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POWER PLANT
BUILDING DESCRIPTION Produces all the Power needed to operate Buildings & Defense Turrets found on a Base. PowerPlant(Main)
EFFECTS OF UPGRADE Upgrade the Power Plant to Increase the total Power output to provide for increasing Power needs of a Base.
REQUIREMENTS NONE
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Upgrade Progression

Level Upgrade Cost Upgrade
Time
Command
Center
Power Production Overdrive Increase Maximum Production
Metal Oil Thorium
1 2,000 3,000 0 5m 1 200 + 100 360
2 3,800 5,000 0 10m 1 320 + 160 480
3 12,500 18,750 0 30m 2 460 + 230 690
4 31,250 48,785 0 1h 2 800 + 400 1,200
5 78,125 117,188 0 2h 3 1,380 + 690 2,070
6 195,313 292,969 0 4h 3 2,120 + 1,060 3,180
7 488,281 732,422 0 5h 30m 4 3,190 + 1,595 4,785
8 1,220,703 1,831,055 0 9h 4 4,560 + 2,280 6,840
9 3,051,758 4,577,637 0 1d 5 6,110 + 3,055 9,165
10 7,629,395 11,444,092 0 1d 5 8,000 + 4,000 12,000
11 7,650,000 11,500,000 0 1d 8 10,000 + 5,000 15,000
12 35,000,000 35,000,000 0 1d 10 11,000 + 5,500 16,500
13 40,000,000 40,000,000 0 1d 12h 10 12,000 + 6,000 18,000
14 45,000,000 45,000,000 0 2d 10 13,000 + 6,500 19,500
15 50,000,000 50,000,000 0 2d 12h 10 14,000 + 7,000 21,000
Total 190,363,125 200,570,898 0 10d 22h 15m Overdrive Production causes Damage to Power Plant.

Construction Limits

Power Plant Construction Limits Per Command Center Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 - 10
No. of Oil Storage's 2 2 2 3 3 4 5 5

Upgrade Experience (XP)

Experience Points Awarded per Upgrade Level  ( T )
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
506 1,419 4,092 11,291 27,859 68,930 172,789 434,894 1,076,036 2,687,866
Level 11 Level 12 Level 13 Level 14 Level 15 Total Experience Points = 60,537,180 xp
3,832,698 3,894,800 14,108,000 16,108,000 18,108,000
For More information on this see Experience Points.

Appearance Progression / States of Repair

LEVELS 1 - 10
NORMAL DAMAGED DESTROYED
100% to 50% Health 49% to 1% Health 0% Health
Power Plant Power Plant Damaged Power Plant Destroyed
LEVEL 11 - 15
NORMAL DAMAGED DESTROYED
100% to 50% Health 49% to 1% Health 0% Health
PowerPlant-Lv-11 PowerPlant-Lv-11-Damaged PowerPlant-Lv-11-Destroyed
Power Production = 100% Power Production = 0% Power Production = 0%
TOTAL REPAIR TIME :  30 sec

Related Missions

STANDARD MISSION
MISSION ICON MISSION DESCRIPTION COMPLETION AWARDS IMAGES
METAL OIL Pre Post
Jump-Start MissionIcon-PowerPlant-Lv3 Upgrade Another Power Plant 2,000 2,000 X X
Power Up MissionIcon-PowerPlant-Lv3 Upgrade Power Plant to Level 2 6,000 5,000 X X
High Voltage MissionIcon-PowerPlant-Lv3 Upgrade Power Plant to Level 3 8,000 4,000 X X
Some Missions May Not Be Available Until The Completion Of Others.

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates.

Additional Facts

  • The Power Plants can
    • Produce a Maximum Sustainable Power Output of 50,000 with 5 Level 11 plants.
    • Produce enough power to operate all 18 Defense Turrets with 4 Level 11 plants
  • The Power Plant's Power Production
    • Will cease when it has sustained a 50% or greater drop in Health.
    • Will resume once the Power Plant's Health has been restored back above the 50% mark.
  • When the combined Power Production of all Power Plants on a base drops below the Total Power Consumption
    • All Buildings and Defense Turrets will operate at less than 100% efficiency.
    • All structures operating at less than 100% efficiency are labeled with a Lightning Bolt Icon ( LowPower-ICON ).
    • The Total Drop in Efficiency is equal to the percentage drop in Produced Power below the Base Power Requirements with a minimum Operating Efficiency of 25%. ( See Pic Below )
  • The Power Plant, when placed into Overdrive produces 50% more power.
    • However, Overdrive causes increasing damage to the Power Plant over time
    • Overdrive will fully destroy a Power Plant in 4 Hours.
  • The Power Plant does not produce power while being upgraded.
  • The Power Meter displays
    • The combined total Power Production of all operating Power Plants on a base.
    • The total required Power Consumption of the base to keep everything operating at 100% efficiency.
  • The current Power Consumption of an individual Building or Turret may be found the "Left Click" Menu of each.

Trivia

  • Some Buildings, such as the Barracks, do not consume power when idle.
  • The Power Plant receives a unspecified increase in Health when upgraded to Level 11.
  • The Power Plant has a 4 x 4 Footprint.
  • Pixel Sheet Code : 6

Quotes

Click Expand to View Additional Quotes


The Power Plant is the heartbeat of base operations, generating energy to all power defenses and maintain production.
  — In-game description 

Each Power Plant will receive 2,000 power at level 11, allowing you to maintain full turret damage output with one less max level Power Plant.
 Game Update of Feb 04, 2015 



Feel the power!
  — Level 10 Facebook Post description 

Related Pages

External Links

Animated Gallery

Gallery

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Historical Gallery

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Navigation

GENERAL  C )  •  ( T )
Command Center
RESOURCE  C )
Metal Factory    Metal Storage    Oil Pump    Oil Storage    Power Plant    Thorium Mine    Thorium Vault
MILITARY  C )
Academy    Aircraft Hangar    Airfield    Armory    Barracks    Helipad    Mercenary Camp    Radio Tower    Storage    Tech Center    War Factory    Weapons Lab    Workshop
Missile Defense Bastion    Orbital Hammer    Tesla Tower
DEFENSE  C )
Barricade    Bunker    Defense Lab    Defense Platform    Drone Silo    Go-Go Bar    Heavy Platform    Mine Factory    Missile Silo    Rocket Silo
Standard Bunker    Stronghold    Watchtower
Airborne Platform    Armored Platform    Insulated Platform    Reinforced Platform
Heavy Platform    Floating Heavy Platform    Insulated Heavy Platform
DEFENSE TURRETS  C )
AA Ion    AA Plasma    Avalanche    Cryo Cannon    Fire Bomb Artillery    Flak Gun    Flame Cannon    Hellfire    Ion    Laser    Machine Gun    Microwave    Mortar    Napalm    Plasma    Rocket Barrage    Shock
Blitz    Flood    Storm
Heavy Flak    Hunter Missile Turret    Overwatch Launcher    Rail Launcher
Absorption Support    Fusion Support    Viral Support
WAR TROPHIES  C )
Cerberus Trophy    Cerberus 2 Trophy    Iron March Trophy    Iron Reign Trophy    Iron Lord Trophy    Undead Swarm Trophy    Dragon's Oath Trophy    Operation: Inferno War Trophy    Operation: Afterburn Trophy    Scorched Earth Trophy    Genesis War Trophy    Covenant War Trophy    Revelation War Trophy    Rapture Trophy    Nighthawk Down    Targe Practice    No Stone Unturned    Night's End War Trophy    Golden Spoils War Trophy    X-Missed Miracle    Aftermath War Trophy    Inferno Totem    Volatiles Container    Broken Dreams War Trophy    The Big Five O    Golden God    Drone Mobile    Titan's Fall    Death From Above    Death From Below    Nightmare From Below    Unholy Alliance    The Righteous    Brother's Wrath    The New Age    Roadkill    Smoke and Mirrors    The Greater Good    Into Chaos    Nightmare Into Chaos    True Believers Trophy    Blind Faith
Monument of War    Onslaught Trophy    Winter Onslaught Trophy    Burning Desire    Silver Skull Trophy    Gold Skull Trophy    Death's Monument    Monumental Death    Hound Roast    Thorium Inspector    Tribute To The Undead    Invasion Gold    Invasion Silver    Invasion Bronze
Diamond Trophy    Gold Trophy    Top of the World
Hidden Egg    Welcome to Earth
RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )    Repair Shop ( Unreleased )    War Room ( Retired )

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