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Spectre

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Spectre-Unlocked
<< Prev ________SPECTRE________ Next >>
     Unit Class      Upgrade Building Production Building
Aircraft Tech Center Airfield
Splash Damage Space Infantry Vehicle Air Building Map Speed
Yes 150 Best Best Can't Hit Best N/A
CURRENTLY NOT AVAILABLE
Event XP Cost     48,000 xp    
Requirements Raptor
UNIQUE UNIT

Stat Progression

Level Upgrade Cost Upgrade Time Tech Center Production Cost

Speed

Health

Range

Damage (DPS)

Metal Oil Thorium Metal Oil
1 N/A N/A N/A N/A 10 35,000,000 35,000,000 6,0 112,500 360 784
2 22,000,000 22,000,000 0 5d 10 35,500,000 35,500,000 6.0 123,750 370 944
3 24,000,000 24,000,000 0 6d 10 36,000,000 36,000,000 6.0 135,000 380 1,110
4 28,000,000 28,000,000 0 7d 10 36,500,000 36,500,000 6.0 146,250 390 1,275
5 32,000,000 32,000,000 500,000 5s 10 37,000,000 37,000,000 8.0 157,500 400 1,440
6 36,000,000 36,000,000 1,000,000 5s 10 37,500,000 37,500,000 8.0 163,500 410 1,600
7 38,000,000 38,000,000 1,500,000 5s 10 38,000,000 38,000,000 8.0 169,500 420 1,760
8 40,000,000 40,000,000 2,000,000 5s 10 38,500,000 38,500,000 8.0 174,000 430 1,925
9 42,000,000 42,000,000 2,000,000 5s 10 39,000,000 39,000,000 8.0 180,000 440 2,085
10 45,000,000 45,000,000 2,000,000 5s 10 40,000,000 40,000,000 8.0 225,000 450 2,250
11 45,000,000 45,000,000 2,000,000 5s 10 40,000,000 40,000,000 8.0 247,500 450 2,475
12 45,000,000 45,000,000 2,000,000 5s 10 40,000,000 40,000,000 8.0 270,000 450 2,700
13 45,000,000 45,000,000 4,000,000 5s 10 40,000,000 40,000,000 8.0 292,500 450 2,925
14 45,000,000 45,000,000 4,000,000 5s 10 40,000,000 40,000,000 8.0 315,000 450 3,150
Total 485,000,000 485,000,000 21,000,000 18d 

Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage: The Spectre gains increased Movement Speed and Firing Rate

Build Times & Repair Information

Level 10 Airfield Build & Repair Times Per Spectre Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m 2d 5h 59m
Repair 10h 28m 10h 28m 10h 28m 10h 28m 10h 28m 10h 28m 10h 29m 10h 28m 10h 28m 10h 28m
Level 10 Airfield Repair Costs Per Spectre Level
Metal 7,000,000 7,100,000 7,200,000 7,300,000 7,400,000 7,500,000 7,600,000 7,700,000 7,800,000 7,900,000
Oil 7,000,000 7,100,000 7,200,000 7,300,000 7,400,000 7,500,000 7,600,000 7,700,000 7,800,000 7,900,000
Times for other Airfield Levels may be calculated by adding 5% for each level below Level 10.

Effective Spectre Levels vs Turrets

Turret Level Spectre Level Required to Out Range
   Flak    Machine Gun
1 1 1
2 1 1
3 1 1
4 1 1
5 2 1
6 6 4
Image Turret-Flak-480-120px Turret-MachineGun-480-120px

Additional Facts

  • The Spectre was introduced to the Event Shop during Operation: Deadpoint 2.
  • Production of the Spectre is LIMITED to ONE.
  • The Spectre was removed from the Event Shop at the conclusion of Operation: Devil's Grip.
  • Due to the 2 Event Unique Unit Lock the Spectre was only available during 2 Special Events, its inaugural and final event.
  • The cost of the Spectre was raised from 48,000 xp to 55,000 xp for its Last Chance Price during Operation: Devil's Grip.
  • The Second Unit in War Commander to have a Production Limit not dictated by space requirements.
  • The Spectre will fly in a circle around its target. The radius of this circle is equal to the Spectre's range.
  • The Spectre always fires out the of its port side (left) as it circles its target.
  • The Spectre is the only Unit that has never been used by a Rogue Faction to Attack a Players Base on an Defense Wave during a Special Event.
  • The Spectre is not the only fixed-wing Air Unit that is able to outrange anti-aircraft turrets, however it is the only one that can actually take advantage of this range, since all other fixed-wing aircraft use strafing attacks that require them to fly over the enemy turret, putting them in its range.
  • With careful flying, it is possible to hit a Watchtower with a Stinger (Range 510) without being hit in return.
  • The Spectre has a Maximum Health of 270,000 making it the highest Health found on any unit until the Crusader, surpassing the Level 11 Kondor by 105,000 and the Level 12 Widowmaker by 18,000.
  • In Order to have a Level 13 Spectre the Player must be a Minimum of Level 31.  This is due to the XP gained upgrading the required Buildings to the required Levels.

Known Issues

Hit Expand to View This Section

Listed here are bugs that have been identified with this Unit or Feature. Once fixed each issue will be moved to Resolved.

Existing Known Bugs :

Resolved Bugs :

  • Fixed an issue that caused the Spectre reticle to misbehave after pressing "spacebar".  ( G.U. : ? )
  • The Spectre will no longer teleport randomly if R.U.B.I. is toggled on and off after it is deployed. ( G.U. : ? )
  • The Spectre will no longer attempt to exact revenge against units that shoot at it after toggling R.U.B.I. on and off. ( G.U. : ? )

Forum Discussion Links :

In-Game Quotes


The AC-130 Gunship, or Spectre, circles its prey annihilating everything on the ground with its massive 130mm auto-cannons.
  — Event Shop Description 

Thorium powered autocannons and engines boost the Spectre's firing rate and speed.
  — Level 5 Description 

Its wrath is inescapable, Commander.
  — Unlocked Facebook Post Description 

Animated Photo

Gallery

  • Level 1 Stats with a Level 10 Airfield
  • Level 5 Stats with a Level 10 Airfield
  • Level 7 Stats with a Level 10 Airfield
  • Level 8 Stats with a Level 10 Airfield
  • Level 9 Stats with a Level 10 Airfield
  • Level 14 Stats with a Level 10 Airfield

Video






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