BUNKER - STANDARD
BUILDING DESCRIPTION
The Standard Bunker provides Protection for Infantry Units housed inside while increasing their Range vs both Air & Ground Units.
EFFECTS OF UPGRADE
Upgrading increases both its Health and Capacity
REQUIREMENTS
Level 3 Command Center • Level 2 Barracks
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Upgrade Progression
Level
Upgrade Cost
Upgrade Time
Command Center
Barracks Level
Power Usage
Health
Max Capacity
Metal
Oil
1
50,000
45,000
10m
3
2
10
5,000
100
2
200,000
180,000
10h
3
3
29
10,000
140
3
800,000
720,000
20h
4
3
52
20,000
180
4
3,200,000
2,880,000
1d 16h
4
4
80
50,000
220
5
12,800,000
11,520,000
3d 8h
5
4
112
80,000
260
6
27,000,000
27,000,000
6d 16h
6
8
147
100,000
300
7
27,000,000
27,000,000
7d 14h 13m
6
186
120,000
340
8
54,000,000
54,000,000
9d
8
227
140,000
380
9
54,000,000
54,000,000
9d
8
270
360,000
500
10
85,000,000
85,000,000
4d 12h
10
317
450,000
550
Total
264,050,000
262,345,000
43d 0h 23m
Bunker Benefit Comparison
Construction Limits
Bunker Construction Limits Per Command Center Level ( EDIT )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10-14
No. of Bunkers
0
0
2
3
4
4
4
5
5
5
Upgrade Experience ( XP )
Experience Points Awarded per Upgrade Level ( T )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10
28,710
51,190
202,600
760,002
3,090,400
7,932,800
10,952,000
16,376,160
21,794,400
21,794,400
TOTAL EXPERIENCE POINTS = 61,188,262 xp
For More information on this see Experience Points .
Changing Bunker Type
Changing Bunker Type Costs & Time per Standard Bunker Level ( EDIT )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9-13
METAL
N / A
200,000
800,000
3,200,000
12,800,000
27,000,000
54,000,000
108,000,000
108,000,000
OIL
N / A
180,000
720,000
2,880,000
11,520,000
27,000,000
54,000,000
108,000,000
108,000,000
TIME
N / A
5s
5s
5s
5s
5s
5s
5s
5s
The Cost remains the same for changing to or from a STANDARD BUNKER , STRONGHOLD or WATCHTOWER
Housed Infantry
Standard Infantry
Special Forces
A level 9 Bunker is required to house Special Forces .
Hero Units CANNOT be placed into a Bunker of any type
Placing Special Forces in Bunkers works the exact same way as placing them into Platoons
A Special Forces non-Hero Lead Unit must be placed into bunker first.
The Leader's Fireteam may then be filled with other qualified members.
Hero Unit Buffs
Buffs from Hero Units outside a Bunker will only be applied to qualified Special Forces once they have spawned from a destroyed bunker.
All normal Buff restrictions still apply
All Damage sustained by Special Forces once ejected from a destroyed Bunker is not subject to Repair Time.
Health levels will be 100% each time Special Forces spawn from a destroyed Bunker.
Earning Veteran Experience Points in Bunkers
Special Forces DO NOT gain vXP from all Damage dealt while housed in a Bunker .
Special Forces DO NOT gain vXP for Damage taken after being ejected from a destroyed Bunker
Controlling ejected Special Forces
All Special Forces ejected from a destroyed bunker are Fully Controllable by the Player.
Appearance Progression
BUNKER APPEARANCE PROGRESSION
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
State of Repair
BUNKER DAMAGE APPEARANCE PER LEVEL
LEVEL 1
LEVEL 2
49% to 1% Health
0% Health
49% to 1% Health
0% Health
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10
TOTAL REPAIR TIME FOR ALL LEVELS : 60 min
Related Missions
STANDARD MISSION ( T )
MISSION
ICON
MISSION DESCRIPTION
COMPLETION AWARDS
IMAGES
METAL
OIL
Pre
Post
Take Cover
Build a Standard Bunker
20,000
15,000
X
X
Some Missions May Not Be Available Until The Completion Of Others.
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
The Standard Bunker received the ability to be upgraded to Level 10 in the Game Update of May 31, 2016 .
The Standard Bunker received the ability to be upgraded to Level 9 in the G. U. of Oct 01, 2015
The Standard Bunker received the ability to be upgraded to Levels 7 & 8 in the G. U. of Feb 04, 2015
The Standard Bunker increased its Construction Limit by 1 to a max of 5 in the G. U. of Feb 04, 2015
The Standard Bunker adjusted its Attack Range to the edge of the bunker in the G. U. of Feb 12, 2014
The Standard Bunker received type specific Range & Damage Bonuses in the G. U. of Jan 22, 2013
The Bunker became the Standard Bunker with the intro of Strategic Bunkers in the G. U. of Jan 22, 2013
The Bunker adjusted Command Center Level Construction Limits in the G. U. of Jan 22, 2013
The Bunker gained the ability to be filled directly from the Storage in the G. U. of Jan 09, 2013
The Bunker received an increase in Health at all Levels in the G. U. of Jan 09, 2013
The Bunker received the ability to be upgraded to Level 6 in the G. U. of Jan 09, 2013
The Bunker increased its Construction Limit by 1 in the Game Update of Nov 20, 2012
The Bunker was introduced in the Game Update of Nov 03, 2011
Additional Info
The Standard Bunker has both a Command Center & Barracks Level Requirement prior to being Constructed & Upgraded.
The Standard Bunker may house any Non-Mech, ground based Infantry Unit.
The Infantry Units NOT ALLOWED in are :
The Standard Bunker may only be filled with Infantry Units that are at 100% Health.
The Standard Bunker must be at least Level 2 prior to changing it to another Strategic Bunker type.
The Standard Bunker is the most universal of the three in terms of bonuses vs both Air and Ground Units.
The Standard Bunker is filled with Unit directly from Storage therefore the Units housed in Bunkers do not take up space in your Base Defender Platoon .
WIth 5 Level 8 Standard Bunkers the Player base benefits from an additional 1900 Space which is not counted toward the Base Defender Platoon max.
Infantry housed within a Standard Bunker may be Stunned by any Concussion ( ) Status Effect weapon.
Trivia
Prior to the 2/12/2014 patch, the bunker bonus was instead of the AA bonus. It is now in addition to it.
Special Forces became available for placing in a Bunker with the release of the Level 9 Bunkers.
Building Pixel Sheet Code : 22.v4
In-Game Quotes
Click Expand to View Additional Quotes
“ Troops rely on a bunker as a rally point when the going gets tough. Upgrading this defensive structure increases its capacity and defense. ” — In-Game description
“ The Standard Bunker is unchanged, it gives all units within a 40% increase in range and a 20% increase in damage to all attackers (infantry, vehicle and air) ” — Kixeye description
“ PILLBOX - Commander, you now have a place to house your troops and their big guns.” — Level 1 Message
“ HERE FOR THE LONG HALL - Great work Commander, your Bunker is now Level 5. Perhaps you could join the troops there and let me handle the battles?” — Level 5 Message
“ HEAVILY FORTIFIED - Excellent work Commander, your Bunker is now Level 6. Your Troops will laugh at your enemy's feeble attempts from behind their impenetrable stronghold.” — Level 6 Message
“ Picking off enemy units -- one speeding bullet at a time. ” — Level 5 Facebook Message
“ Picking off enemy units while sipping tea. ” — Level 6 Facebook Message
Related Pages
FAQ
Hit Expand to View This Section
Will bunkers be getting any sort of update?
We have some twists on the idea of turret platforms coming out in the next few months. Bunker updates are an idea we’ve kicked around for after that. What kind of update or improvements would you like to see? - AMA with WC Design Team ( Aug 26, 2014 )
External Links
Gallery
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Bunker Type Change Requirement
Game Update : Oct 01, 20145 Level 9 Introduction
Gallery - Historical
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Original Bunker Design Damaged
Original Bunker Design Destroyed
Video
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