SPLASH DAMAGE
|
SPACE
|
INFANTRY
|
VEHICLE
|
AIR
|
BUILDING
|
MAP SPEED
|
NO
|
150
|
POOR
|
BEST
|
CAN'T HIT
|
POOR
|
0.9
|
|
( T ) • ( C )
|
STATUS EFFECT WEAPON : SHOCK
|
|
Renders All Affected Units Unable to Move or Fire Weapons
|
|
( T ) • ( C )
|
RETIRED UNIT
|
|
UNIT Is No Longer Utilized in WC • For More Info See Update History
|
|
Stat Progression
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Tech Center
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
5
|
14,440
|
11,520
|
1.3
|
3,500
|
310
|
132
|
2
|
1,400,000
|
1,260,000
|
0
|
5m
|
7
|
14,980
|
18,720
|
1.3
|
4,300
|
325
|
165
|
3
|
1,960,000
|
1,764,000
|
0
|
10m
|
7
|
24,300
|
19,440
|
1.3
|
4,600
|
340
|
182
|
4
|
2,744,000
|
2,469,600
|
0
|
30m
|
|
31,680
|
25,340
|
1.3
|
4,900
|
355
|
198
|
5
|
3,841,600
|
3,457,400
|
0
|
30m
|
|
41,220
|
32,980
|
1.3
|
5,200
|
365
|
215
|
6
|
5,378,240
|
4,840,400
|
0
|
1h
|
|
53,640
|
42,910
|
1.3
|
5,500
|
375
|
231
|
7
|
7,529,540
|
6,776,600
|
0
|
|
|
69,660
|
55,730
|
1.3
|
5,800
|
385
|
248
|
8
|
10,541,360
|
9,487,200
|
0
|
10h
|
|
90,540
|
72,430
|
1.3
|
6,100
|
390
|
264
|
9
|
14,757,900
|
13,282,100
|
0
|
|
9
|
125,000
|
125,000
|
1.3
|
6,863
|
400
|
298
|
10
|
14,757,900
|
13,282,100
|
600,000
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
7,250
|
400
|
331
|
11
|
14,757,900
|
13,282,100
|
600,000
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
7,975
|
400
|
364
|
12
|
16,233,690
|
14,610,310
|
1,200,000
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
8,800
|
400
|
397
|
13
|
17,857,060
|
16,071,340
|
1,800,000
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
9,425
|
400
|
430
|
14
|
19,642,770
|
17,678,470
|
1,800,000
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
10,150
|
400
|
463
|
15
|
|
|
|
5s
|
10
|
150,000
|
150,000
|
1.3
|
10,875
|
400
|
496
|
16
|
|
|
|
|
10
|
150,000
|
150,000
|
1.3
|
|
400
|
|
|
Total
|
131,401,960
|
118,261,620
|
6,000,000
|
|
Note : Showing Data from Non-Customized Unit
|
Yellow indicates increase from previous level. Underline Indicates Max Value.
|
Build Times & Repair Information
|
Level 10 War Factory Build & Repair Times Per Shock Tank Level ( T )
|
|
|
LEVEL 1
|
LEVEL 2
|
LEVEL 3
|
LEVEL 4
|
LEVEL 5
|
LEVEL 6
|
LEVEL 7
|
LEVEL 8
|
LEVEL 9
|
LEVEL 10+
|
BUILD
|
59m 24s
|
59m 24s
|
59m 24s
|
59m 24s
|
59m 24s
|
59m 24s
|
59m 24s
|
59m 24s
|
2h 04m
|
2h 17m
|
REPAIR
|
|
|
|
|
|
|
|
7m 42s
|
|
|
Level 10 War Factory Repair Costs Per Unit Level
|
METAL
|
2,880
|
|
4,860
|
6,336
|
8,244
|
|
|
18,108
|
25,000
|
|
OIL
|
2,304
|
|
3,888
|
5,068
|
6,596
|
|
|
14,486
|
25,000
|
|
|
Info shown is for a Level 10+ War Factory • Lower Levels may be calculated by adding 5% for each level below Level 10.
|
Effective Unit Levels vs Turret
|
Turret Level
|
Level of Shock Tank Required to Out Range Each Turret Type
|
|
Avalanche
|
Blitz
|
Cryo
|
Fire Bomb
|
Flood
|
Hellfire
|
Ion
|
Laser
|
Machine
|
Micro
|
Mortar
|
Napalm
|
Overwatch
|
Plasma
|
Rail
|
Rocket
|
Shock
|
1
|
400
|
5
|
5
|
400
|
5
|
8
|
400
|
2
|
1
|
700
|
5
|
400
|
5
|
5
|
500
|
5
|
4
|
2
|
425
|
411
|
7
|
425
|
411
|
400
|
425
|
3
|
2
|
700
|
9
|
425
|
411
|
7
|
525
|
411
|
7
|
3
|
450
|
461
|
410
|
450
|
461
|
425
|
450
|
6
|
3
|
700
|
426
|
450
|
461
|
410
|
550
|
461
|
400
|
4
|
475
|
511
|
443
|
475
|
511
|
450
|
475
|
8
|
3
|
700
|
461
|
475
|
511
|
443
|
575
|
511
|
425
|
5
|
500
|
548
|
479
|
500
|
561
|
468
|
500
|
410
|
4
|
700
|
498
|
500
|
561
|
479
|
600
|
548
|
450
|
6
|
525
|
600
|
479
|
525
|
611
|
468
|
525
|
410
|
7
|
700
|
498
|
525
|
611
|
479
|
625
|
548
|
450
|
7
|
550
|
600
|
479
|
550
|
661
|
468
|
550
|
410
|
7
|
700
|
498
|
550
|
661
|
479
|
650
|
548
|
450
|
8
|
600
|
660
|
540
|
600
|
700
|
520
|
600
|
470
|
440
|
700
|
550
|
600
|
700
|
530
|
700
|
610
|
510
|
9
|
600
|
660
|
N / A
|
600
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
700
|
N / A
|
700
|
N / A
|
N / A
|
10
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
700
|
N / A
|
700
|
N / A
|
N / A
|
11
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
12
|
N / A
|
660
|
N / A
|
N / A
|
700
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
N / A
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Table Reflects Non-Customized Range Stats Only !!!
|
Related Special Ops
|
RELATED SPECIAL OPs ( T )
|
|
NAME
|
ICON
|
CLASS
|
LEVEL
|
DESCRIPTION
|
BENEFIT LENGTH
|
EXTEND COST
|
Dogs of War
|
|
Defense
|
Uncommon
|
5 Mercenary Shock Tanks deploy when your Base is under attack.
|
12h
|
100,000
|
|
More Information and a the Full List of Ops available here: Special Ops
|
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Info
Trivia
- The Elite Shock Tank replaced all existing Shock Tank in the same Update that Retired them.
- Including any Special Ops in which the Shock Tank were deployed.
- The Shock Tank Tank was added as a Prize on Saturday Dec 8, 2012, the 3rd day of Operation: Shockwave.
- An additional 24 hours was also added to the Event Duration.
- The Coil on top of the Shock Tank is similar to the Coil found atop the Shock Turret.
- Pixel Sheet Code : 36 & 36.dead
Firsts & Records
- War Commander First :
- First Vehicle introduced with the ability to produce the Shock Status Effect - Shock Tank
- Event Shop Records :
Quotes
“ | The powerful Shock Tank overloads the system vehicles and turrets shutting them for a short time. | ” |
| — In-game description |
“ | Improved targeting systems allows the Shock Tank to overload key points on enemy vehicles and turrets resulting in a longer stun. | ” |
| — Level 10 description |
Related Pages
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Additional Event Shop Requirements
Game Update: Apr 02, 2014 -
Veteran Level 5
Game Update: Aug 06, 2014 - Veteran Level 6
Video
Navigation