DAMAGE TYPE
|
RELOAD
|
CLIP
|
DAM / SHOT
|
FIRE RATE
|
TARGETS
|
SPLASH
|
BURST
|
|
0 ( 0.0 sec )
|
1
|
1,125,000
|
1 ( N/A )
|
|
|
|
|
NO
|
|
Stat Progression
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Tech Center
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thorium
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
8
|
0
|
50,000,000
|
2.0
|
2,200,000
|
320
|
411,765
|
2
|
20,000,000
|
20,000,000
|
0
|
12h
|
|
0
|
50,000,000
|
2.0
|
2,400,000
|
330
|
431,373
|
3
|
30,000,000
|
30,000,000
|
0
|
1d
|
|
0
|
50,000,000
|
2.0
|
2,600,000
|
340
|
450,980
|
4
|
40,000,000
|
40,000,000
|
0
|
1d 12h
|
|
0
|
50,000,000
|
2.0
|
2,800,000
|
350
|
470,588
|
5
|
50,000,000
|
50,000,000
|
0
|
2d
|
10
|
0
|
50,000,000
|
2.0
|
3,000,000
|
360
|
490,196
|
6
|
70,000,000
|
70,000,000
|
0
|
2d 12h
|
|
0
|
50,000,000
|
2.0
|
3,200,000
|
370
|
509,804
|
7
|
90,000,000
|
90,000,000
|
0
|
3d
|
|
0
|
50,000,000
|
2.0
|
3,400,000
|
380
|
|
8
|
110,000,000
|
110,000,000
|
0
|
3d 12h
|
|
0
|
50,000,000
|
2.0
|
3,600,000
|
390
|
|
9
|
130,000,000
|
130,000,000
|
0
|
4d
|
|
0
|
50,000,000
|
2.0
|
3,800,000
|
400
|
|
10
|
150,000,000
|
150,000,000
|
0
|
5d
|
|
0
|
50,000,000
|
2.0
|
4,000,000
|
425
|
|
|
11
|
1 Training Token
|
1,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
4,200,000
|
425
|
|
12
|
2 Training Tokens
|
2,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
4,400,000
|
425
|
627,451
|
13
|
3 Training Tokens
|
3,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
4,600,000
|
425
|
647,059
|
14
|
4 Training Tokens
|
4,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
4,800,000
|
425
|
666,667
|
15
|
5 Training Tokens
|
5,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
5,000,000
|
425
|
|
16
|
6 Training Tokens
|
6,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
5,200,000
|
425
|
|
17
|
7 Training Tokens
|
7,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
5,400,000
|
425
|
|
18
|
8 Training Tokens
|
8,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
5,600,000
|
425
|
|
19
|
9 Training Tokens
|
9,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
5,800,000
|
425
|
|
20
|
10 Training Tokens
|
10,000,000
|
5s
|
|
0
|
50,000,000
|
2.0
|
6,000,000
|
425
|
882,353
|
|
Total
|
690,000,000
|
690,000,000
|
55,000,000
|
23d
|
Note : Showing Data from Non-Customized Unit
|
Levels 11 thru 20 require Purifier specific Faction Training Tokens to upgrade instead of Metal & Oil.
|
Build Times & Repair Information
|
Level 10 Barracks Build & Repair Times For Purifier ( T )
|
|
LEVEL
|
BUILD TIME
|
|
REPAIR TIME
|
1 - 20
|
02s
|
1h 07m
|
|
Repair times may be calculated by adding 5% for each level of Barracks below Level 10.
|
Effective Unit Levels vs Turret
|
Turret Level
|
Level of Purifier Required to Out Range Each Turret Type
|
|
Avalanche
|
Blitz
|
Cryo
|
Fire Bomb
|
Flood
|
Hellfire
|
Ion
|
Laser
|
Machine
|
Micro
|
Mortar
|
Napalm
|
Overwatch
|
Plasma
|
Rail
|
Rocket
|
Shock
|
1
|
10
|
6
|
5
|
10
|
6
|
8
|
10
|
1
|
1
|
700
|
6
|
10
|
6
|
5
|
500
|
6
|
5
|
2
|
425
|
10
|
7
|
425
|
10
|
10
|
425
|
3
|
1
|
700
|
9
|
425
|
411
|
7
|
525
|
10
|
7
|
3
|
450
|
461
|
10
|
450
|
461
|
425
|
450
|
6
|
2
|
700
|
426
|
450
|
461
|
10
|
550
|
461
|
10
|
4
|
475
|
511
|
443
|
475
|
511
|
450
|
475
|
8
|
3
|
700
|
461
|
475
|
511
|
443
|
575
|
511
|
425
|
5
|
500
|
548
|
479
|
500
|
561
|
468
|
500
|
10
|
4
|
700
|
498
|
500
|
561
|
479
|
600
|
548
|
450
|
6
|
525
|
600
|
479
|
525
|
611
|
468
|
525
|
10
|
8
|
700
|
498
|
525
|
611
|
479
|
625
|
548
|
450
|
7
|
550
|
600
|
479
|
550
|
661
|
468
|
550
|
10
|
8
|
700
|
498
|
550
|
661
|
479
|
650
|
548
|
450
|
8
|
600
|
660
|
540
|
600
|
700
|
520
|
600
|
470
|
440
|
700
|
550
|
600
|
700
|
530
|
700
|
610
|
510
|
9
|
600
|
660
|
550
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
10
|
N / A
|
660
|
600
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
600
|
700
|
N / A
|
700
|
N / A
|
N / A
|
11
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
12
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Table Reflects Non-Customized Range Stats Only !!!
|
Schematic Summary
|
PURIFIER SCHEMATIC SUMMARY ( T )
|
|
Relic
|
|
-
|
|
|
|
Armor
|
Coils
|
Training
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
- The Purifier's Charge-Up Time is 1.25 Seconds. ( Ref )
Trivia
- The Purifier at Level 10 requires 1 minute of Repairs for approximately every 59,701 Damage it sustains.( ).
- The Purifier at Level 20 requires 1 minute of Repairs for approximately every 89,552 Damage it sustains.( ).
- The Purifier, unlike Ardra is NOT resistant to Land Mines.
- The Purifier bears a resemblance to the Railgun tank from the cancelled 2013 RTS video game Command & Conquer.
- Pixel Sheet Code : 221 & 221.dead
Firsts & Records
Quotes
Click Expand to View Additional Quotes
“ | The Purifier is the Sentinel's latest and greatest main battle tank, adapting rail launcher technology to deal massive damage to single targets. | ” |
| — In-Game Description [src] |
“ | TITLE - Level Message. | ” |
| — Level ? Message |
Related Pages
External Links
Gallery
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Gallery - Animated
Video
For more videos on this topic see : Purifier Additional Video
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