SPLASH DAMAGE
SPACE
INFANTRY
VEHICLE
AIR
BUILDING
MAP SPEED
NO
50
POOR
BEST
CAN'T HIT
POOR
1.0
( T ) • ( C )
STATUS EFFECT WEAPON : SHOCK
Renders All Affected Units Unable to Move or Fire Weapons
Stat Progression
Level
Upgrade Cost
Upgrade Time
Tech Center
Production Cost
Speed
Health
Range
Damage (DPS)
Metal
Oil
Thorium
Metal
Oil
1
N / A
N / A
N / A
N / A
4
16,000
20,000
1.2
1,250
290
22
2
1,500,000
1,350,000
0
4
19,200
26,000
1.2
1,380
295
26
3
2,250,000
2,025,000
0
5
23,000
33,800
1.2
1,510
300
29
4
3,375,000
3,075,000
0
5
27,600
44,000
1.2
1,640
303
32
5
5,062,500
4,556,300
0
6
33,200
57,200
1.2
1,770
306
35
6
7,593,750
6,834,400
0
6
39,800
74,400
1.2
1,900
310
38
7
11,390,630
10,251,600
0
8
47,800
96,800
1.2
2,030
313
41
8
17,085,950
15,377,400
0
8
57,400
125,800
1.2
2,160
316
44
9
25,628,930
23,066,000
0
8
75,000
250,000
1.2
2,500
320
49
10
25,628,930
23,066,000
400,000
5s
8
85,000
350,000
1.2
2,750
350
59
11
25,628,930
23,066,000
400,000
5s
8
85,000
350,000
1.2
3,025
350
65
12
33,317,610
29,985,800
800,000
5s
9
85,000
350,000
1.2
3,300
350
71
13
43,312,890
38,981,540
1,200,000
5s
9
85,000
350,000
1.2
3,575
350
77
14
43,312,890
38,981,540
1,200,000
5s
9
85,000
350,000
1.2
3,850
350
83
15
43,312,890
38,981,540
1,200,000
5s
10
85,000
350,000
1.2
4,125
350
89
16
10
85,000
350,000
1.2
350
Total
Yellow indicates increase from previous level. Underline Indicates Max Value.
Bunker Ranges for the Shock Trooper
Bunker Range per Shock Trooper Level
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10+
BUNKER ( +40% )
406
413
420
424
428
434
438
442
448
490
WATCHTOWER ( +50% )
435
443
450
455
459
465
470
474
480
525
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold
Build Times & Repair Information
Level 10 Barracks Build & Repair Times Per Shock Trooper Level
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10+
BUILD
1h 39m
1h 39m
1h 39m
1h 39m
1h 39m
1h 39m
1h 39m
REPAIR
29m 43s
29m 43s
29m 43s
29m 43s
29m 43s
29m 43s
29m 43s
Level 10 Barracks Repair Costs Per Shock Trooper Level
METAL
5,760
14,340
OIL
7,800
29,040
Times for other Barracks Levels may be calculated by adding 5% for each level below Level 10.
Effective Unit Levels vs Turret
Turret Level
Level of Shock Trooper Required to Out Range Each Turret Type
Blitz
Cryo
Flood
Hellfire
Ion
Laser
Machine
Micro
Mortar
Napalm
Plasma
Rocket
Shock
1
361
355
361
387
400
8
5
700
364
400
355
361
350
2
411
379
411
400
425
10
8
700
394
425
379
411
375
3
461
410
461
425
450
365
10
700
426
450
410
461
400
4
511
443
511
450
475
385
10
700
461
475
443
511
425
5
548
479
561
468
500
410
10
700
498
500
479
548
450
6
600
479
611
468
525
410
380
700
498
525
479
548
450
7
600
479
661
468
550
410
380
700
498
550
479
548
450
8
660
540
700
520
600
470
440
700
550
600
530
610
510
9
Image
Table Reflects Non-Customized Range Stats Only !!!
Related Special Ops
RELATED SPECIAL OPs
NAME
ICON
CLASS
LEVEL
DESCRIPTION
BENEFIT LENGTH
EXTEND COST
Shockwave
Attack
Common
3 Mercenary Shock Troopers join your attack after you deploy ground units.
1h
50,000
Shock and Awe
Attack
Uncommon
10 Mercenary Shock Troopers join your attack after you deploy ground units.
1h
100,000
More Information and a the Full List of Ops available here: Special Ops
History of Availability
Shock Trooper Shadow Ops History
AVAILABILITY STATUS
PRIZE TIER
CYCLE NUMBER
CYCLE DATES
1st Appearance
Tier 1
Cycle # 4
Oct 03, 2014 Thru Oct 23, 2014
2nd Appearance
Tier 1
Cycle # 6
Nov 28, 2014 Thru Dec 18, 2014
Only Offered As Shadow Ops Prize For Dates Listed
Update History
Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates
Additional Facts
The Shock Trooper is the advanced attack unit electromagnetism as mentioned on unlock post.
The Shock Trooper produces the Shock ( ) Status Effect , the same effect produced by the Shock Tank and Shock Turret .
All Infantry Units are Immune to the Shock ( ) Status Effect except the Hercules , Gladiator and Vanguard .
However, Infantry Units still take damage when hit by the Shock Trooper.
The Shock Turret & Shock Tank are immune to Shock ( ) and therefore immune to the Shock Trooper.
The Shock Trooper may be placed into any Bunker Type thus increasing its range 40% to 50%.
Mutiple Shock Troopers housed in a Bunker will fire at the same target without any benifit in durration of the Shock Effect, however the target will take damage from each Shock Trooper .
Pixel Sheet Code : 35
Firsts & Records
In-Game Quotes
Click Expand to View Additional Quotes
“ Harnessing ambient energy, the Shock Trooper damages and temporarily shuts down enemy vehicle and turrets. ” — In-game Description
“ Taking advantage of ambient electrical currents the Shock Trooper is able to focus more power into each shot, damaging and shutting down enemy vehicles and turrets for a much longer period of time. ” — Level 10 Description
“ DEADLY VOLTAGE - The Shock Trooper is fully charged and will stop enemy vehicles dead in their tracks! (Level 10 Upgrades) ” — R.U.B.I.
Related Pages
Gallery - Animated
Shock Troopers vs Paladin
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Couple of Dead Shock Trooper
Level 1 Stats with a Level 10 Barracks.
Level 2 Stats with a Level 10 Barracks.
Level 7 Stats with a Level 10 Barracks.
Video
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