SPLASH DAMAGE
SPACE
INFANTRY
VEHICLE
AIR
BUILDING
MAP SPEED
YES
550
BEST
BEST
GOOD
BEST
0.8
UNLOCK REQUIREMENTS
PURCHASE RESTRICTIONS
Level ? Academy
Maximum 1 Unlock
( T ) • ( C )
UNIQUE UNIT
A powerful unit with a Production Limit of 1 • For more information see Unique Unit
Stat Progression
Level
Upgrade Cost
Upgrade Time
Academy Level
Production Cost
Speed
Health
Range
Damage (DPS)
Metal
Oil
Thorium
Metal
Oil
1
N / A
N / A
N / A
N / A
45,000,000
45,000,000
1.5
492,188
450
15,168
2
50,000,000
50,000,000
0
4d 12h
45,000,000
45,000,000
1.5
498,750
450
15,926
3
57,500,000
57,500,000
0
7d 12h
45,000,000
45,000,000
1.5
505,313
450
16,721
4
65,000,000
65,000,000
0
9d 12h
45,000,000
45,000,000
1.5
511,875
450
17,556
5
72,500,000
72,500,000
0
11d 12h
45,000,000
45,000,000
1.5
518,438
475
18,432
6
80,000,000
80,000,000
15,000,000
5s
45,000,000
45,000,000
1.5
525,000
475
19,353
7
87,500,000
87,500,000
20,000,000
5s
45,000,000
45,000,000
1.5
531,563
475
20,319
8
95,000,000
95,000,000
25,000,000
5s
45,000,000
45,000,000
1.5
538,125
475
21,333
9
105,000,000
105,000,000
30,000,000
5s
45,000,000
45,000,000
1.5
544,688
475
22,400
10
115,000,000
115,000,000
35,000,000
5s
45,000,000
45,000,000
1.5
551,250
500
23,519
11
130,000,000
130,000,000
0
10d
45,000,000
45,000,000
1.5
557,812
500
24,637
12
140,000,000
140,000,000
0
10d
45,000,000
45,000,000
1.5
564,374
500
25,756
13
150,000,000
150,000,000
0
10d
45,000,000
45,000,000
1.5
570,936
500
26,874
14
160,000,000
160,000,000
0
10d
45,000,000
45,000,000
1.5
577,498
500
27,993
15
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
584,060
500
29,111
16
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
590,622
500
30,230
17
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
597,184
500
31,348
18
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
603,746
500
32,746
19
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
610,308
500
33,585
20
170,000,000
170,000,000
0
10d
45,000,000
45,000,000
1.5
616,870
500
34,704
Total
125,000,000
Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.
Unit Highlights
Production Times & Repair Information
Level 10 Barracks Build & Repair Times Per Sarkis Level ( T )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10+
BUILD
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
3d 20h 24m
REPAIR
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
8h 0m
Level 10 Barracks Repair Costs Per Sharkis Level
METAL
540,000
612,000
OIL
540,000
612,000
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10.
Effective Unit Levels vs Turret
Turret Level
Level of Sarkis Required to Out Range Each Turret Type
Avalanche
Blitz
Cryo
Fire Bomb
Flood
Hellfire
Ion
Laser
Machine
Micro
Mortar
Napalm
Overwatch
Plasma
Rocket
Shock
1
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
2
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
3
5
5
1
5
5
1
5
1
1
700
1
5
5
1
5
1
4
10
511
1
10
511
5
10
1
1
700
5
10
511
1
511
1
5
500
548
10
500
561
5
500
1
1
700
10
500
561
10
548
5
6
525
600
10
525
611
5
525
1
1
700
10
525
611
10
548
5
7
550
600
10
550
661
5
550
1
1
700
10
550
661
10
548
5
8
600
660
540
600
700
520
600
5
1
700
550
600
700
530
610
510
Table Reflects Non-Customized Range Stats Only !!!
Schematic Summary
SARKIS SCHEMATIC SUMMARY ( T )
Flashbang
EMP Grenade
Chaos Tactics
Custom
Class
Class (Cont.)
Utility (Cont.)
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability
Sarkis Shadow Ops History
AVAILABILITY STATUS
CAMPAIGN NUMBER
CAMPAIGN DATES
INTRODUCTION
Campaign # 5
Jul 31, 2015 Thru Oct 21, 2015
Only Offered As Shadow Ops Prize For Dates Listed
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
Sarkis may NOT be place in any type of Bunker .
Sarkis will NOT target and fire upon
Sarkis WILL target and fire upon
Sarkis is able to shoot on move ONLY when facing a target.
Trivia
Sarkis at Level 10 requires 1 minute of Repairs for every approximately 1,148 Damage it sustains.
Sarkis is also known as the Agent of Chaos.
Pixel Sheet Code : 152
Firsts & Records
War Commander Firsts :
First Special Forces unit to be upgraded via the standard Resources method - Sarkis
First Special Forces Hero that cannot create and manage a Fireteam . - Sarkis
First Special Forces Hero that is capable of Stealth . - Sarkis
First Special Forces Unit to have its Hero status Revoked - Sarkis
Shadow Ops Firsts :
First Special Forces Unit awarded as a Shadow Ops Campaign Prize - Sarkis
First Special Forces Hero awarded as a Shadow Ops Campaign Prize - Sarkis
First Infantry Unit awarded as a Shadow Ops Campaign Prize - Sarkis
Quote
Click Expand to View Additional Quotes
“ Sarkis, the Agent of Chaos, is a fearsome and versatile mercenary. In addition to his three trademark grenade Tactics, Sarkis is capable of Stealth and wields an M32 Grenade Launcher and RPG for any combat situation. ” — In-Game Description
“ CHAOS THEORY - The mathematics of destruction can't account for the havoc of Sarkis will wreak on your enemies.” — Level 10 Message [src]
Related Pages
External Links
Gallery - Animated
Gallery
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Gallery - Historical
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Game Update : Feb 09, 2016Additional Levels
Video
For more videos on this topic see : Additional Video
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