, 2017
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates.

Additional Facts

  • The Phalanx moves adjacent to its selected target to ensure it has the highest number of targets possible.
  • The Phalanx CANNOT target nor fire upon incoming Missiles.
  • The Phalanx CANNOT target nor fire upon projectiles fired by Units.
  • The Phalanx is immune to the Shock ( Shock-ICON ) Status Effect.

Trivia

  • The Phalanx at Level 10 requires 1 minute of Repairs for approximately every 27,624 Damage it sustains.( Calculated-ICON ).
  • The Phalanx at Level 20 requires 1 minute of Repairs for approximately every 38,674 Damage it sustains.( Calculated-ICON ).
  • The Phalanx is a Armoured Personnel Carrier ( APC ) carrying APC Spartans.
  • The APC Spartan is a weaker version of the Spartan ZK.
  • Pixel Sheet Code : 251 & 251.dead
  • Pixel Sheet Code : 248 & 248.dead - APC Spartan

Firsts & Records

  • War Commander First :
    • First Unit to spawn Infantry Units prior to its destruction - ( APC Spartan ) - The Phalanx

Quotes

Click Expand to View Additional Quotes


This durable APC has a mounted Machine Gun and carries with it a horde of Corpus Spartans who deploy as the unit takes damage to provide cover for it.
  — Event Shop Description [src]



TITLE - Level Message.
  — Level ? Message 

Related Pages

Corpus

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to enlarge.

Video

For more videos on this topic see : Phalanx Additional Video

War Commander Operation Smoke and Mirrors03:32

War Commander Operation Smoke and Mirrors

Publisher :  Official Video  •  Released :  Apr 20, 2017
Introduction Event Video

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